AMIgaBot Posted August 10, 2009 Author Share Posted August 10, 2009 that might be true but this means that game is so omplicated Quote Link to comment Share on other sites More sharing options...
mvi Posted August 10, 2009 Share Posted August 10, 2009 No might about it. It's a full retail game, never expected it not to be complicated heh.Also, so the friend you lived in the same apartment block modded Dune 2000 himself? Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted August 10, 2009 Author Share Posted August 10, 2009 posssible, but ifor that times there was no way to change whole menu stuff.. i checked the drive and only found some txt files . they content inside only 0 and 1 stuff . one of them was content of cfg file. howewer its like normal cfg file i tried to use it but notthing effective. . its normal cfg file.i was very confused by finding that. i excepted to find atleast any tool he might used. i am right now running program to recover lost data , hope that it dig out something..one more thing. noone tried to detect data transfer betweeen dat dune2000.dat and other files. because if we can trace what file is under what action, we can see where settings are keep. dune2000.dat is only part of it. rest nessecary itms are spread out . i will post back when i find anythign worthy==============bad news i recovered only screenshot of bulding on white sand Quote Link to comment Share on other sites More sharing options...
mvi Posted August 10, 2009 Share Posted August 10, 2009 Dune 2000 was not rushed. Cooperative play was never intended, and never created. Your friend must have modded it himself. Debugging software should allow us to track how files are used but, if you delete the file the game will crash when it's loaded, which is a much simpler solution. A lot can be learnt from causing the game to break. Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted August 10, 2009 Author Share Posted August 10, 2009 i got also thisthis is in standard SELECT GAME TYPE DialModem Dial AnswerModem Answer TitleJoinModem Joining Modem Game TitleHostModem Hosting Modem Game TitleSerialGame Serial Game HostWaiting Waiting for other player SelectComPort Select Com Port EnterPhoneNumber Enter Phone Number DialModem Dial Now SetupComPort Setup Com Port SerialGame Serial Game ModemGame Modem Game Skirmish Skirmish Game Internet Internet TitleMultiplayerGame SELECT MULTIPLAYER GAME HeadToHead Head To Head CoOp Co-Operative friend used this SELECT GAME TYPE DialModem Dial AnswerModem Answer TitleJoinModem Joining Modem Game TitleHostModem Hosting Modem Game TitleSerialGame Serial Game HostWaiting Waiting for other player SelectComPort Select Com Port EnterPhoneNumber Enter Phone Number DialModem Dial Now SetupComPort Setup Com Port SerialGame Serial Game ModemGame Modem Game Skirmish Skirmish Game Training training game Internet Internet TitleMultiplayerGame SELECT MULTIPLAYER GAME HeadToHead Head To Head CoOp Co-Operative Campagin Multiplayer Campagini got some screenshots of campagin in sirmish too.they look like normal missions but they arentalso siome other stuff i recovered. i now remember who he was. it was elliot . thats all i retreivied from old hard drive. we were capable to have reinforcements. he has knew how they coded events. so when 30minutes elapsed a carryal launch some troops for selected owner in event. then timer start again and reinforcements are done by another guy. here is screenshot. i got an light . . screenshot wwith heavy factory was elliot base.. Quote Link to comment Share on other sites More sharing options...
mvi Posted August 10, 2009 Share Posted August 10, 2009 lol Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted August 10, 2009 Author Share Posted August 10, 2009 can we try playy online??? button internet is still operational because yesterday i found newbie called kingsin123 we both had game with no any malfunctions. .. i must show u how to do that on top screenshots.. im in alman logged as atreides Quote Link to comment Share on other sites More sharing options...
mvi Posted August 11, 2009 Share Posted August 11, 2009 Wow guys look what I found!!!!! Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted August 11, 2009 Author Share Posted August 11, 2009 lol what is inside of button? LOL Quote Link to comment Share on other sites More sharing options...
mvi Posted August 11, 2009 Share Posted August 11, 2009 The cursor is clicking the button... You not seen that before? Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted August 11, 2009 Author Share Posted August 11, 2009 well i found it! we cant play cooperative and training because these orginal uil files were deleted. ..this proves how dune is retarded. removing abilit to upgrade standard outpost to get midified outpost is also count..o wait i will try thisi will edit prac mis file to find my player id so i can switch myself to ai. for skirmish it should work i mean i should build base make tanks etc.. also ai is making task forcesfor infantry 1 2 tanks 4 5 sometimes 3 3 is for quads trikes also tanks and infantry but less. when task force amount of military reach its built in limit, ai send the task force to attack. this is how ai building military works.also we have hint how to make conversion since red alert 1 was 1995 year!! they used same scripting from red alert but they just little improved it notthing more. i have checked ra game . we must hack red alert 1 to get what we need for dune2000. since there is way to insert units from cnc to dune. its not hard. insrt textures into r8 r16 files and ui_gfx , implement new unit to templates.bin by using tibed. then it should work..second way is more easydownload unpatched to 1.06 dune2000 open with notepad dune2000.dat search for grenadier, stealth raider and sardaukar. if not found take patched dune2000.dat and find it. look where things are beginning in file. Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted August 11, 2009 Author Share Posted August 11, 2009 when i was capable to use it it was menu like for skirmish but with missions files. but to play them you need map files and on evry of it put 8 flags . only six missions can be used two atreides 9 maps 2 orsdos maps and 2 harkonnen since they are very large and can handle large people amount. Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted August 11, 2009 Share Posted August 11, 2009 modified outpost does nothing. Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted August 11, 2009 Author Share Posted August 11, 2009 does notthing?? bullshit.. then why westwood implement it?because of some campagin maps? not sure. we must find bulding data in both map and mis. files to obtain more information. i know that outpost has another function than just radar and for campagin play------------<polish language>do wszystkich polakow na forum dune2k .. jesli ktos jest chetny zagrac w dune2000 zemna niech stuknie na gadugadu 12361624 .. </polish language> Quote Link to comment Share on other sites More sharing options...
DaxxXyrax Posted August 12, 2009 Share Posted August 12, 2009 what is gadugadu 12361624 ??? Quote Link to comment Share on other sites More sharing options...
mvi Posted August 12, 2009 Share Posted August 12, 2009 does notthing?? bullshit.. then why westwood implement it?They didn't. Quote Link to comment Share on other sites More sharing options...
mvi Posted August 12, 2009 Share Posted August 12, 2009 what is gadugadu 12361624 ???He's saying that if there are any Polish people on the Dune2k forum, and if they would like to play Dune 2000 then his gadu-gadu serial is 12361624. In Poland gadu-gadu is an instant messenger, and like ICQ people are uniquely identified by numbers rather than text usernames or email addresses. Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted August 12, 2009 Author Share Posted August 12, 2009 thats is it.. because on dune2000 forums there are 5 poland people since i was private messaged :D last night i had one good game but with some errorsgeorge85 and me tried to play in multiplayer / internet mode. we have found that is STILL FUNCTIONAL.. we had 39 minute game. then suddenly out of sync.. we both tried evrything but every 39minutes out of sync me and him 1 ai.. when we have set 4 ai. game was crashing after 3 minutes sometimes after 6 or 7 minutes. with 2 ai 10 minutes..we have noticed that or our internet connections or xwis server was overloaded.. because game was losing synchronizationwe both have suuperfast computers. internet connection is so slow. things on game are going too fast , internet connection is overwhelmed by data flood. connection break up and then pout of synchey mvi can you look at connection scripting for multiplayer? maybe there is some mistakes done by westwood? look what is wrong in both dune2000.dat in uil files and wolapi.dll .. for me hamachi is not working properly so need other way to play dune.. only internet multilplayer is possible.. Quote Link to comment Share on other sites More sharing options...
mvi Posted August 12, 2009 Share Posted August 12, 2009 I'm not experienced enough at reverse engineering executeables to understand what's going on in the .dat or .dll files, and I doubt the issue is in the .UIL files. Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted August 12, 2009 Author Share Posted August 12, 2009 so we are stuck :/ Quote Link to comment Share on other sites More sharing options...
mvi Posted August 12, 2009 Share Posted August 12, 2009 There's too many things for me to look into right now, multiplayer and skirmish isn't a priority. Campaign missions are my main priority at the moment. Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted August 12, 2009 Author Share Posted August 12, 2009 o... did you find anything cool? i have found the value near events its linked with reinforcements of carryal. its weird that last time the reinforcements that arrived werer not moved. now he is mioving the reinforcements to his secondary base (i made mercenary to have 3 huge bases same as enemies) i also added to evry opponent 3 heavy factory 3 barracks 3 light factory.. ai can use the units speed now. sinc 3 heavy facctory give you 30% tank faster. Quote Link to comment Share on other sites More sharing options...
Gruntlord6 Posted August 12, 2009 Share Posted August 12, 2009 o... did you find anything cool? i have found the value near events its linked with reinforcements of carryal. its weird that last time the reinforcements that arrived werer not moved. now he is mioving the reinforcements to his secondary base (i made mercenary to have 3 huge bases same as enemies) i also added to evry opponent 3 heavy factory 3 barracks 3 light factory.. ai can use the units speed now. sinc 3 heavy facctory give you 30% tank faster.to bad mvi discovered that...... Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted August 12, 2009 Author Share Posted August 12, 2009 but this should be implemented to whole scripting gamefor skirmish differency easy 1 barracks 1 heavy factory 1 light factory 1 high tech factory 1 palacemedium all production buldings should be 2xhard ai build evry pproduction bulding three times. also focusing on making second base. Quote Link to comment Share on other sites More sharing options...
DaxxXyrax Posted August 12, 2009 Share Posted August 12, 2009 amigabot - do you know your friend's full name?? Quote Link to comment Share on other sites More sharing options...
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