Subhouse Building Mod
Rusher's Mod by PsYDoG31.
The Shadow Of Arrakis. High Quality Video version.
Star of Dune.
Hourglass Mod Beta.
Follows the lines of Dune 2000: some of the units are changed. eg: Saboteurs do way more damage but need a palace to build but still Ordos. Quads built by all, Sand Trike basic for HK and AT while OR get their dust scout stronger but cost more like on Dune 2000 Standard defense buildings. No more aircraft except for advanced and basic carryalls and the AT thopter like on Dune 2000. AT can build worser version of Fremen warrior. Deviator more armour less speed. Sardaukar are stronger, better and cost more.
Guardians of the Sietch by Inoculator9 & Timenn.
Expansion Pack (skirmish).
Transporter Mod by Inoculator9 & Lapifors.
Super Worm Mod.
The Corrino Expansion Mod's goal is to turn the Sardaukar, who have been renamed House Corrino, into a very comprehensive subhouse. Instead of replacing an original house and giving House Corrino the standard amount of buildings, infantry, and air units this mod allows the construction of a total of 10 infantry units in addition to the original infantry units. These new infantry units are relatively expensive but are equipped with superior armor and weapons, creating the risk of draining your funds building only a relatively small number of units. This gives those who choose House Corrino as a subhouse an advantage and a disadvantage, and the same with the opposition, who have to construct affective combat units to oppose them. The new Corrino infantry textures were made by GoldEagle with some additions made by me, all icons were made by Nema Fakei, all infantry xbf files were made by Apollyon, and all program file editing was performed by Inocualtor9.
SuperWeapons Mod by EliteSpy.
Fighter Worm Mod.
Collapse of a Dynasty.