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  1. 138 downloads

    Tileset » Arrakis Release » 2001-10-21 Players » Four Map Size » 256 * 256 Additional Info » This is version 2. The map screenshot shows player start locations red, blue, green and purple. Yellow is spiceblooms. There was also a problem with one of the crevasse bridges.
  2. 82 downloads

    Tileset » Arrakis Release » 2001-10-21 Players » Eight Map Size » 256 * 256 File Size » 6560 KB Downloads » 4768 Additional Info » After giving much consideration to the subject i came to the conclusion that this map will still be mostly ground warfare based. Westwood made ground units more effective at anti-air than the meager air units they included. So on this map the most important unit will be the advanced carryall. Players would have 2 options. Try and get loads of units in the centre, or get AA units in between the spice field an the enemy base early on. If a full 8 players are playing i would advise them to ally with their nearest neighbour. One last thing -> in this map the Atreides has an advantage...
  3. If that is true then I can see why you'd like a concrete / no concrete option as a check box on the multiplayer game set-up. But still, we're not paying the guys who have created this OpenRa mod and as such we'd do well to give them feed-back in a positive non-demanding way. And btw I know this ain't Dune2, I play Dune Legacy for my Dune2 fix. And turret walking, as opposed to base walking, against the computer used be fun back in the day before you were born. I have no interest in multiplayer, just tinkering with the game, AI and map making. Hence my unanswered question.
  4. I'm very grateful for this mod. I'm surprised that people moan about the concrete. In Dune2 there used to be a tactic where one could "walk" turrets into strange places with concrete, so concrete has the potential to make the game interesting. I've never used walls and infantry much, so I'd actually enjoy making a mod that made them useful. Is it possible to change the sight ranges for the various units? (The walls have eyes).
  5. You could also add OpenRA. It has a fairly good Dune 2000 MOD.
  6. Overpopulation is a massive problem in my country. And our government is doing everything in their power to make it worse. My father is a school inspector and he told me of a case where he saw 4 pregnant school girls in the same class. When he asked about it he found out that they were pregnant by a 26 year old schoolboy in their class. The "boy" had an agreement with them to get part of their child care money, that is so generously sponsored by the taxpayer. Our current leadership on the highest level hardly sets a good example. Our president has three official wives and 35 illegitimate children (that we know of). The fact that he became president after facing rape and corruption charges doesn't help either. To date Zuma has more than 800 charges of fraud and corruption that has been swept under the carpet by our National Prosecuting Agency. Since our police have stopped keeping statistics I'm not sure how verifiable this is, but I've heard it said that a woman gets raped every 2 minutes somewhere in our country. Our police are rather famous for their contribution to population control though. Unfortunately it has become quite easy for criminals to join the police force and get a gun. Our president sometimes say the funniest things, if you can manage to hear his monotonous voice through all the boo-ing. During one of his speeches in parliament he remarked that people don't understand democracy, that in a democracy the man with more children has more rights. After he said this someone in parliament shouted:"Mr. president, YOU don't understand democracy!". The horrible fact is that Mr. Zuma is perfectly correct.
  7. I have no idea how to answer this. You seem to be stridently and aggressively disagreeing with something I said. But I can't see what it was. Might I suggest a way to steer the conversation away from an unnecessary argument? Why not write down your own alternative theory of creation, either in the name of science or simply fun? (I'm feeling a bit adventurous; I honestly did not expect any reply for at least a week or so). If you follow that line of reasoning you end up in a very strange place. Is energy also just a concept that only "exists" in the human mind? Can energy exist without time? I hope you are beginning to see why I found that theory amusing. That said, I do appreciate some of its merits. Time might end up being a property of energy almost in the same way the colour blue is a property of the sky: we understand why the sky is blue but we still need to find out why or how energy emits time. What you said about perception and science I do appreciate: our lives are full of beginnings and endings and so it is only natural to look for similar patterns in the cosmos. I certainly find it very difficult to try and conceptualize the idea of a universe that always was and had no beginning, as some of the alternative theories postulate. Thanks for the vids X3M.
  8. I found this article rather interesting and thought I would share to get some other opinions: http://discovermagazine.com/2008/apr/25-3-theories-that-might-blow-up-the-big-bang I found the last one to be the most hilarious, the idea that time doesn't exist. What the obvious resistance from the science community to other theories that challenge the "big bang" theory indicate, is a general unwillingness to think outside the box. Also, if you read carefully you can't help but spot some carefully voiced problems with the big bang. The most prominent of those has always been "the beginning" issue. Many of these new theories try and avoid that question entirely by using a "no beginning" clause as part of the theory. Personally I wish the science community would just come clean for a change and let the public know the truth: cosmologists and physicists can explain many phenomena in the universe but the question of it's creation is still a work in progress.
  9. Each generation hopes that they will not suffer as the ones that came before. But since Hiroshima each generation has hoped that the "stars" would not fall, as was foreseen by the prophesy found in Revelations. And so it is that we now envy the ones before us who was able to live their lives without having to witness the horrors that we might soon face. The poisoning of the waters (Revelation 8:11), the severe reduction in visibility (Revelation 8:12), the death of much of the earth's vegetation (Revelation 8:7), malignant sores (Revelation 16:2), the end of ocean life (Revelation 16:3), and the inability of the atmosphere to block out harmful ultraviolet rays, resulting in severe burns (Revelation 16:8) are all expected results of nuclear war. As for praying, and the earnest search for God.. it is the loneliest path. Generally the religions and preachers are there supposedly to help the rest of us but in reality they are trying to score points with God. And once you have innocent little children who are totally reliant on you for everything you will know: it is NOT just a game.
  10. The current US effort to achieve regime change in Syria will also aid in the isolation of Iran for future "peace and security efforts". I'm not convinced weapons of mass destruction is the reason why Iran is in the cross hairs of the US, after all, we all remember how weapons of mass destruction was the buzz word used to justify the war against Iraq. The funny thing is that Iran might soon find themselves getting access to various nice weapons, probably even nukes, courtesy of our very own friendly South African government. What makes this funny is the fact that the old Apartheid regime had very strong ties, especially on military matters, with Israel. The new regime on the other hand has close ties with just about everyone, and don't mind the odd weapon scandal or two. The ANC government even tried to ignore the UN sanctions against Iran by continuing to buy fuel from them. In my honest opinion the country in the world most likely to launch their nukes first is the US. Not Iran.
  11. Well X3M, your determination in creating this game is inspiring to me. Keep it up. I know how it feels to try and get a game "out there" but get little in terms of feed-back. This is a game I created in April: http://www.boardgamegeek.com/thread/918904/line-of-actual-control/page/1 The biggest challenge in creating a game is NOT in having great ideas or doing up good looking graphics, no, the really hard part is in writing a short concise rule book for your game. There are a small group of dedicated gamers in the world that would read and re-read the rules of a mamoth game, and not mind that playing the game takes 6 hours. Unfortunately the greater number of people want a quick fix game that can be played in an hour or less. One last thing: don't worry about people stealling your game. As any proper boardgame designer will tell you: if an idea is good it WILL get stolen. And there really is nothing you can do about it, exept to focus on your game and to get it done and published online on a site like BGG. As far as making money is conserned, I'm afraid you'll do better writing novels, sorry. But if you can craft a good game you will actually also discover that you can write great stories, just use your game/games as a sandbox to help you create a few rough sketches of stories. And then take it further. If you want to see games lead to novels look no further than http://www.blacklibrary.com/ Whichever way you decide to take it, I hope you have fun. That's really the key.
  12. Version 2


    Falconius MOD.
  13. @X3M I've mentioned I have buildings earlier, but I guess a picture is worth.. There are Atreides troops in the front for scale. No sand worms or sand storms at this time. I don't want to scare off my only opponent: my wife. But playing wargames have taken a back seat to studying, the new work and my little baby girl. I have an exam coming up in April, so I'm sorry for being so scarse.
  14. I also like Legacy and I've had a few multiplayer games during the December vacation. There was 2 problems with the game though: the maps was too small for decent multiplayer action and only infantry can destroy regular buildings like wind traps ect. I couldn't find a map editor anywhere to fix the first problem. And for the second problem we'll have to wait for this Richy guy to fix. I'm on Linux so I can't install Hamachi.
  15. Yes other games include vision considerations as a factor of determining effect of fire, but they all without exception ignore the question of who sees the enemy first. In my rules I've borrowed the "cross fire" idea from Epic Armageddon. You get a huge fire bonus if you manage to achieve a "flank" position on enemy units. But no other rules was written to simulate directionality of unit observations. I have given it the highest priority that the rules must be easy to summarize on a single A4 sheet, so I've kept things as simple as possible. This comes straight from Seeds of war, go and check it out. It is quite clever and uses little cardboard chits, not cards. Starcraft is a fantasyflight boardgame and like most of their games the mechanics are borrowed from other more creative designers. But I do apreciate how they have picked up the boardgames industry. There used to be a time when people thought PC and console games was going to make the board game industry die a slow death.
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