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Everything posted by Black_Emperor
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Which houses defence structure is better?
Black_Emperor replied to Devastator_Mech's topic in Emperor Strategy
the best way to figure it out is to take all enemy structures. :Hark gun turret is the best attack power universally :Ordos Popup is the best range :Atreidies Rocket turret is the most powerful against vehicles :Hark Flame turret can wipe out any infantry but its the shortest range :Ordos Gas turret has the longest range but takes time to get its canister there. :Atreidies minigun tower is the evened out overall -
why would anyone ask how to stop air drones? 1: they cant do air to ground attacks 2: they are easy to destroy 3: if they are defended by a huge group of land based units somehow, dont attack from that direction or just use mixed sardaukar/fremen/Long Range units to lead away the group protecting them, then move in for the kill
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simple, because then your enemy will attack you because they see your sardaukar but not your fremen. If they have explosive attacks or large splash damage EX:(Mino,Inkvine,Kobra) they will accidently kill off your visible sardaukar group which includes your fremen.
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same with the devestator. with one chevron, it could kill a mino in one shot...i think
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the best things to duplicate are: Leech: fires a larve that will transform into a real leech. Deviators: cuz they are too expensive to replace and dont really have a life span anyways. Fremen: they provide the exact same power as the fedykins and fremen except for their exceptionally small life span. Scouts: they detect stealth units and they can be used for their real job and do it effectively. Missle Tanks: They do the damage at a range against vehicles. Inkvine Catapult: They do the damage at a range against infantry Buzzsaws: in large masses of projections they can be used if you like to destroy enemy spice fields without the fear of losing any of your units. Sardaukar Elite: Use em against ordos Shielded units to make the Holtzman Effect Lazer Tanks: Use em against their own house shielded units im probably missing a couple things that could be useful as a projection but then you can just add it to the next post.
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but the second that group of devestators and buzzsaws are commanded to attack, their normal speeds are reseted and for buzzsaws, their primary attack against infantry is to simply run em over.
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1 more thing soulreaver, ONLY 3rd level veteran atreides INFANTRY can be used to upgrade. not subhouse with atreides or atreides vehicles
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Difficulty of 'HARD' level in Single Skirmish games
Black_Emperor replied to JN's topic in Emperor Strategy
well, before when i had my westwood account...(it got deleted and i cant get it back cuz of something to do with my serial #)... i fought only about 15 ppl...whooped em all badly then tried hard mode on the skirmish games. The only difference is that the computer doesnt really "reply" to your attacks with weaknesses. For the easy and normal games. they just drool and smile when you hit em -
i allied with gunseng at first and finished off ordos then atredies for the movies to be saved in the option mode. then i started all over again and used copec...the guy sounds like a homosexual when you kill off one of the house leaders...he'll always say "delicious" in such a tone that begs me to shoot him with something fatal
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sardaukar are used for head on collisions in battle or an assult towards the enemy's base. they can take out almost any unit if they are in a small group. for the inkvines, just shoot and move...how hard is that? for the minos...all you have to do is just run up to them and kill em, they can survive a full mino barrage. for the kobra...whats the problem? theyre immobleized and even if they are undeployed and able to run you over, a small group of 5 elites could wipe em out
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it would be so easy to wipe em all out with hark flame tanks...well anyways, you should just take over the outposts to activate the turrets and kill everything with the dust scouts
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about the fremen warrior and fedykin the the spice field...why would you waste your time making warriors when a group of fedykins can do a blast dangerous enough to almost wipe out any other unit (Except another fremen)
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You cant have Devestators or fremen warriors in the Gunseng Vs Copec Level
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its not that people think that house tleilaxu is useless. its the people KNOW that the Tleilaxu Contaminator cant do Jack. The leech is useful to some extent but other than that. There ok.
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the difficulty rating is the ratio of your land and reinforcements against their land, reinforcements and prebuilt base.
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the guild is for the wealthy, sardaukar/fremen/ or IX are the best for beginners
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the missle tank has the exact same accuracy as the death hand Impressive huh (J/K)
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NIABS (Good) : High attack power Space Folding (To get into and excape from battles) Regeneration Above Moderate Hovering Speed and Armor Effective Against Any Type of Unit NIABS (Bad) : Expensive Takes a Long Time To Build Time Delay After Folding Space Long Reload Time So since the good out weighs the bad AND most of the bad can be solved by simply having more of them. The NIAB should be considered one of the strongest
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or you can make a simpler solution of having the IX, quickly construct projectors (Perferably 3-5) project your Rocket Launcher (Harkonnen) Lazer Tanks (Ordos) and dont stop making them. In the mean time, you should have a lot of credits from concentrating on making projections. Keep making infintrators and keep em in groups of 10 and send em out to kill things.
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why would you do that if it automatically reloads in about 17 mins?
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you do understand that we said contaminators, no house tlexiau. the leeches are not that bad, the contaminators are a waste of space. And about the fremen warrior, they are suppose to be a better version of a sniper if you are not house atriedes. if you are, its would be better just to train fedykins only. Besides, the fremen warrior makes great scouts. they could shoot down any other scout in the area, and if you can get them into an enemy base, you could take out a bunch of infantry in the process before losing him.
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no way man, the sardaukar elite or the fremen fedykin is the best infantry... anyways, all houses have their strength and weaknesses. atreides just happen to be the most leveled COMPARED to both of the other houses. thats why they seem extreamly powerful in late games to newbies. but any experienced players such as the ppl here would know that a hark death hand, a small devestator drop + gunship invasion, a deviator/lazer/dust scout rush, or a combined force of subhouses could easily take out any atriedies force
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you can edit it by going into dos and opening up the dune folder. then enter the codeing (i believe its called notes.exe) then change what you want. EX: harvester = m orni = x x & m = 1000 (Change 1000 to a larger # of your choice)
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the only good thing is that hes a free unit, and the base that manufactures him can repair without cost