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stefanhendriks

FED2k Staff
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stefanhendriks last won the day on April 15

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About stefanhendriks

  • Rank
    Naib
  • Birthday 01/17/1983

Contact Methods

  • Website URL
    http://arrakis.dune2k.com
  • Skype
    stefan.hendriks83

Profile Information

  • Gender
    Male
  • Location
    Netherlands
  • Interests
    Dune, C&C, RA, Coding

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  1. I set up a Discord server for those who would like to follow development there.
  2. Good luck Nahoo! I tried to reach out to the former duneii.com owners, but they do not respond Well, in any case, keep u posted. Thanks for the compliments about D2TM. Slowly, but steadily improving things. Really nice to see it pay off.
  3. I have made a screenrecording of a playtesting session I did. This gives you an impression of what 0.6.0 is going to be - although it is bugged (and in demo mode, so the gameplay is very fast due to 1 second build times). Nevertheless it might be interesting https://dune2themaker.fundynamic.com/2021/05/01/playtest-session-youtube-video/
  4. Looks very slick Nahoo! Nice! You might want to add a separate heading with Dune remakes/clones? Afaik I didn't see Dune Legacy, Dune Dynasty, OpenDune, etc? Too bad duneii.com got lost.
  5. The first question I have is - how do you run the game? Do you use DOSBox? If so, does this crash your system with any other game? What OS are you using?
  6. Progress has been continued since 0.5.0 , now working on 0.6.0. (still no release date though). Next up: Super Weapons, and more improvements. See github for details.
  7. An ambitious project indeed! I am not sure if the game engine supports higher res images. But then again I am no expert in D2K. How would you go about doing the unit/structures? Are you going to enhance them in a specific way? Or really recreate them? What would be the approach?
  8. Not sure what you mean? You can reach https://dune2themaker.fundynamic.com/ and get the latest release from https://github.com/stefanhendriks/Dune-II---The-Maker/releases The latest release is 0.5.0 Do note, this "D2TM Progress" thread is also about features in between, so not all features are available. Ie, the 4 slab feature will be in another version (probably 0.6.0)
  9. Added ability to queue 4 items at a time (ie handy for slabs). Also fixed some graphical stuff, will blog about that later.
  10. thanks! I believe these maps are already included; and I usually test with such maps since the AI has enough space to build a base.
  11. @Rippsblack I know this is a very very very old forum thread, though I did include skirmish maps in 0.5.0 now ( I believe most , if not all are from @Rippsblack)although if @X3M also has some maps I would gladly add them to the new release.
  12. Nice article. And awesome fan made art as well. Too bad they did not refer to any of the Dune clones (to relive the 'old' times) - oh well
  13. Hi Kumul, Thanks! Yes I am happy to work on it as well. Multipayer is no easy feat, but it surely is on my wish list! Can't wait for the Dune (202x) movie!
  14. In fact, I just released it, see
  15. After a long, long time (10+ years!!) after DEMO 4, a new version has been released. Read all about it here (incl download link). Thanks to all those who supported me and who motivated me to pick this up again.
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