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  1. Dune Games

    1. Emperor: Battle for Dune

      They don't call this the official Emperor message board for nothing.

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    2. Dune 2000

      Discussion relating to Dune 2000 for both the PC and Playstation.

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    3. Dune Editing

      The board for help, tips and details on what is happening in the Dune editing community.

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    4. Other Dune Games

      Any other Dune games that aren't listed above.

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  2. General Discussion

    1. Duniverse

      Discussion of the Duniverse, the novels, movies, and miniseries.

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    2. General

      Discussion of topics not found in the other boards, within the discretion of the moderators.

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    3. Gaming

      Anything and everything to do with gaming.

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    4. Fan Fiction

      Start your own fan fiction or reply to a current one. Please read the rules set out by the moderators before posting.

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    5. Technical Issues, News, & Reviews

      A place for tech support but also somewhere to talk about other tech related issues, news, and reviews.

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    6. Politics, Religion, & Philosophy

      Pull the fence post out of your arse and take a side. Not for the weak minded.

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  3. The Terminal

    1. Railroad Tycoon 3 Discussion

      General discussion relating to Railroad Tycoon 3.

      1.1k
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    2. Railroad Tycoon 2 Discussion

      General discussion relating to Railroad Tycoon 2.

      4.9k
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    3. The Terminal General Discussion

      Discussion of topics not found in the other boards, within the discretion of the moderators.

      1.4k
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    4. The Terminal News

      Comment on news related to The Terminal and the Railroad Tycoon games.

      223
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  4. Hosted Sites

    1. Arrakis

      These are the forums for the Arrakis games. Check out http://arrakis.dune2k.com/ for more details.

      3.2k
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    2. Shiroko's FAQs

      Talk about all of the FAQs made by Shiroko. If you haven't seen them yet check out http://faq.dune2k.com/.

      499
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  • Posts

    • broken? umm. well, I've got my copy here until funky gets back to us: ColoursBinEditor.exe hope that helps xD
    • Hi all, I'm new here, and thanks for allowing my post. I know this topic is over 12 years, but I'm still playing RRT2 recently, since this game contains my childhood memory. A couple of years ago, I bought the game fro STEAM and restart my RRT2 career again. Here I'd like to share some of my thoughts.   1. I wish the cross-ocean bridge could be double-lined. My current workaround is to build two parallel bridges together, each for one direction. But I still hope there could be a mod of doubling the bridge.   2. Speaking of mods, isn't there anyone modding the trains or adding new trains to the game? I know that most of players are modding the trains in RRT3, but I'm really not a fan of the economy system of RRT3. And I somehow prefer the simplicity of RRT2 more. I hope there could be a way of adding new engines to the game. 3. I'm the one who like to play the game without pressure, so I always start the game rich. But being rich for too long can cause problems, too. That is, the stock value turns negative all of a sudden when the value passes a certain maximum. I'm an IT guy, so I know what was behind the scene, that is, "32-bit signed integer overflow". I think the severity of this bug is no less than any other bugs, since this may crash your company, or even crash the game. Once I had managed to force through this bug, and the worth of my stock holding becomes "Error" in the market view. But I couldn't reproduce the solution anymore. I just remember that I buy (buy back stock) and sell stocks for many times in a random sequence. I encounter this bug just yesterday, and this time my game was frozen after a dialog saying that the broker has contacted me and I should handle my purchase power bla bla bla. However, buying back stock with that "minus" value can devour the company's cash instantly. If I had a lamp genie that can fix a bug in the game, I will choose this overflow problem first. Or at least I wish I had an editor that can edit the saved games to reset some necessary values.   Hope there's still people playing RRT2, and possibly provide some tech help here.
    • Hello, I see that like Adrian before you, you're not parsing the FX Data header. Here is a pattern for ImHex: https://gist.github.com/Lunaji/c096127f21a3b0138d33d6eb71ba2f4c
    • Hello, Here is a preliminary pattern of the FX Data header for ImHex: https://gist.github.com/Lunaji/c096127f21a3b0138d33d6eb71ba2f4c
    • A first draft of the full FX Data header as a ImHex pattern: https://gist.github.com/Lunaji/c096127f21a3b0138d33d6eb71ba2f4c
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