and what happens if they choose to attack you with assult tanks, flame thrower infantry, rocket launchers, and gunships? the gunships will take out the minis and at the same time, the rest of the units with take out mongeese and other buildings in the process and also, the flame thrower kills infantry
when getting Three level 3 light infantries into your barracks, you get a whole lotta maxed out infantry, and when sending a horde of this infantry out against the enemy, your bound to kill alotta things
its not like house harkonnen really needs an APC, they are fine on their own. their engineer even has a gun (a really crappy one, but still a gun) and plus, the flame thrower is the strongest anti infantry unit in the game, not including vehicles
thats why you shoot AA units down first...or run em over, depends how you think. and if you lose the units that shoot em down, its not a big loss if you can let your devestators/Gunships in
just make Devestators, Sardaukars, and gunships to take em out. Then use the death hand to kill buildings that produce new units and structures. Send Devestators to assult the base, Use sardakars to kill AA troops and Kill each other against Shielded APC (Dont worry, its worth it), the send it a huge army of gunships, 6 or more. Then you win
ok, enough about my gloating and all...back 2 the subject Isnt the atriedies units able to go back to their base and rank their guys up? so whats the big deal of lowering their HP down over to house harkonnen? and harkonnen units down weaken until they die, so couldnt that be a cause to the problem also?
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