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I haven't tinkered with saved games in this iteration of RR Tycoon (I did in the original). I suspect that the train list has rules that won't be easy to tease out. However, if you can find it and understand it, then it might be easier to fix the corruption than to delete a train. The one vague recollection I have from earlier investigations is that all trains in the game (for all companies) are stored together in a master list, so finding *your* train 182 isn't as easy as scrolling down to the 182nd train in an array. If you might recover from the older saved game, first try running it for a year or two to see if it's already doomed. If it gets past your crash date, then it's probably okay. Look at the trains at and around #182. If train #182 in your old save isn't the same train as #182 in the corrupt save, then you might have deleted a train during the year, and that might have corrupted your file. Did you see my message above where I wrote that there's a bug in the game's train deletion algorithm? Never ever ever delete a train! Good luck!
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1850 WA save crashing after almost 100 in-game years...
Gardiner replied to Gardiner's topic in Railroad Tycoon 2 Discussion
Ok Jeffry thanks very much. Do you have any experience using a HEX editor on save games? That would be quite a challenge but I wonder if I can delete the train altogether (On that topic, do you have any experience, or have you ever heard of, potentially making the trains smaller / shorter in general?). As for the older working save itself, should i preemptively delete or somehow alter the demon train? -
sepah joined the community
- Last week
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haha, yeah those final missions can get a bit hairy xD especially the Harkonnen ones! I guess because you get Devastators as Harkonnen, Westwood was like, "alright, start 'em off with the cruddiest of stuff between all the level 9's" lol ah, sorry to hear this issue has gotten in your way on thatun. fortunate it is, indeed, that we can freely select any mission from the Mission Launcher! starting a long mission over again is bothersome, but at least it ain't the whole campaign, right? I hope you enjoy the campaign though! 💕 good luck n have fun!
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TheDailyVinyl changed their profile photo
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game data invalid gGameTicks = #####
TheDailyVinyl replied to TheDailyVinyl's topic in Dune 2000 Support
Excellent info! Thank you. I'm still mostly addicted to the OG campaigns. The level 9 scenarios. I will admit to - for lack of better word - cheating - by opening the editor and doubling my starting funds. lol. I do need to deviate into those other amazing campaigns tho! Actually I was doing the Summers' Solstice last before this crash. But honestly, not a big deal. Happy to start it over. -
I looked train #182 on the map, but I couldn't touch it without crashing the program. I fear that its data has become corrupted in a way that we can't fix, so your path forward appears to be to fall back to your earlier save (and avoid corrupting it). I recommend rotating saves more often. Do you have a habit of deleting trains when no longer needed? Years ago, I complained that RT2 doesn't always clean up all of its internal pointers correctly when it deletes a train. I can recall having one train's catalog entry linked to a neighboring train's detail page. For that reason, I have a policy of never ever ever deleting trains -- I repurpose and/or replace them instead. Good luck!
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1850 WA save crashing after almost 100 in-game years...
RRslowM replied to Gardiner's topic in Railroad Tycoon 2 Discussion
I couldn't get rid of this train -
1850 WA save crashing after almost 100 in-game years...
Gardiner replied to Gardiner's topic in Railroad Tycoon 2 Discussion
I also renamed the save file to .mp2 and moved it into the maps. I was able to edit the map, but clicking on the train crashed it. Maybe there's another way to delete this train through the editor? -
1850 WA save crashing after almost 100 in-game years...
Gardiner replied to Gardiner's topic in Railroad Tycoon 2 Discussion
I tried to double up the track around the train and the train responded, but nothing improved and it still crashed at the same time. -
1850 WA save crashing after almost 100 in-game years...
Gardiner replied to Gardiner's topic in Railroad Tycoon 2 Discussion
You guys are amazing! Were either of you able to delete train 182 and have the game continue? -
hey there! the number you're seeing in the error message is the amount of "ticks" that have passed in the saved games you've got. 25 ticks = 1 in-game second, and at fastest game speed, an in-game second is roughly 0.4 of a real-life second. it's just a way to tell you when the crash occurred, for debugging purposes game data invalid is what it sounds like, unfortunately. something in the save file ain't playing nice with the new exe. we try to maintain backwards compatibility, but ya know how development can be the good news is, you should be able to run any mission made with a prior version of the game in mind just fine between stable versions of the exe. there are minor exceptions, like if a bug was exploited for map design and that bug was fixed, the map that used it may be a little different. nothing should be unplayable though and, you should also be able to run more modern campaigns making use of the powerful new features. Cm's index has all known playable content documented: and if you'd like some examples of more modern campaigns, I can make a few recommendations of threads to check out via that index: - Thel 'Vadam Flippy's Great Battle of Arrakis focuses heavily on large-scale macro missions, using some powerful variables-based features, such as 'repeat queueing' to let you mass-produce large armies to clash with - PsYcHo's Smuggler Restructure campaign is closer to vanilla in terms of most of the event types used, but makes use of minimap pings and quite a few lovely new units he created as voxels, which I later polished up - my Summers' Solstice campaign recently had some new features backported to it. nothing that fundamentally changes the missions, except ooone thing on the final mission, but some significant optimizations and QoL but there are plenty of gems besides those; these are specifically campaigns that use new features with the v2.3 exe and all that on a tangential note, the very latest mission designed for d2k at the time of this post is the Arkanon Debut mission included in that tileset's thread. it'd be under "single missions" in the index. that uses a cutting-edge exe though, technically not the stable version of 2.3. still, it might be of interest if you're looking to get a peek at the most modern of our capabilities anyway, I hope that answers your question!
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1850 WA save crashing after almost 100 in-game years...
RRslowM replied to Gardiner's topic in Railroad Tycoon 2 Discussion
I found it. The train stops when the following stations are removed: "Darwin", "Darwin Power Steel". Note: This happens irregularly, differently each time, as if the train's route stations were changing. -
I just updated to the latest version. I haven't actully played in a long time and was 3 versions behind. But when I tried to load any previously saved games, I get: game data invalid gGameTicks = (and a five or six -digit number) such as 11659, 220336, 61488 thanks for any help. I mean, if I can't finish the old game I was playing, that's not the worst thing, but I just want to make sure it doesn't happen again with new games.
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Well... I have loaded the saved game and tried (while paused) to investigate the train. However, when I first load the game, keeping it paused, and scroll through trains, I always crash at the moments that I expose train #182. I even went into train details of #181 and then clicked the right-arrow to display "Next". To confirm toxicity, I snuck up on it from the high side, displaying the condensed list from #183 to #187, but when I clicked "prev", the game crashed. No Go! Train #182 is radioactive and toxic. It can't even be displayed, which makes it difficult to find it and delete it. I have no idea where it is on the map, and I don't know its route. #182 is the demon train!
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thanks
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jeffryfisher started following 1850 WA save crashing after almost 100 in-game years...
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RT2 has some known crash bugs, including one where it's possible to build track over the top of a farm but the 1st train to run over it will crash the program. I'll try to take a look on Wednesday night. I'll look into #241, but that could just be a coincidence (if you stop that train in place before arrival, does that prevent the crash?)
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1850 WA save crashing after almost 100 in-game years...
RRslowM replied to Gardiner's topic in Railroad Tycoon 2 Discussion
No. I've never played for so long or made so many trains) -
1850 WA save crashing after almost 100 in-game years...
Gardiner replied to Gardiner's topic in Railroad Tycoon 2 Discussion
Thank very much...that's not good news. Means that on my end a reinstall wont help anything. Any idea what's causing the crash? -
1850 WA save crashing after almost 100 in-game years...
RRslowM replied to Gardiner's topic in Railroad Tycoon 2 Discussion
Your file number 12 also crashes for me. I tried running the game on the following versions: 1.55 1.56 1.57ddh -
Acaol joined the community
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Gardiner started following 1850 WA save crashing after almost 100 in-game years...
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Greetings everyone! Save files attached. I've been painstakingly playing the very punishing 1850 WA map and am almost 100 years into it with 280 trains. I micro every single arrival/departure, so you can imagine how much time has been poured into this save. For whatever reason, just as train 241 comes in (about 5 seconds in) the game hangs and exits to the OS. It also seems to hang if I grab the scrollbar and drag down rapidly through the train list. No error is given, just a brief hang followed by a crash / exit to OS. I've tried saving a different version after making some in-game tweaks (deleting trains, adding trains, other minor changes) and have tried virtual OS and host OS restarts. I've tried changing resolution and other interface settings as well. Nothing seems to work so far. I've loaded an older version of the save (2 game years, an eternity for me) and ran it past the 'expiry date' of the troublesome save, and all seems ok. My next step will be to reinstall the game and copy these over, but I'm hesitant to do that cause of all the completed scenarios. Any help any of you can give me here would be greatly appreciated! Two files attached: Version 12 is the one that has the issues, Version 11 is the previous functional save AAustralia WA1850 - (12).GM2 Australia WA1850 - (11).GM2
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Is hard to tell, the Sardaukar has 2 weapons, one intented to do damage on vehicles, another on infantry, but because they don´t have the same range, the unit may use the wrong type of weapon (but they use it because the good one has less range). Maybe they were thinking on also doing similar to the missile tank and, if they were based on Dune 2 (missiles are not guided, so the missile tank is intented as a base destroyed, outranging even turrets), maybe they were thinking on having it a guide bullet for units, and a stronger non-guide bullet for structures. Dune 2 also had 2 structures, one the barracks, another the WOR. One was for infantry (so only Atreides and Ordos), and the other only for heavy infantry (troopers), which the Harkonnen gets and on later stages the Ordos too. There are references of the WOR around there. And even the sietch can be fully used as barracks, they got switched into "Sietch" type of structure, but if you change into barracks, they can produce units and your units will spawn from inside just like any other regular barrack.
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[Release] New Custom Ice Tileset For Dune 2000
DoMoNiC_HuNtEr replied to KippD2K's topic in Dune 2000
You gotta go to OpenRA's forums for help on that. OpenRA - Forum -
mtank sec is flamethrower? Interesting. mtank is the Missile Tank, correct?
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OpenRA is different! different engine and all that stuff. therefore, this process is not applicable to anything OpenRA they probably have another way to get custom tilesets in, but I wouldn't know how that works so, good luck!
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Brekk started following [Release] New Custom Ice Tileset For Dune 2000
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I only have the Open RA version dune 2000 and i can't seem to find a "data" nor "bin" folders how to i install this?