Fan Maps
140 files
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Ice Spice Baby
By slaphapy
Tileset » Arrakis
Release » 2003-02-11
Players » Four
Map Size » 152 * 160
Additional Info » Arrakis meets Draconis... There are 4 bases, one on each corner... each has a barrack to aid you in the capture of the territory. In the center, there is a large ixian base that was abandoned some time ago. Capture the neutral buildings, it will help you to destroy the enemy faster...
52 downloads
Updated
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Chin Rock
By Gobalopper
Author » Walt Huber
Tileset » Arrakis
Release » 2001-11-09
Players » Three
Map Size » 120 * 200
Additional Info » A larger map with plenty of opportunities to pick a spot for a firefight. Each side has a protected spice zone until it runs out. After that anyone can shoot at anyone else in the other spice zones. Everyone is pretty close with some obstacles that restrict a wide assault, and plenty of cliff areas for shooting fairly safely into the sand areas.
67 downloads
Updated
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Imperial Palace War
By rigel6669
Tileset » Arrakis
Release » 2002-11-14
Players » Eight
Map Size » 256 * 256
Additional Info » The ix are using this site to carry out tests on the impact of the hawk strike, death hand missile and chaos lightening attacks. The ix testing site can only be accessed by air and the outer palaces are only protected by walls and energy gates. Your primary objective commander is to capture these buildings... ( map version 2.0 )
65 downloads
Updated
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Choke Points
By IxianMace
Tileset » Caladan
Release » 2002-11-17
Players » Six
Map Size » 256 * 256
Additional Info » This is probably the most basic map I've made to date. I tried to get the top and bottom of the map to be exactly the same so they are a mirror image of each other, although the central parts of the map will have noticeable differences. You will also notice areas on the platforms where there are dark patches. Unfortunately, I could not find a way to fix this, so the patches may make the sides of the buildable platforms look somewhat unappealing. There is plenty of space to build a base on all six buildable areas, and due to this, ground access will be limited. Defending against ground assaults should be fairly easy, but engineer drops can be very effective on this map. This map emphasizes the use of infantry in battle, as there are many places where infantry can defend choke points around the map, like bridges. A good map for people that like infantry wars or like to build large bases with multiple production facilities of the same type. Note: You should preferably set the AI to 'Attacker' when playing skirmishes against the computer, since the two other AI modes like to build lots of walls in their bases, and if there are too many units and/or structures on the map you might not be able to build anymore until some units/buildings are destroyed. You might notice this if you have four or more AI playing on this map.
59 downloads
Updated
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Four for Tea
By Gobalopper
Author » Antisonic
Tileset » Draconis
Release » 2001-10-21
Players » Four
Map Size » 136 * 136
Additional Info » First Draconis map attempt, land masses, are a bit small, but well managed they will house a good size base. Enjoy.
71 downloads
Updated
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City Centre
By IxianMace
Tileset » Draconis
Release » 2002-12-26
Players » Eight
Map Size » 256 * 256
Additional Info » This is a large eight player Draconis map, with plenty of space to build on each of the eight ice platforms off to the sides. There is only one way into each of the separate areas for ground units, some areas are marginally harder to access than others. All ground units must enter the central area to access enemy bases, unless they are being transported via Advanced Carryalls. In the centre you will find various Ordos installations, don't expect them to last very long as battles rage among them. If you do plan on taking one or more of these structures for your own use, you had better be prepared to defend them against attacks from all directions.
49 downloads
Updated
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Close Quarters
By Gobalopper
Author » Antisonic
Tileset » Arrakis
Release » 2001-10-20
Players » Two
Map Size » 112 * 256
File Size » 3894 KB
Downloads » 1984
Additional Info » Fast quick little map, take the centre, and protect those ramps up.
45 downloads
Updated
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Connected
By mendelbop
Tileset » Arrakis
Release » 2001-10-24
Players » Two
Map Size » 80 * 80
Additional Info » Small Arrakis map with... tada... only one base rock, but its not connected all the way. Anyway you can extend your base to enemy base later in game and have intense turret fight or you can just march to spice and then attack with your troops from your enemy's backdoor. By the way unlike my previous maps, I added AI zones for this one so it is can be played skirmish too.
50 downloads
Updated
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Infantry Challenge
By rigel6669
Tileset » Arrakis
Release » 2003-01-28
Players » Eight
Map Size » 256 * 256
Additional Info » An infantry Arrakis battle map with 16 bridges, 2 desert bases, plenty of infantry rock and neutral buildings. All players start in the center of the map, destroy the oil barrels first to allow safe passage of your mcv to the outer building areas. In this mission commander you are only allowed to fight with infantry, the construction of a factory ( vehicules ) and/or starport is prohibited. Primary objective: win the infantry battle and gain control of the neutral buildings.
66 downloads
Updated
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Corridor
By ^SnIpeR^
Tileset » Arrakis
Release » 2001-10-17
Players » Two
Map Size » n/a
Additional Info » Two bases are essentially side by side, but the only way by land to the enemy base is through a corridor right between the two bases that runs parallel. This means there will be artillery along the canyon walls, and getting any form of units through will prove very difficult.
64 downloads
Updated
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Desert Gateway
Tileset » Arrakis
Release » 2004-01-23
Players » Eight
Map Size » 256 * 256
Additional Info » The remote station Desert Gateway will be your next assignment commander. For many years, this outpost of civilization served as a sanctuary for travelers of the Habbanya Erg desert. By controlling this outpost, we can begin to harvest spice in the Erg and explore the surrounding desert wastelands. Every house knows of the outpost so expect them to be in the area. This is an important assignment commander, if you fail it will set back our plans on Arrakis. Good luck!
49 downloads
Updated
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Daggers on the Horizon
By Falconius
Tileset » Arrakis
Release » 2001-10-21
Players » Eight
Map Size » 256 * 256
File Size » 6560 KB
Downloads » 4768
Additional Info » After giving much consideration to the subject i came to the conclusion that this map will still be mostly ground warfare based. Westwood made ground units more effective at anti-air than the meager air units they included. So on this map the most important unit will be the advanced carryall. Players would have 2 options. Try and get loads of units in the centre, or get AA units in between the spice field an the enemy base early on. If a full 8 players are playing i would advise them to ally with their nearest neighbour. One last thing -> in this map the Atreides has an advantage...
78 downloads
Updated
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Fremen Forts II
By Timm
Tileset » Arrakis
Release » 2003-01-14
Players » Two
Map Size » n/a
Additional Info » The Fremen Wastes have been rebuilt thanks to Dr. Kynes and an elite group of dedicated Fremen. There are, however, two nearby bases that continue to disrupt his experiments and their peaceful way of life. Protect yourself from the enemy and harvest plenty of spice. The sale of the spice will help the good doctor continue his work to improve the living conditions on Arrakis.
46 downloads
Updated
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Dead Worm Flats
Tileset » Arrakis
Release » 2003-11-10
Players » Eight
Map Size » 256 * 256
Additional Info » Greetings commander. A Spacing Guild ambassador has come to us with a serious problem. It seems that one of their ships was hijacked a few days ago and taken to The Great Flat desert region on Arrakis. The hijackers are in the process of dismantling the ship with the purpose of learning the secret of folding space and finding where is the Guild homeworld, Tupile, is located. The Guild trusts our house enough to give us the mission to secure this territory of Arrakis and destroy the hijackers. This is a very important operation command, so failure is not an option.
99 downloads
Updated
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Knife Center
By mendelbop
Tileset » Arrakis
Release » 2001-10-21
Players » Four
Map Size » n/a
Additional Info » A medium size 4 player map in a bit surprising environment. There's a strange man made grass cliff with elevators that magically bounce your units on top of it. :)
51 downloads
Updated
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Kaldoria, Caladan+
Tileset » Caladan
Release » 2003-12-13
Players » Eight
Map Size » 256 * 256
Additional Info » A disturbing report has been received from the territory of Kaldoria. The local inhabitances are claiming that enemy troops are in the area and are building a base. However, our satellites show no enemy activity in the area. The Kaldorians are requesting military assistance. We will respond by transporting your MCV to the Western Continent, fifty miles south of the Agamemnon Canyon where Kaldoria is located. You will build your base their and investigate the Kaldorians claims. If the enemy is in the area, destroy them. Good luck, commander.
54 downloads
Updated
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Gunwounds Platinum 3
By GUNWOUNDS
Tileset » Arrakis
Release » 2003-06-01
Players » Four
Map Size » n/a
Additional Info » I changed how units interact with canyons and pits. In this maps your units WILL fall into the pits and canyons and must climb their way out while the enemy units can fire at the units trying to climb out. Changes the game quite a bit so be warned when your playing, Also the Statues and Forts you see can be climbed by infantry to give them a height advantage. Thought I would mention these additions for anyone looking for something new.
71 downloads
Updated
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Harko City Spaceport II
By Timm
Tileset » Giedi Prime
Release » 2002-01-28
Players » Four
Map Size » 256 * 256
Additional Info » A Secret Report within the Guild: The Harko City Spaceport has been taking in extra shipments and running non-stop operations for three solid days now. We suspect not only illegal weapons, but the Emperor's trained Sardukar troops have also been spotted in the city. The Baron is plannig an evil plot to attack on Arrakis, to try and retake the planet that was once in his control. The Baron's guard is down. He will not suspect an attack on his home planet. I did not say this. I was not here...
80 downloads
Updated
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Imperial Palace War II
By rigel6669
Tileset » Arrakis
Release » 2005-03-20
Players » Eight
Map Size » 256 * 256
Additional Info » This abandoned testing area was being used to carry out tests on the impact of the 3 main palaces. Your objective commander is to take control of this area and capture these buildings...
55 downloads
Updated
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Infantry Rock
By Naib60
Tileset » Arrakis
Release » 2003-01-20
Players » Four
Map Size » n/a
Additional Info » n/a
51 downloads
Updated
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Ixian Experiment Site
By IxianMace
Tileset » Arrakis
Release » 2002-08-20
Players » Four
Map Size » 256 * 256
Additional Info » This is the first map I ever created for any game. The map is a large map for four players. I deliberately designed the map to force players to be efficient in the construction of their bases. This map is also a good map to utilize dust bowls and infantry rock/cover to their fullest benefit. I tried to make the map as interesting as possible, while still offering good performance to people with lower end computers. The four rock plateaus at each corner of the map vary in how difficult they are to defend, so exploit terrain features when you can. Expect the AI to be a bitch. :)
52 downloads
Updated
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Sietch Alley II
By Timm
Author » Timm & Lisa
Tileset » Arrakis
Release » 2003-01-19
Players » Eight
Map Size » 72 * 256
Additional Info » Through the tight, spice laiden canyon, you must battle a most desperate fight of survival by the dim light of the second moon. Spotlights show the way to a treasure of Melange however, the nearby Sietch communities are hesitant to join in the battle, as they are tired of the ongoing battles over the spice. Their principles stem in a much deeper, less materialistic part of the soul. The land is tight however, backdoors to every base expand you chances of victory.
70 downloads
Updated
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Lake Valley, Caladan
Tileset » Caladan
Release » 2003-09-03
Players » Eight
Map Size » 256 * 256
Additional Info » Welcome commander. We have a serious problem on Caladan. Our forces have detected that the enemy is building a base in a remote area of the Southern Continent named Lake Valley. When completed, enemy will use their base to launch an attack on the nearby spaceport, Atreides Landing. If they control this spaceport, the enemy will bring in off world reinforcement to launch a even larger invasion of the Southern Continent. Stop the invasion before it starts by destroying their base. We are all counting on you commander, so success in you mission.
61 downloads
Updated
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Sietch of the Bridges
By Timm
Tileset » Arrakis
Release » 2002-01-28
Players » Four
Map Size » n/a
Additional Info » Sietch of the Bridges is a wasteland-maze of ancient Harkonnen bridges that date back to the early times of Harkonnen Rule. The Sietch is all that remains of a once glorious community that was decimated by Rabban the Beast as one of his first assignements from the Baron. Rich with the mind enhancing Spice, this valuable resource is extremely abundant. Advanced carryalls will be your only option to control the sands.
61 downloads
Updated
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les forts
By Naib60
Tileset » Arrakis
Release » 2003-02-11
Players » Two
Map Size » n/a
Additional Info » n/a
51 downloads
Updated