It has been..... such a long time since I posted here.
A discussion came up on a Warcraft 2 video. In the comments.
Someone is claiming to have read the source code.
And that the +3 upgrade on archers is supposedly act as a basic damage upgrade.
Thus 6+2=8 piercing with 3+3=6 basic.
Even those who bloodlust rangers know this is BULLSHEEET!!
Either way, who knows how much the version that he has seen has been altered.
He also claimed some other stuff. But I am not going to test them at all. This is in regards of the hero's having different upgrades than the original mirror units. And I also read some of this on wowpedia. The melee heroes get piercing upgrades? And the ranged heroes get basic upgrades while upgrading the melee weapons????
I smell a troll here. If it is true, it would be very weird. But I want proof. Not just a word.
Anyway, the commenting happens here:
I never modded this game except for adding random buildings-units into preexisted maps (that not always work) so I have no idea if that would be possible.
But Instead of spending that much money on infantry to capture the building, or even making raiders to capture buildings, you can always just use those raiders to damage the enemy building and then capturing when the building´s hp is red. Just a tip to make it easier; be sure the screen is watching your units shooting the building, if the screen is away the units fire slower, making it that even with 10 raiders the AI won't be able to outdamage the repairing AI.
How much work would have to go into making the Ordos Raider Trike capable of capturing buildings? Ordos play in the middle game theoretically centers around capturing buildings instead of destroying them but doing so is prohibitively expensive (because the CPU gets to repair buildings for "free" it takes five infantry squads - 500 credits - or four trooper squads - 800 credits - to capture a building successfully)
I was being cheeky; the Fremen are obviously the special House added for the sandworms and the Atreides superweapon
Not sure what you mean with "introduced"; they were always in the game. But yea, they were never really meant to be playable, so their default stats don't make much sense.