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Black_Emperor

Fedaykin
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Everything posted by Black_Emperor

  1. thats why you mix em with a couple of flame thrower INFANTRY
  2. either go all out on em/send 2 sonic tanks/ send 5 fedykin/ or send a hella lotta kunjals cuz the devestator isnt really an anti infantry unit.
  3. ever had 20 buzzsaws against a horde of 50 tleilaxu units(Any Units)?? try it, that will prove how effective tleilaxu really is
  4. my a** they do
  5. and what happens if they choose to attack you with assult tanks, flame thrower infantry, rocket launchers, and gunships? the gunships will take out the minis and at the same time, the rest of the units with take out mongeese and other buildings in the process and also, the flame thrower kills infantry
  6. infantry rock also raises the infantry's defense and receieves less damage...almost the same as crawling
  7. i dont really care which is the best, but the worst is the AAmines, makers, and contaminators
  8. i still think that inkvine catapults are better against infantry by Running em over
  9. well, besides that they are more expensive, can hurt your own units(Except other fremen) and cant hurt enemy fremen. What else?
  10. when getting Three level 3 light infantries into your barracks, you get a whole lotta maxed out infantry, and when sending a horde of this infantry out against the enemy, your bound to kill alotta things
  11. use the death hand on the ordos palace, and make sure you build a lot of your own palaces to speed up the missle
  12. "The Rush" is when ppl manufacture many quick building units and quickly send em to a base early in the game
  13. Just use a buzzsaw to run over infantry, its one of the fastest, infantry killing, run em over, dice em up, rip em to shreds kinda vehicles
  14. its not like house harkonnen really needs an APC, they are fine on their own. their engineer even has a gun (a really crappy one, but still a gun) and plus, the flame thrower is the strongest anti infantry unit in the game, not including vehicles
  15. why dont you just rush em and make your projecter duplicate other ppl while on the run, then make your mcv build things and constantly make vehicles
  16. thats why you shoot AA units down first...or run em over, depends how you think. and if you lose the units that shoot em down, its not a big loss if you can let your devestators/Gunships in
  17. naa, just make it big, heavy, slow, malfunctioning and heavily armed...
  18. just make Devestators, Sardaukars, and gunships to take em out. Then use the death hand to kill buildings that produce new units and structures. Send Devestators to assult the base, Use sardakars to kill AA troops and Kill each other against Shielded APC (Dont worry, its worth it), the send it a huge army of gunships, 6 or more. Then you win
  19. just use the sardaukar elite on the shields. They lose more money anyways
  20. screw the imperium! The sardaukar follows the strongest house...perferably House Harkonnen!
  21. ok, enough about my gloating and all...back 2 the subject Isnt the atriedies units able to go back to their base and rank their guys up? so whats the big deal of lowering their HP down over to house harkonnen? and harkonnen units down weaken until they die, so couldnt that be a cause to the problem also?
  22. simple answer...House Harkonnen Owns atredies
  23. fremen CANNOT stop the imperial sardaukars!
  24. you just need to know when and when not to use em. Try using the troopers and flamers more often
  25. put them on a cliff with a rocket launcher so that they can take out vehicles and infantry 2gether
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