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NOD vs GDI war


Seal89999

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It needs more work than just Nod symbols. See that WW made artwork, that's what I want. Problem is that I am no expert in drawing on comp. If you could draw me a good top-side view of Banshee, it would be no problem to map it then. I thought also about Orca, but Nod should be first, you know  ;D

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Really, a group of bombers get past anything and get at least one load of bombs dropped. Even over the heaviest of anti-air launchers. Cloaking your bases is good defence, though.

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The Empire Strikes First original lyrics by Greg Graffin and B. Baker, performed by Bad Religion

GDI Strikes First lyrics by Sampsa Lehti :D

We strike first and we are unrechargeable

Here we go again to prove the greatest superiority over Nod on heaven and earth

Come on! Get your lives worth

Don

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[red]Since we're talking about the TECHNOLOGY OF PEACE, why wasn't it possible to use ChemWarriors and SSM launchers in singleplayer CnC:TD campaign when playing as Nod? These things are quite cool, especially the Chem guys who don't suffer from Tiberium

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ORCA bombers are vicious. In the last Firestorm mission when playing for Nod, CABAL has a trio of these things raiding the map every so often. I needed 12 SAM sites to shoot down the bombers without taking significant damage. When I had 4 SAMs, I lost all 4.

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But for $1500 they should be. 1 SAM site is $500, if I am not wrong, so to counter 1 of them, you might need THREE, so just about right.

6 rocket troopers' rockets can take down 1 GDI Orca bomber but by the time they do so, they would have been bombed into multiple pieces, but still, they destroy the GDI Orca bomber.

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With a rocket trooper being $250 apiece, that brings the 6 trooper cost up to $1500... And, does it take 6 rockets to kill an ORCA bomber? I'm not so sure about that... and if the bomber kills all 6 men in one swipe, then, the bomber survives. I mean, with this we assume they only build one bomber. What if they come at you with, say, 6?

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I know this was a page back, but in case anyone is interested, here is a basic Command and Conquer timeline.

index.php?action=dlattach;topic=14962.0;id=494

As you can see, RA1 is the only game with any significance to which side you play as; the other storylines all progress on the assumption you played as the "good guys."

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