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Big D

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  1. nope those are wallpapers. I'm talking about windows themes (like those in "plus" file) But thanks for helping. ^^
  2. I had a theme on my old pc but now I have a new pc and I can't find the theme anywhere on the internet. There were 3, for each of the houses. Anyone know what I'm talking about?
  3. Big D


    Thanks for telling me. I'll work on it soon. *___* Black Ordos. Diz we like.
  4. Big D


    Is it possible to edit the game so that units/buildings are black instead of blue/green/red? I'd like to have black ordos units/buildings. :P
  5. You are entirely correct. (off topic) How does one pick their house? I think the Ordos are generally the best. Fast healing units that are reasonably cheap. Good rushing with lasertanks and dusties. But there seems to be more to a house than sheer technology. >> I seem to be in a cycle, changing houses every few days/weeks. But never finding myself able to just choose one. ... Colossal ridiculity is indecision.
  6. True and not true at the same time. For although I can move the units and sell the buildings. The very necessity to do that "alone" makes me feel like the dev drop wins. This is about conquering regions, not backing off for some silly dev drop... But you're right. Heh. I'm too perfectionistic. *slaps self* Of course, I did it over, and showed them the futility of their ways. :P Too bad there isn't a Baron unit that pops out of the palace on Giedi Prime, when you destroy it. I'd take much pleasure in killing him with chemical troopers. kekekeke
  7. I played as Ordos and had to capture an abandoned refinery, wich I did. In the next defending level, I was suddenly attacked by 8+ level 3 devastators, being air-dropped in. ... They obliterated my buildings. In none of the previous missions did I lose any buildings. Having one's buildings wiped away like that in that brutal fashion infuriates me. So, I obliterated the Harkonnen base on Arrakis later on, and lasertanked their palace on Giede Prime to the ground. But that vengeance does not make me feel satisfied. Instead that the Ordos give me 200+ aatroopers in that mission, so I can destroy those devastators, but noooo. I am eager for revenge.
  8. Confusion! Sort out... Too late. *staggers* *data defect*
  9. XD! I guess I had that coming. Heh, I was pissed off when I typed that. I play vs the computer btw. It is perfectly possible for a harkonnen flametank to level an entire base, as I've done before (provided one is quick) But the Atreides have no fast units, except the sand bike, wich is a pitiful excuse for a trike thing. The Atreides greatest problem, is a lack of automatic repairs. Wasting time and money to produce fragile repair vehicles. At least Harkonnen units get self repair at level 2 (I think) I guess Atreides can only be played defensivly. Heh...
  10. I played with the Ordos a long, very long time. I could destroy enemies on sandy pass with no units lost within minutes, using dust scouts and laser tanks. I used atreides once... I failed... They are weak and slow. Ordos raped them... infantry kobra-ized Mino's laserized. I use speed to win, but atreides are slow. slow is counterproductive, waste of time. I must beat the foe with no units lost. Anyone have a strategy? And yes you are right, I am a perfectionist. Drown me :P
  11. What I mean by trancending that role (at least for us humans) is that instead of that we adapt ourself to the world, we make the world adapt to us. I can hardly imagine that a chimpansee would build a factory and produce stuff etc. I think we as humans made the decision to exit real caves, and make houses (because they are more comfortable. The start of civilization was the point that we "trancended" our "role" btw Thanks for your opinion. :)
  12. There might be some errors in this, I typed it quite fast. Fear could be some sort of natural balancing tool. The rabbit fears the wolf and so it runs to prevent it's destruction. If an entity is sentient, and aware that is part of a large "recycling plant" (eg the way nature works) , Then that creature using it's sentience, would transcend it's natural role, and grow a need/desire for power. Because this power would prevent the sentient entity from feeling the uncomfortableness of fear, and preventing it from feeling humiliated from being forced to flee. A rabbit is not sentient, and is so to say "blisssfully" oblivious to the fact that it's death brings life to another being. The rabbit cannot trancend it's role, because it lacks the sentient insight to comprehend it's natural functioning. Humans being naturally sentient (more so then any other known entity) have long since escaped their "natural role" I wonder what we were. Were humans originally "designed" to be prey or predator? Regardless of this. The neccesity of power, is A: an indication that the entity cannot live without it (lest it be returned to it's original role) or B: an ability to trancend it's natural role. Leading me to the question... is warfare an innate human trait in order to escape fear, or is it (violence in general) a way for humans to trancend our innate "role" if a rabbit would be fearless, then wolves/predators would make them extinct in no time. Then with rabbits gone, the predators that eats them too will be extinct. Leading me to believe that fear is a stabilizing tool of nature. a scared rabbit will flee, but will not neccesarily survive, even if it outruns it's predator, it will be killed from old age. So the fear of entities is a natural balancing act. However, fear, at least to us humans, is an uncomfortable and often humiliating state of being, so we try to be powerful in order to prevent it's occurance. But it will happen with even the most powerful of men/women, because even if soldiers won't kill each other, old age kills us all. So that would lead me to think that trying to get power is a futile act. Unless!! we trancend the deathcycle by becoming (somehow) immortal. But that wich is immortal cannot be killed, and that wich cannot be killed will not be attacked and that wich is not attacked, feels no fear, and that wich feels no fear will not run.. The immortal would be the ultimate disbalancers, their existance would threathen the universe itself. The irony is, that fear itself "gives" power, by boosting adrenaline etc. So maybe the temporary power gained from fear, counteracts and rebalances the uncomfortable feelings of fear, creating some sort of balance. However, for "trancended" entities like humans, this "natural" powerbooster is not enough. Would that imply that we humans need to design our own powerbooster? An interesting concluding thought to this is, that no matter how powerful someone is, they will also be weak at the same time, because that power is based on requirements. Etc, we need earth to stand on, gravity to prevent us from going into orbit, air to breath, food to eat, water to drink, and respect from your lesser ones (that would allow the person to uphold his/her power). The more things one needs to uphold his/her power, the more afraid they are of losing it. An immortal cannot die of old age, trauma, disease or starvation, so he/she needs only the universe itself to sustain that power (and their existance.) But using the power, and killing anyone that would oppose it, will eventually result in a battle the threathens the very universe, the source of this immortal's powers. Would that mean that powers are themselves ultimatly self-destructive? That wich does not exist, does not exist, all that exists in the universe exist, even the dead, for small particles of their former bodies are absorbed by the earth and made into minerals wich are absorbed (for example) by plants. To be nonexistant, one would need to annihilate the universe, because the universe holds all existance together. Heh, this will invariably start a flamewar or get some angry responses.
  13. I was playing Harkonnen on sandy pass against the Ordos AI. I started the production of several tanks, and felt the need to send a flametank (the first tank built) to the enemy base to kill initial infantry and stuff. To my shock, The tank killed all the infantry, burnt down the Ordos factory and got to level 2 and started to repair. Then I had a few troopers left to kill. After that, all that was left of the Ordos base was a refinery, an outpost and several windtraps. I quickly had them burned down too. It was so awesome. a lone tank obliterates a whole enemy base. ;D
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