Apollyon Posted February 23, 2003 Share Posted February 23, 2003 it is... and its still one of the funnest :) Quote Link to comment Share on other sites More sharing options...
XCH Posted March 9, 2003 Share Posted March 9, 2003 This is my opinion:Ordos for rushingAtriedes for late gameHarkonnen is in the middle Quote Link to comment Share on other sites More sharing options...
Harkdawg Posted March 9, 2003 Share Posted March 9, 2003 This is my opinion:Ordos for rushingAtriedes for late gameHarkonnen is in the middleWell said :), if atreides gets to late game its unbeatable Quote Link to comment Share on other sites More sharing options...
Elite47 Posted March 10, 2003 Share Posted March 10, 2003 I think Atreides and Ordos are the best houses. Hark is just not that good IMO.I dont think atreides is better than ordos, but i dont think ordos is better than atreides. Meaning the best ordos player and the best atreides player will have equal chances of winning. I'd say atreides are the strongest house all around, but ordos makes it even because they are very good rushers.I disagree about atreides being weak. Atreides can hold their own in early game, just as well as hark or ordos. u know 'Arohk' ;) ;)... u r just not as good as all the true good atreides players like Dawg and im pretty good with them myself. thats why u think theyre weak cause u r unable to do what us true good players can do. you can always pretend you are one of the best... but in reality u cant do what we can do~and thats why you arent one of the best. Quote Link to comment Share on other sites More sharing options...
bob_fox Posted March 10, 2003 Share Posted March 10, 2003 The Atreides are good all round. Those Minos are impressive; they really pack quite a punch. I've often won games (agains comps) by just attacking with a few minos.The Ordos seem to be more specialised. In other words, choose the right units for a task or lose everything. With the Ordos, you won't get very good results if you just attack with a big group of units. You should know your opponent's base well and plan accordingly.Many people do not like the Harks. Their tanks are powerful but, because of their low firing rate, don't seem to be too effective. They are also quite slow, and this upsets people. They also attract worms easily (look at the .ini file). Their Devastors are really, really powerful, but are so slow a few well placed Kobras or Minos can easily take 'em out.I enjoy playing for the Atreides, but often I like giving the Ordos a shot. There's no point my telling you which one is best.In most polls I've seen, the Atreides are the most popular. In one poll I saw (I don't know if it was the one on this site), the Ordos were the most popular. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted March 11, 2003 Share Posted March 11, 2003 In most polls I've seen, the Atreides are the most popular. In one poll I saw (I don't know if it was the one on this site), the Ordos were the most popular.The reason why House Atreides was more popular in those times was because House Atreides was a newbie House, it was a "make as many minotaurs as possible" house, it still is but this time they add some kindjals, airdrones and elite's in their almost 2-years-old attack. Quote Link to comment Share on other sites More sharing options...
lawndart2002 Posted March 13, 2003 Share Posted March 13, 2003 AtreidiesWHY? Two words-Sonic Tanksif used right, Sonic Tanks can punch a hole the size of California in any defense, and mongoose are a great mobile vehicle killers, but suck against infantry Quote Link to comment Share on other sites More sharing options...
ken124578 Posted March 13, 2003 Share Posted March 13, 2003 2 words: ear-plugs :DAlso: the sonic tank is lightly armoured and is quite vulnerable against hit 'n run attacks. Quote Link to comment Share on other sites More sharing options...
lawndart2002 Posted March 13, 2003 Share Posted March 13, 2003 there it is again HIT n Run. ok. with support, sonic tanks are fun Quote Link to comment Share on other sites More sharing options...
lawndart2002 Posted March 13, 2003 Share Posted March 13, 2003 i still say Atreidies, but ordos can regenerate, and can piss you off if you have inf against inf Quote Link to comment Share on other sites More sharing options...
ken124578 Posted March 13, 2003 Share Posted March 13, 2003 i still say AtreidiesWell, in the end it all depends on the player, not the House. Quote Link to comment Share on other sites More sharing options...
lawndart2002 Posted March 13, 2003 Share Posted March 13, 2003 Amen to that. but even a beginner can kick butt if he knows whats up Quote Link to comment Share on other sites More sharing options...
Terenas77 Posted December 7, 2003 Share Posted December 7, 2003 So Im not the only one to think that Harks have SOME diadvantages, despite being my fav house, storyline wise Quote Link to comment Share on other sites More sharing options...
Warskum Posted December 7, 2003 Share Posted December 7, 2003 There is no best house there is only a weaker or a better player. I would also recommend not to stick with 1 house its a lot more fun if u play with all houses.I know most ppl (like nav) think atr is weak in the early game, but u should be able of stopping any rush with atr if u use ur units well and even IF an ordos or hark gets through ur defence atr still has the strongest turret in the game, the machine gun, it can kill everything except air units if supported with some infantry u should be able of surviving the start, but once again if u use ur units well, ords or hark shouldnt be able off breaking through ur defence. Quote Link to comment Share on other sites More sharing options...
Big D Posted December 7, 2003 Share Posted December 7, 2003 I'd like a house that can control and annoy, and can efficiently dispose of any enemy unit.while I prepare a HUGE strikeforce ;D Quote Link to comment Share on other sites More sharing options...
ken124578 Posted December 7, 2003 Share Posted December 7, 2003 So Im not the only one to think that Harks have SOME diadvantages, despite being my fav house, storyline wise....Every house has its disadvantages terenas. Quote Link to comment Share on other sites More sharing options...
Terenas77 Posted December 7, 2003 Share Posted December 7, 2003 Ok, some HUGE disadvantage ;)Ive just checked you great "newbie guide", and I saw that Harks' units had the lowest community rating.... Quote Link to comment Share on other sites More sharing options...
Atomic Mitten Posted December 7, 2003 Share Posted December 7, 2003 But they build much faster than Atreides. Quote Link to comment Share on other sites More sharing options...
Terenas77 Posted December 8, 2003 Share Posted December 8, 2003 A mongoose builds slower than Assault tank? Quote Link to comment Share on other sites More sharing options...
Big D Posted December 8, 2003 Share Posted December 8, 2003 actually it's the other way around ;)(I checked rules.txt)mongoose buildtime = 460assault tank buildtime = 492 Quote Link to comment Share on other sites More sharing options...
Kyan - Fremen Posted December 8, 2003 Share Posted December 8, 2003 Every house has characteristics and capabilities, they all are efficient, but it depends on your immediate mood and playstyle.Atreides - Have the most well-rounded army, capably of even offence and defence. Atreides is the easiest house to defend with in my opinion becuse of kindjals and Minotauruses. The problem is, they dont have an anti-air infantry, but these are often filled in by Sardaukar Elite.Harkonnen - Have the best ground units and good ait power. Their ground forces include the most armoured (Devastators), the most ranged (Inkvines), and the most damaging of units (Devastators, Missle Tanks...)The Harkonnens speciallize on overpowering their foes with great solid ground attacks, their Gunships also provide great air support for that army.Ordos - Have some of the most fun (in my opinion), devious, insidious strategies and tactics. Their ground forces speciallize on speed and hit-and-run attacks to weaken and kill the enemy rather than heavy armor for head-on engagement. Laser Tanks can easily defeat most vehicles, with some exceptions such as Missle Tanks or Mongooses which can fire tracking missles at them. The Ordos units are often found as "good at what they do best, horrible at what they lack". Kobras, though, are a more refreshing units for this light and quick house, providing great firepower and decent armour.There concludes my look at the houses, I personally prefer the Atreides because I love being capable of everything, they are well rounded and dont lack anything that badly. Quote Link to comment Share on other sites More sharing options...
wraith126 Posted December 8, 2003 Share Posted December 8, 2003 atreides units cant be that well rounded if all i see is mass minos :O Quote Link to comment Share on other sites More sharing options...
Kyan - Fremen Posted December 9, 2003 Share Posted December 9, 2003 Its not really the units that are "well rounded", it the whole army that is.For me, I dont like to use mass Mino's in attack, its so cheap, I hate how ever good game has some loophole that is vastly exploited by people who arent looking to have fun, but only to rack up wins to brag with. I prefer leaving Mino's reinforced with Kindjals and some airdrones overhead for a solid base defence. I prefer attacking with Mongooses as my main bulk unit with support from Fremen and Sardaukar units. Or something unexpected, such as a normal attack force, but with Infiltrators tagging right behind, for normally people send Infiltrators into an enemy base with no support, and people counter that by "blocking" all passages with scouts. Quote Link to comment Share on other sites More sharing options...
Terenas77 Posted December 9, 2003 Share Posted December 9, 2003 So there's a Mino's abuse.And the Mongoose build faster than Assault. Quote Link to comment Share on other sites More sharing options...
Warskum Posted December 9, 2003 Share Posted December 9, 2003 Its not really the units that are "well rounded", it the whole army that is.For me, I dont like to use mass Mino's in attack, its so cheap, I hate how ever good game has some loophole that is vastly exploited by people who arent looking to have fun, but only to rack up wins to brag with. I prefer leaving Mino's reinforced with Kindjals and some airdrones overhead for a solid base defence. I prefer attacking with Mongooses as my main bulk unit with support from Fremen and Sardaukar units. Or something unexpected, such as a normal attack force, but with Infiltrators tagging right behind, for normally people send Infiltrators into an enemy base with no support, and people counter that by "blocking" all passages with scouts.Minos cheap? nah, I think u guys are overestimating minos, 1 worm can kill lots off mino, 1 devastator can also kill lots of minos and not to forget the deviators, if these are used well they can be very very strong, if u use them well u can easily kill 2 or more minos with 1 deviator. So u guys shouldnt think that who has 20 minos will win the game. Quote Link to comment Share on other sites More sharing options...
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