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  1. Dune Games

    1. Emperor: Battle for Dune

      They don't call this the official Emperor message board for nothing.

    2. Dune 2000

      Discussion relating to Dune 2000 for both the PC and Playstation.

    3. Dune Editing

      The board for help, tips and details on what is happening in the Dune editing community.

    4. Other Dune Games

      Any other Dune games that aren't listed above.

  2. General Discussion

    1. Duniverse

      Discussion of the Duniverse, the novels, movies, and miniseries.

    2. General

      Discussion of topics not found in the other boards, within the discretion of the moderators.

    3. Gaming

      Anything and everything to do with gaming.

    4. Fan Fiction

      Start your own fan fiction or reply to a current one. Please read the rules set out by the moderators before posting.

    5. Technical Issues, News, & Reviews

      A place for tech support but also somewhere to talk about other tech related issues, news, and reviews.

    6. Politics, Religion, & Philosophy

      Pull the fence post out of your arse and take a side. Not for the weak minded.

  3. The Terminal

    1. Railroad Tycoon 3 Discussion

      General discussion relating to Railroad Tycoon 3.

    2. Railroad Tycoon 2 Discussion

      General discussion relating to Railroad Tycoon 2.

    3. The Terminal General Discussion

      Discussion of topics not found in the other boards, within the discretion of the moderators.

    4. The Terminal News

      Comment on news related to The Terminal and the Railroad Tycoon games.

  4. Hosted Sites

    1. Arrakis

      These are the forums for the Arrakis games. Check out http://arrakis.dune2k.com/ for more details.

    2. Shiroko's FAQs

      Talk about all of the FAQs made by Shiroko. If you haven't seen them yet check out http://faq.dune2k.com/.

  • Posts

    • @Klofkac Howdies. I'm asking here if this exe update would solve my weird game launch probs. that hasn't got assist yet on it's own thread. I've read through your first post on this thread, but didn't gather it up from there. I mean the answer to this question. So can i use this "dune2000-sp-patches_2021-09-13.7z" with Gruntmods Edition ? Good week o/ Kindly: Fedaygin
    • Update to latest error that's also shown on zip pack above ^^ The one that claims my 6gb Phoenix OC Edition Gpu not good enough to run Dune 2000  So today i tried to run it with Win 7&8 compatibility mode & at both times screen went black with no audio. Tried many geeky tricks from the sleeve that know of. Couldn't get rid of it even with t.manager (to end process through that) cause black screen overwrote it as in stayed as top window (which is very rare for any client). Then eventually was able to logout to desktop login screen via first page of t.manager & luckily didn't have important projs. active & in unsaved state. Still don't get it why this gruntmods edition now says that my "gpu doesn't support the required modes, please open the D2K config prog. & change your resolution" <--  There's no residual files in 'appdata or user -> local' folders after recent uninstall that could cause this prob. I'll see if launches like normal later this evening. I've tried all possible settings via launcher as mentioned already above.
    • just did a little hotfix. download link has been updated. a fellow kindly found some issues for me, so I went ahead and fixed them. details and some other troubleshooting here: music wasn't properly starting at the start of each map. easy fix, turned out the inis didn't have that data so I just added the music lines. the player for some reason has tech level 8 on the final atreides and ordos missions. nothing there, so, I just dropped it to tech level 7. doesn't really affect anything; it simply resulted in the Research Center being upgradable for absolutely no reason on those levels. there's an issue at the moment with the latest exe where if you restart a mission, you default to side zero, which can change your faction if you're playing the Harkonnen or Ordos campaigns. nothing I can do about that, but it's an easy fix: just exit the mission and then load it up again, or if you save your game and then load it back, your faction will be maintained. this is the latest exe, so it has a bit of experimental stuff in it an issue with sound conflicts with multi-language packs was also found. this is kind of a big one, since it can result in none of the new sounds being recognized or played in-game, which kinda ruins the mod lol. if your installation of the game has multiple language options, simply unzipping the campaign and running it may not work. the game would pick a specific GAMESFX folder, like "GAMESFXEng," "GAMESFXRus," etc. the way the new Mission Launcher works is, it copies files under CustomCampaignData into place, and then replaces the original files when you're done with a mission. given that the folder under CustomCampaignData is simply "GAMESFX," it may not work! the solution is to simply rename the GAMESFX folder under CustomCampaignData > FeyVanilla > FeyVanilla > data to the same name as the GAMESFX folder your game is actually using. likewise, there is another GAMESFX folder under data in the zip, and the stuff in there will have to be put in the proper folder too. this is also the reason that briefings might be missing from the Mission Launcher, but the patched exe by Klofkac is very versatile and you can simply view the briefing in-game via the pause menu. or, you know, you can just do a fresh install with the first Dunemaster link here that doesn't contain any of this MultiLanguagePack nonsense: https://dunemaster.webs.com/files that works too. oh, if you need the music, just drop the "Music" folder under "data" in your main d2k directory. here's a zip containing all the tracks, including the bonus community-made ones from Gruntmods: https://drive.google.com/file/d/15_-haRV_H2M0tX8DXFm_2Q7-d3ZD5fIF/view uhh, that should be all. enjoy lol
    • Same error pop up here as well ^^ It was & is the orig. campaign that i tried yesterday evening when popped first time & still today after tried all settings on launcher :/ Strange cause i didn't change any other files except the ones that came with Nobles Coalition zip package. Earlier today noticed that can play orig. campaign & dlc missions made by Gruntmod crew when launch via 'Mission launcher'. That error pops only when try normie campaign route, not via M.Launcher. I uninstalled today & reinstalled hour after. Now have second error blocking the good times in Dune 2000 RTS. It's about claiming that client doesn't support the chosen res. It does cause 2x days ago i played with 1920*1080 that i've selected at launcher. Was there some exe patch that need to apply after installed Gruntmods Edition ? Once that's out of the way & client works longer than two days then gonna set up celebration fireworks ^^ My OS is Win10 Home x64 & have 16gb 2400mhz Ram. Dune 2k Gruntmods Edition is installed to 2TB Sabrent Rocket Q M.2 drive. Three images on that uploaded folder. Good rest of the year to everyone. Pst: Remember to watch Villeneuve's (Cinema Art Genius) Dune in Cinema, stream it after on HBO Max, give positive review & share good word about it o/ We Arrakis Dwellers can impact big time on 2nd part's Arrival (Arrival good one from Villeneuve btw), New Arrakis Univ. Games & planned Series called: Dune: The Sisterhood.  Arrakis Forever.zip
    • Porting missions require some time and efford. Human 1 will control the Atreides units and structures on the map. Human 2 will control Harkonnen. and any extra Ai needs to be in the order of Ordos, imperial, Fremen... So in order to port a campaign, let's say, the Ordos mission 9, you need to be sure that the "ordos" are switched to ATreides, and the "mercenaries" are switched to Harkonnen (and viceversa). Not just units and structures but events as well, (starport deliveries, reinforcements, mission win and mision loose, etc...). But just for the record, it already exist these Ordos mission ported to coop long time ago.
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