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  1. Dune Games

    1. Emperor: Battle for Dune

      They don't call this the official Emperor message board for nothing.

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    2. Dune 2000

      Discussion relating to Dune 2000 for both the PC and Playstation.

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    3. Dune Editing

      The board for help, tips and details on what is happening in the Dune editing community.

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    4. Other Dune Games

      Any other Dune games that aren't listed above.

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  2. General Discussion

    1. Duniverse

      Discussion of the Duniverse, the novels, movies, and miniseries.

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    2. General

      Discussion of topics not found in the other boards, within the discretion of the moderators.

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    3. Gaming

      Anything and everything to do with gaming.

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    4. Fan Fiction

      Start your own fan fiction or reply to a current one. Please read the rules set out by the moderators before posting.

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    5. Technical Issues, News, & Reviews

      A place for tech support but also somewhere to talk about other tech related issues, news, and reviews.

      13,423
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    6. Politics, Religion, & Philosophy

      Pull the fence post out of your arse and take a side. Not for the weak minded.

      56,175
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  3. The Terminal

    1. Railroad Tycoon 3 Discussion

      General discussion relating to Railroad Tycoon 3.

      1,069
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    2. Railroad Tycoon 2 Discussion

      General discussion relating to Railroad Tycoon 2.

      4,176
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    3. The Terminal General Discussion

      Discussion of topics not found in the other boards, within the discretion of the moderators.

      957
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    4. The Terminal News

      Comment on news related to The Terminal and the Railroad Tycoon games.

      218
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  4. Hosted Sites

    1. Arrakis

      These are the forums for the Arrakis games. Check out http://arrakis.dune2k.com/ for more details.

      3,089
      posts
    2. Shiroko's FAQs

      Talk about all of the FAQs made by Shiroko. If you haven't seen them yet check out http://faq.dune2k.com/.

      500
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  • Posts

    • henlo I know everyone hates it that I keep updating this thing, but ya know what? I've been developing that mod throughout making this campaign and its second part! Little fine-tuning over and over until I get it to that point where I'm totally happy with it. Now, I didn't intend to do any major work on this campaign, but having honed my mapping and done up a bunch of maps for the second campaign, I wanted to take the opportunity to shape up these maps. After all, this campaign and the second will be part of the same 30-map campaign when I'm done. I feel the second campaign (or what's done in it so far) consistently has much higher map quality than this campaign. Not anymore! Where the previous update was little more than a patch to get the new Combat Tanks in, that was far from enough. I've since gone through each and every map and brought them up in quality while trying to stay as faithful to the original premises as possible. The mod is better, the maps are better, and now it feels like the final draft I want for when the second campaign is done. That said, unless a game-breaking bug is discovered, I refuse to touch these maps again. Y'all've got my word. I'm excited to say that the changes to the mod are more fun than ever! The Ordos and smugglers have some armor in the form of the Duelist Tank so they can better push on fortified positions. The play between units' ranges and Concrete Walls is much more balanced and rewards better micro. Shock Raiders make a minor appearance in the campaign, a Storm Lasher can be seen on the new Heighliner-based S06V2, and RPG Quads will appear as incidental units in the earlier maps. As for the maps themselves, I'll post the changelog, old / new full map comparisons, par time, and extra comments below. No strategy guides yet, but I've measured my time on hard(+) on every map in tics and real time. Fastest speed, default resolution. The maps are harder in general, but the difficulty curve is better and the changes to the mod, like I said, reward better micro. For instance, my previous par time on S03V2 hard+ was around 24 minutes real-time. Although S03V2 is harder now, I manage it reliably in 20 minutes. If you do happen to be in need of some strategic advice, here are some general tips: If you don't care to look at any of that and instead want to actually jump into the game, here's a download link: S01-09.zip Oh, and one more thing: The new Imperial Barracks doesn't have a damaged sprite yet, so it will appear to be intact even when its health is in the red. I'm going to need to draw that up sometime before I can put the second campaign out. Uhh... if you happen to be skilled with spritework, or just want to try your hand at editing the sprite yourself, be my guest. I'd appreciate it! Just saying.
    • Hey mate! Nah, it's freeware these days. You're good. Don't forget to pick up custom campaigns! Check out this index for a list of many campaigns: https://forum.dune2k.com/topic/27756-all-completed-mods-and-tools-index-dune-2000/ Enjoy.
    • Hello, after some recent stuff I have really been on a Dune kick, and I had come across GruntMods Dune2k remake and I was really happy to find it. However I was just curious if it potentially could be regarded as downloading the game illegally. I do not pay for the internet where I live and wouldnt want it turned off for me and my family over a nostalgia kick. And the same question goes for downloading the cutscenes. Thank you to anyone who can help in advance.
    • tnx a lot! (it was when I was try to unzip).
    • Strange, Gruntmods should have an option to install the campaign with movie files. That not working for you? As immersion-breaking as it is, I suppose it's always possible to check out the before-mission cutscenes on YouTube or something. 😅
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