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Duke Davis II

Fedaykin
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  1. 378 downloads

    Tileset » Arrakis Release » 2004-09-30 Players » Eight Map Size » 256 * 256 Additional Info » This morning, we received a desperate distress call from Dr. Behl at his worm ranch on the west side of the Harg Pass. Dr. Behl is the Imperial Ecologist and expert on the lifecycle of the worms of Arrakis. He operates a giant ranch that doubles as a base of operation for his research and a holding pen to study captured worms. The information the doctor has collected is invaluable. Now, that research is in jeopardy. The enemy has wiped out the local garrison assigned to protect the doctor. Your mission is to regain control of the worm ranch and save Dr. Behl.
  2. 217 downloads

    Tileset » Caladan Release » 2003-08-10 Players » Four Map Size » 256 * 256 Additional Info » Greetings Commander. Here is your assignment. We have lost contact with a remote Island Called Wolapi. This island is located off the west cost of the eastern continent on Caladan. We believe the enemy is in the area, and has taken over the island. Your mission is simple. Take the island out of enemy hands. Success commander and good luck.
  3. 219 downloads

    Tileset » Arrakis Release » 2005-06-03 Players » Eight Map Size » 256 * 256 Additional Info » Good evening commander and welcome to the Mentat's briefing. Long ago, House Atreides, House Harkonnen, and House Ordos claimed for themselves a small, spice rich area about 175 miles south of Sietch Tabr called Wildfire Slopes. Fieriest battles were fought for this part of Arrakis, but no side could destroy their opponents. Eventually the Landsraad High Council called a truce and it was agreed that the three great houses would mine the spice together. Peace reigned and eventually, over time, the spice was mined out of the region. Thereafter, the site was abandoned to the desert. Now, spice has returned to the Slopes. The enemy has landed troops and is in the process of establishing a base at the abandoned sites. Your mission is to do what could not be done before, push the enemy out of this region.
  4. 250 downloads

    Tileset » Giedi Prime Release » 2007-04-16 Players » Eight Map Size » 256 * 256 Additional Info » An opportunity has arisen on the dark toxic wastelands of Giedi Prime. Rebels have contacted our agents with the hopes of forming an alliance with us. For many years, the rebels have been growing more popular with each successful raid and have managed to destabilize the current oppressive government. They have promised a percentage in the rich industrial profits if we help them take Giedi Prime. We have accepted their offer. You have been assigned to secure the Saratov Slave Pit mines between Harko City and Mount Ebony. Once this region is in our hands, we will establish a landing field and begin pouring in men and material to the rebels. This is a critical mission commander which is why we have entrusted this assignment to you. Good Luck.
  5. 119 downloads

    Tileset » Arrakis Release » 2007-04-16 Players » Eight Map Size » 256 * 256 Additional Info » Welcome commander. You are here to take part in war games against up to seven other well trained and experienced opponents. Choose one major house tech and up to two minor houses to help you on this mission. Here are the rules of the game. You will start in the center of the map on the sand. Once you have chosen your teams, you and your partners will drive your MCV's to the building rocks located in each of the four corners of the map. From there, you will build a base with your allies and coordinate attacks against the enemy. Together you will win, but divided you will fall. Good luck commander and may the best team win. -Duke Davis II. This map was a collaboration between Voodoodaddy and Duke Davis II.
  6. 121 downloads

    Tileset » Arrakis Release » 2007-04-16 Players » Eight Map Size » 256 * 256 Additional Info » Welcome commander. The Spacing Guild has requested our assistance in a security matter. They have ordered that we send a battalion to protect this sector of Arrakis. We are about 10 thumpers south of the capital of Arrakeen in the middle of the open desert, far away from any assistance or civilization. The quality of spice is high here and the greedy Spacing Guild wants it all for themselves. Since we don't want to lose our shipping privileges with the Guild, your orders are to distroy anyone who is mining spice here. Good luck. This map is identical to the Voodoo Mayhem LAN map except that each player starts on the building rocks instead of the center of the map. If you want the center start map, please download Voodoo Mayhem LAN Map. Good luck and have fun. This map was a collaboration between Voodoodaddy and Duke Davis II.
  7. 91 downloads

    Tileset » Arrakis Release » 2006-09-21 Players » Eight Map Size » 256 * 256 Additional Info » Welcome to Voodooland commander. This training ground is designed to refine your skills and promote cooperation with other commanders. You will be pitted against an enemy of your choosing with one unique house technology to command. You may also choose up to two minor houses to help you in this exercise as well. Choose your technology and allies well commander because it could mean the difference between victory or defeat. -Map made by Duke Davis II. This map was designed for online or LAN gameplay only. Not recommended for Single skirmish Battles. Here is the concept of the map. Each player starts in the center of the map around the three center rocks. Once teams are choosen by the players, each MCV drives to either the west or east rock where the team bases can be built. By having all your teammates on one rock, on one will be left in a position surrounded by the enemy. Have fun and happy hunting commander. -Concept by Voodoo Daddy.
  8. 81 downloads

    Tileset » Arrakis Release » 2005-08-09 Players » Eight Map Size » 256 * 256 Additional Info » We have received an urgent message from a Landsraad courier commander. The council has exposed a plot by two great houses to distroy the Imperial Capital of Kaitain in a act of revenge for loosing their Battle for Dune. The other houses plan to assemble there warheads here on Arrakis, travel to Kaitain, and then use atomics to rain down death and reduce to ashes the surface of the planet. We plan to stop them here by sending your battalion to the open wastelands of The Great Flat for a twilight assault. What happened to Salusa Secundus must not happen to Kaitain commander! Go and distroy the enemy and save the Imperial Capital.
  9. 79 downloads

    Tileset » Giedi Prime Release » 2004-07-16 Players » Eight Map Size » 256 * 256 Additional Info » Welcome commander. Our contacts on Giedi Prime have indicated that now is the time to launch an assault on the industrial sector of Vlad. If the raid is successful, we will be in striking range of Barony, a major city on Giedi Prime. One last thing commander, our contacts have alleged that Guild Mega Cannons have been installed in the area. Capture these cannons to make the victory swift. Good luck.
  10. 121 downloads

    Tileset » Caladan Release » 2004-01-23 Players » Eight Map Size » 256 * 256 Additional Info » Our agents on the enemy homeworld have uncovered a plot to destroy the economy of Caladan. The enemy has discovered a gap in the planetary defenses; However, before the defense gap was fixed, a large enemy force was discovered on Caladan. Their first target is a small fishing village on the Southern Continent. If they take control of this village, the enemy hopes to introduce nuclear waste into the ocean. Stop their plan by stopping the enemy at Retha. Complete this mission commander and you will have saved the village and the economy of Caladan.
  11. 82 downloads

    Tileset » Arrakis Release » 2009-05-07 Players » Six Map Size » 256 * 256 Additional Info » Destroy the enemy and capture this territory for our house.
  12. 109 downloads

    Tileset » Arrakis Release » 2003-11-10 Players » Eight Map Size » 256 * 256 Additional Info » Greetings commander. A Spacing Guild ambassador has come to us with a serious problem. It seems that one of their ships was hijacked a few days ago and taken to The Great Flat desert region on Arrakis. The hijackers are in the process of dismantling the ship with the purpose of learning the secret of folding space and finding where is the Guild homeworld, Tupile, is located. The Guild trusts our house enough to give us the mission to secure this territory of Arrakis and destroy the hijackers. This is a very important operation command, so failure is not an option.
  13. 116 downloads

    Tileset » Arrakis Release » 2003-08-20 Players » Four Map Size » 256 * 256 Additional Info » Good evening commander. Here is your assignment. A few days ago, our forces started a base in this sector of Arrakis. Red Wind Pass is located near the worm line just north of the False Wall-E. Unfortunately, the base was destroyed with the cargo ship. Our satellites show that the cargo ship is still burning on the desert of Arrakis even now. Your mission is to start another base here and rid the enemy from this area. Try to located as many supplies from the crashed cargo ship as you can before the enemy does. The supplies will help you produce more money fast. Good luck, commander.
  14. 102 downloads

    Tileset » Draconis IV Release » 2006-09-21 Players » Eight Map Size » 256 * 256 Additional Info » Welcome commander and thanks for coming to this debriefing on short notice. A few days ago, the enemy landed a force here on Draconis IV. There ultimate goal was to control a starport around the Snake River province. We manage to save the starport; however, the enemy has retreated to the Snake River and is making a last stand their. No commander on Draconis seems to be able to wipe out the enemy stronghold. With your record of victories on Arrakis, we believe that you can destroy the entrenched army. Your mission is simple. Eliminate the invading army! Once the enemy army is destroyed, you can return your Arrakis post. Good hunting commander.
  15. 96 downloads

    Tileset » Arrakis Release » 2009-05-07 Players » Eight Map Size » 256 * 256 Additional Info » Sietch Tabr is under attack!!! This sietch is too important to fall into enemy hands commander that is why we are sending you to defend this sector. The identity, size, and disposition of the enemy forces is unknown because of there swift attack. Some Fremen camps have been abandoned and can be reactivated by an Engineer. It's up to you if you think you need assistance by the Fedaykin. We are confident that you will win the day and bring victory to our house. Good luck.
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