It has its own threads Sorry to get off topic here!! Here you go:
Now then, please comment in THOSE threads if you want more information! I would rather keep the chatter about it here as brief as possible. I was only mentioning it to Domaithianus in passing.
All my campaigns, when i created I testing only Hard mode. And it's possible. Yes, this is a hard mission if you play blind . What you need to know where reinforcements arrive and be ready. I'm going to make a video for this mission on hard mode soon. Mission 6a is harder. At least I think so. After a long time I did not succeed for this mission on normal mode.
Well, it's called "Dune 2000 Map and Mission Editor".
I played mission 4 and half the mission 5.
Going to that blockade in mission 4 was hard for both sides xD. I was about to do the smuggler goal first, but I saw them having lots of units and the path too narrow, so I went againts the Harkonnen.
Mission 5 is hard! Without an outpost and the enemy attacking with 10 quads for one side, another 10 quads for another side, and other units attacking my starport; impossible to defend everything.
At the end I just build a repair pad so I could build another MCV and deploy it in the main base, since the other base was going to fall down anyway, even I wasted money on 1 ref and an order of some harversters, but I lost everything.
I saved the game after I finish to build the remain buildings, so now is about getting more money and defending my base.