Inoculator9 Posted August 17, 2003 Author Share Posted August 17, 2003 It's still pretty uncertain which way it will go. Quote Link to comment Share on other sites More sharing options...
Cyborg Posted August 17, 2003 Share Posted August 17, 2003 Yeah, we don't know what to do with the game.The most important is that is pleases the audience. Quote Link to comment Share on other sites More sharing options...
lowzeewee Posted August 18, 2003 Share Posted August 18, 2003 generally I think you should release it as a freeware,considering that all modern games now require about a team of about a hundred or possibly a few hundred people to complete it in a span of a year or sometimes even a few years,and there are only the 2 of u.Seriously,you should release it as a freeware,I am not speaking from the view of a freeloader,but really,make it a freeware.But you can also sell it in Africa where it would be only the second computer game available there to Pong. ;D Quote Link to comment Share on other sites More sharing options...
Jack Leaf Posted August 18, 2003 Share Posted August 18, 2003 Lowzeewee, or Art Of Peonism, you can make modern game, without huge resocoures or huge amounts of programmers. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted August 18, 2003 Share Posted August 18, 2003 It took +- 30 programmers 2 years to make emperor. :P Look up chris longpre's posts and you'll see. Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted August 18, 2003 Share Posted August 18, 2003 But you can also sell it in Africa where it would be only the second computer game available there to Pong. ;D Tell that to South Africans ;D Quote Link to comment Share on other sites More sharing options...
Jack Leaf Posted August 18, 2003 Share Posted August 18, 2003 It took +- 30 programmers 2 years to make emperor. :P Look up chris longpre's posts and you'll see.But Cyborg and Inoculator9 are elites! ::) :P Quote Link to comment Share on other sites More sharing options...
ken124578 Posted August 18, 2003 Share Posted August 18, 2003 They're not making a game like emperor, it's basically this: make a code to move objects, object animations are made by artists, damage calculators/scanners, ability to put buildings on a certain graphic and some coding to duplicate a unit (build a unit) that's all. Quote Link to comment Share on other sites More sharing options...
Cyborg Posted August 18, 2003 Share Posted August 18, 2003 The basics of the game:Create:* An ini scripting language from scratch allowing modders to modify the game with as few limitations as possible* A Directx7 2d rendering engine* Sprites/interface graphic* Variables and arrays to store info in the correct way* Scrolling code* Unit and structure code* Artificial intelligence* Path finding codeWell, that's about the main points of a game. Quote Link to comment Share on other sites More sharing options...
Jack Leaf Posted August 18, 2003 Share Posted August 18, 2003 The AI is the hardest thing to do, right? Quote Link to comment Share on other sites More sharing options...
ken124578 Posted August 18, 2003 Share Posted August 18, 2003 I think it's a tie between pathfinding and AI. Quote Link to comment Share on other sites More sharing options...
Cyborg Posted August 18, 2003 Share Posted August 18, 2003 I think it's a tie between pathfinding and AI.Pathfindinding is not too hard, because there are some ready-to-use methods(they have to be programmed from scratch, but the idea is there to use).Examples: A*, Djikstra. Quote Link to comment Share on other sites More sharing options...
neonext Posted August 19, 2003 Share Posted August 19, 2003 i made Redux (Dune 2 clone) and by far the hardest to do is AI.Cyborg is correct. once you implement the pathfinding (easy with all the snippets you can get for free off the internet) you will only need to do a little customization and then pathfinding is basically done.the thing with the AI is that you have to much much more complicated thinking, and there aren't many places to get help since it is so much based on your particular game engine. getting a computer to think like a human is not as easy as it sounds. Quote Link to comment Share on other sites More sharing options...
lowzeewee Posted August 19, 2003 Share Posted August 19, 2003 But I think you will either have to sell your idea to a game company or just patent it and sell it out by yourself[not on the streets but to shops/marts/etc.].You will be rich! :PEspecially when it's 3D,it will sell well!Now is the pioneering time for all 3D RTS games!But you should give the people who posted on this thread a free version because they are giving you moral support. ;DGood luck! :D Quote Link to comment Share on other sites More sharing options...
Jack Leaf Posted August 19, 2003 Share Posted August 19, 2003 *Sees Sardaukar 2000 in the shop's shelves, but then wakes up* Quote Link to comment Share on other sites More sharing options...
Inoculator9 Posted August 19, 2003 Author Share Posted August 19, 2003 I'm thinking I might try and get to sell it under another label, but I'm not prioritizing it quite yet ;) I do have a few friends who could help out with that aspect of the game though. Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted August 19, 2003 Share Posted August 19, 2003 Sardaukar 2000 brings to many links to Dune 2000 and I think too many people will see it as purely a mod for Dune 2000. :- Quote Link to comment Share on other sites More sharing options...
Andrew Posted August 19, 2003 Share Posted August 19, 2003 Sardaukar 2000 brings to many links to Dune 2000 and I think too many people will see it as purely a mod for Dune 2000. :-Well it is not a mod. People may see similarities between it and dune 2000. (the 2000 name)Links? How so? because it is based on Dune? similiar graphics? From what I see so far, there will be more to Sardaukar 2000 than Dune2k.(replayability)Hopefully it will be shown to people that it is not a mod for dune2k with reviews, screenshots etc. Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted August 19, 2003 Share Posted August 19, 2003 But why the 2000 then? Quote Link to comment Share on other sites More sharing options...
Cyborg Posted August 19, 2003 Share Posted August 19, 2003 Sardaukar 2000 brings to many links to Dune 2000 and I think too many people will see it as purely a mod for Dune 2000. :-Well, it will be quite far from Dune 2000, because we just used that as a vague picture of how the game was planned.But it will be a bit different.The thing I worry about right now is not what's hard or not. It's simply time.Time is every lone programmer's worst enemy. Everything takes time. Even the smallest of code snippets. I hate time... Quote Link to comment Share on other sites More sharing options...
Andrew Posted August 19, 2003 Share Posted August 19, 2003 Time is every lone programmer's worst enemy. Everything takes time. Even the smallest of code snippets. I hate time...Unless you have lots of time!My updates are coming smaller, as I am very busy lately with work, socializing, and soon moving. By second week in September all 3 will die down some.(except socilaizing.)EDIT - oops, I wasnt actually updating the right file and uploading it..fixed that now so the missions are updated.http://www3.pei.sympatico.ca/~sherrya/missions.html Quote Link to comment Share on other sites More sharing options...
lowzeewee Posted August 20, 2003 Share Posted August 20, 2003 Normally they won't be selling mods. ;D Quote Link to comment Share on other sites More sharing options...
Jack Leaf Posted August 20, 2003 Share Posted August 20, 2003 Take a look to your local gamestore's selves, and you will see Counter-Strike and Day of Defeat there... ::) Quote Link to comment Share on other sites More sharing options...
Harkdawg Posted August 20, 2003 Share Posted August 20, 2003 Dunno if its asked or posted, but the gameplay. Will units have abilities, like in warcraft spelss/abilities - wich is kind a crap, or will it be sweet, nice old westwood style like emp/dune2k ? Quote Link to comment Share on other sites More sharing options...
Andrew Posted August 20, 2003 Share Posted August 20, 2003 I cannot answer those questions as I do not know the answers.And Lowzeewee, this is not a mod.I suggest a FAQ webpage be put up to answer some people's questions. (simple HTML page is good enough) Quote Link to comment Share on other sites More sharing options...
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