ken124578 Posted February 11, 2003 Author Share Posted February 11, 2003 Try things out before you 'think' about it. Quote Link to comment Share on other sites More sharing options...
XCH Posted February 13, 2003 Share Posted February 13, 2003 Did you know that projected Ordos Deviators can deviate enemy vehicles?Did you know that the Tleilaxu Leech can not be deviated?Did you know that projected Tleilaxu Leeches can infect vehicles like normal Leeches, giving you REAL leeches when the infected vehicle dies? :ODid you know that Advanced Carryalls can pick up enemy vehicles?Did you know that you can get units chevrons by shooting vertical/horizontal worms?Did you know that the Hawk Strike effect wears off after a short time?Did you know that Harkonnen Buzzsaws are immune to Tleilaxu Leech larvae?Did you know that if you deviate an enemy MCV then deploy it into a Construction Yard, it will become yours permanently? :OWhen I made projections of Tleilaxu Leeches they died from being too close to the enemy unit when I tried to leech the unit. Quote Link to comment Share on other sites More sharing options...
Mad Rhetoric Posted February 13, 2003 Share Posted February 13, 2003 Hmm.... i had heard somewhere that the fremen warrior shoots faster, weaker bullets :- oh well.....o,its true!When with a Fremen Sniper a shot a Sard Elite(no chevs)he died in 4 shots! Quote Link to comment Share on other sites More sharing options...
Warlord Posted February 14, 2003 Share Posted February 14, 2003 Did you know:A leech larve will paralyze any deployable unit in its current deployed statusBuzzsaws are will not allow a leech larva to grow on it but still take damage from leechesVertical Sandworms easily give units chevron experience when attackedAn apc with a scout in it will make it so that the unit will have the speed of an apc and the sight range of a scoutSubhouse units dont give chevron experienceAnything (other than infantry) that picks up an invisibility crate will leave some type of trail Quote Link to comment Share on other sites More sharing options...
Navaros Posted February 14, 2003 Share Posted February 14, 2003 Did you know:Subhouse units dont give chevron experienceSays who? Yes they do.btw slaphapy please don't advertise third-party sites on these threads, that's annoying and i'm pretty sure it's against the rules Quote Link to comment Share on other sites More sharing options...
ken124578 Posted February 14, 2003 Author Share Posted February 14, 2003 Quote Link to comment Share on other sites More sharing options...
Scy Posted February 14, 2003 Share Posted February 14, 2003 Did you know that a buzzsaw can crush a spice?Did you know that spices fumes can stop Duplicated units? Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 14, 2003 Share Posted February 14, 2003 did you know that a well-managed buzzsaw causes twice as much damage as a dustscout or sand bike? Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 14, 2003 Share Posted February 14, 2003 just so noone is mislead by your post, warlord:An apc with a scout in it will make it so that the unit will have the speed of an apc and the sight range of a scout - dont think thats trueSubhouse units dont give chevron experience -not trueAnything (other than infantry) that picks up an invisibility crate will leave some type of trail - definitely not true, indeed ONLY the laser tank, deviator and the APC leave trails (I may be wrong 'bout the APC). Quote Link to comment Share on other sites More sharing options...
IxianMace Posted February 15, 2003 Share Posted February 15, 2003 Subhouse units dont give chevron experience -not trueI disagree with this. Please give me an example of where a subhouse unit has given another unit a chevron when it has been killed. I looked in the Rules.txt, and noticed that ALL the subhouse units have no "Score = x" value, meaning that when they are killed, they are worth 0 points towards chevron experience, therefore they do not give units chevron experience.Subhouse units do not give chevron experience, as far as I know. This is in an unmodified version of Emperor Battle for Dune.When I made projections of Tleilaxu Leeches they died from being too close to the enemy unit when I tried to leech the unit.Do not tell your Tleilaxu Leech replicas to attack an enemy vehicle. Put them on guard mode, run them close (not right up to) the enemy vehicle, then tell them to stop. Quote Link to comment Share on other sites More sharing options...
Warlord Posted February 15, 2003 Share Posted February 15, 2003 Subhouse units NEVER give chevron experience &All invisible units except infantry give off a trailTry doing it before you disagree with it Quote Link to comment Share on other sites More sharing options...
slaphapy Posted February 16, 2003 Share Posted February 16, 2003 btw slaphapy please don't advertise third-party sites on these threads, that's annoying and i'm pretty sure it's against the rulesi wasn't promoting a site.... i thought it was the best way to prove the point, anyway, i removed it Quote Link to comment Share on other sites More sharing options...
Timenn Posted February 16, 2003 Share Posted February 16, 2003 wrong, the bullet is EXACTLY the same in every respect, indeed IT IS the same bullet =).FRFremenGun] //Data from ATSniper probably needs separate bulletBullet = cal50_bReloadCount = 40TurretMuzzleFlash = Smuzz2[ATSniperGun]Bullet = cal50_BTurretMuzzleFlash = Smuzz2ReloadCount = 76No it isn'tThe damage done per hit is in some reason mixed with the reload count. That means that both units to the same amount of damage in the same amount of time (average) Anyway, back to the do-you-know'sDid you know that worms have a strange kind of armor. Meaning that they are very vulnerable for Flames and Sniper bullets for example? Quote Link to comment Share on other sites More sharing options...
ken124578 Posted February 16, 2003 Author Share Posted February 16, 2003 Did you know that units walking over or close to a spice bubble burst the spice bubble? (excluding the fremen and worms) Quote Link to comment Share on other sites More sharing options...
slaphapy Posted February 17, 2003 Share Posted February 17, 2003 Did you know that units walking over or close to a spice bubble burst the spice bubble? (excluding the fremen and worms)really? fremen don't burst them too?i have never tried walking over them with fremen Quote Link to comment Share on other sites More sharing options...
lowzeewee Posted February 17, 2003 Share Posted February 17, 2003 did u know that the mongoose had a funny name?jkdid u know that a scout can uncover stealth units with the furthest radius Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 17, 2003 Share Posted February 17, 2003 Subhouse units NEVER give chevron experience &All invisible units except infantry give off a trailTry doing it before you disagree with ityoure right about the subhouses but you wanna make a bet bout the trail thing? :)Try doing it LOL Ive been playing this game for way longer than you have and Ive actually modded it = I think I know better than you about the workings of the game. Want further proof?Behold:This is why the *lasertank* shows up with a trail when invisible:MissileTrail=6MissileTrailSize=11MissileTrailWiggleFreq = 10MissileTrailWiggleScale=10MissileTrailLength = 14MissileTrailDelta = 0.9Now lets look at say the minotaurus:[ATMinotaurus]Score = 4House = AtreidesStormDamage=10 //only damages is never picked up//PrimaryBuilding = ATFactory UnitGroup = FromFactoryTerrain = Rock, Sand, NBRock, RampUpgradedPrimaryRequired = TRUECost = 1300BuildTime = 589Size = 2Speed = 8 //6.0 Â //3 Â MechSpeed = 2TurnRate = 0.15 Â Mech = 1TurretAttach = ATMinotaurusBaseArmour = HeavyHealth = 2500//SoundSelected = Selected//SoundOrdered = Ordered//SoundID = 39ExplosionType = ExplosionViewRange = 4,8,InfRockDebris = DebrisLargeAiSpecial=TRUETechLevel = 5Starportable = TRUE ReinforcementValue = 7Crushes = TRUEDamageEffect = MediumDamageFXChaosEffect = MediumChaosFXHawkEffect = MediumHawkFXTastyToWorms = TrueWormAttraction = 7HitSlowDownAmount = 50 Â Roofheight = 44AIThreat = 90See? No trail data. Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 17, 2003 Share Posted February 17, 2003 [Did you know that worms have a strange kind of armor. Meaning that they are invulnerable for Flames and Sniper bullets for example?I think you mean "vulnerable" ;) Quote Link to comment Share on other sites More sharing options...
Timenn Posted February 17, 2003 Share Posted February 17, 2003 Yea thanks.I was sleeping I think Quote Link to comment Share on other sites More sharing options...
ken124578 Posted February 18, 2003 Author Share Posted February 18, 2003 Did you know that 1 shot of the kindjal takes away the shield of a lasertank?Did you know that 1 shot from the trooper takes away the shield of the lasertank?Did you know that all ordos tanks (except shielded onces) slow down when hit?Did you know that splash damage can remove leech larveae's too? Quote Link to comment Share on other sites More sharing options...
IxianMace Posted February 19, 2003 Share Posted February 19, 2003 Did you know that 1 shot of the kindjal takes away the shield of a lasertank?Did you know that 1 kindjal shot can disable a lasertank's shield (no chevrons)Somehow, it may become difficult to track what has and what hasn't already been mentioned. I just wanted to let you know that you already mentioned this before. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted February 19, 2003 Author Share Posted February 19, 2003 Only that of the trooper :P Quote Link to comment Share on other sites More sharing options...
Timenn Posted February 20, 2003 Share Posted February 20, 2003 Maybe you can make 1 big list in the first post, ken Quote Link to comment Share on other sites More sharing options...
ken124578 Posted March 1, 2003 Author Share Posted March 1, 2003 Maybe you can make 1 big list in the first post, kenWell, it's a bit confusing seeing every 'did you know' post twice in this thread. Quote Link to comment Share on other sites More sharing options...
NetWerx1 Posted March 3, 2003 Share Posted March 3, 2003 Did you know that?A Hark Assault Tank gives as much exp as a devastator?Hark Flame Infantry are the only House infantry(excluding subhouses) with a type of armor?Flame Infantry have the same type of armor as a sard?Feds can kill a Kobra with 3 shots or less?Kindjal and Hark Engineers only require 2 exp points to get to lv1?Dust scouts are faster than laser tanks?Buzzsaws get a speed boost at lv1?Kobras get a major speed boost at lv3?Atr Sand bike leaves trail when stealthed? Quote Link to comment Share on other sites More sharing options...
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