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  1. Today
  2. I strongly suggest you delete the game (and keep trying). You are not playing the most recent versions and are hoping to do something that is waaaay to outdated. Then, if you realize that you are doing something completely silly. Try, the Gruntmonds edition. This version works on windows 10 for certain (seeing as how I could play it in some of my recent streams). And if you have windows 11. My condolences. But I am sure it will work there as well.
  3. Yesterday
  4. You may need to tell us if you are trying to play the vanilla game, gruntmods or dunemaster (or none of the above). The original is not likely to work straigh away. Gruntmods (which it is the original game, not talking on alternatives like open Ra or anything) has patches to make the game works on modern systems, such as windows 11. Dunemaster, the same, it is also the original game, and also patched with very similar stuff. Usually gruntmods is more focused on single player and dunemaster on multi, but it is possible to play multi in gruntmods or single player in dunemaster. So, whatever version you were trying to play, try to get the other one. Sometimes for some people one version crash constatly and after switching to the other don´t and viceversa. I don´t know which one you have issues, so I will place both. Gruntmods can be obtained here: https://gruntmods.com/dune_2000_gruntmods_edition/ And dunemaster all in one installer (includes many custom campaigns and missions) here: https://forum.dune2k.com/topic/26900-dune-2000-all-in-one-installer/ This video explains what to do on both gruntmods, dunemaster, configurations and other things in case you need it: https://www.youtube.com/watch?v=sOPet1VtwS8
  5. Last week
  6. I thought, "future", new devices, new knowledge etc would improve something. But instead dune keeps crashing, and the more I try to play it, the more it crashes. Don't search the problem at customer side, search it in your knowledge and the program. It's annoying. 20 years ago dune ran stable! What did 20 years improve...? Now first a moderator will moderate my topic, and he is for sure going to block my post. I'm sure that my idea to say "make things better" is not going conform with modern mindsets. Well, if it will go that way, I can also delete the game.
  7. Oh, that's nice! There's actually an official rerelease of the soundtrack of Cryo's Dune now; Stéphane Picq remastered Spice Opera, and, by popular request, threw in high quality rerecording of all the original game tracks as bonus disc https://stphanepicq.bandcamp.com/album/dune-spice-opera-2024-remaster-lp
  8. Earlier
  9. 22 years later. Sorry for bringing this up. But I am curious as of how to get this one through the intended means.
  10. Please.... Please mention that awesome ini file to everyone that allows people to change the resolution. Heck yeah!!! i got 4K EbfD now
  11. It is....KEK.... time. Meaning, downloading it right now and going to test how it works on my system. If all goes positive, I will celebrate. Edit: The game works. That is great. The issue is with the resolution. I got a 4k screen. Perhaps you can add in an option to "stretch" the whole deal? Stretching seems to work best. It would be included for certain ways of recording or streaming as well. My Tiberian Sun games went super good with a stretch. Well, keep up the good work!
  12. X3M

    Art of War 3

    You could post it here. If you are still willing.
  13. I picked all 4 names from a wiki that had a list of names of houses. For I remember, the Lassoki had just a couple of lines of text on that wiki, so there was almost no backstory for them. The other 3 were something similar or the wiki didn´t even have an article to them.
  14. Hey, I’m just looking for a place to post my fan art of Art of War 3
  15. Balgruff

    Art of War 3

    Is there any place in this forum where I can share my artwork? I’ve been unsuccessful on Discord
  16. This is something that happens from time to time to me as well. Usually exiting the game, then entering and reloading that save to instatly save as a different name works, at least for the most part. The only thing is that the save at the top is the most recent save you have, while the one at the bottom is the less recent, this may help to check which one is.
  17. I have a fresh install of Guntmods Dune 2000 1.6.4 on Windows 10 and saves made in battle (vanilla campaign) have screwed up filenames. I use the default English language and keyboard on Windows. Screenshot attached. In the screenshot, the files with names like "c w," were saved with names like jon1, jon2 etc, not sure if this a Unicode issue? The saves actually save and load fine but I can't tell which is which easily! Saves made in the campaign map between battles seem to work ok.
  18. That's over 2 billion, which used to express thousands would accommodate 2 trillion dollars, both plus and minus. Since RR Tycoon doesn't suffer inflation like the real world does, 2 trillion should be adequate for all cash amounts in the game.
  19. For a short term solution, this might work. But to handle this bug properly, the game developers need a way to store huge numbers. The signed integer upper limit of a 32-bit storage is 2,147,483,647, which is about 2,147M. Once your company grows large as time elapses, the stock holdings and/or cash will easily pass this limit. The game can display numbers greater than this number, so I think the game designers were aware of this problem. But somehow they had some oversights while dealing with the digits in the stock market. And once the game sees the player has negative number worth of stock value or cash, the game will consider the player go broke. Even worse, the game may instantly crash when you click the "view" button to see the stock price chart. So I think the code behind stock market handling is still far from robust. Maybe we could have an option to turn off the entire stock market mechanism. I know stock manipulation is an essence of the game, but I'm a person that only enjoys watching the trains running, not worrying about the future of my company.
  20. Isn't the smallest increment of money something like $1000? The overflow bugs could have been pushed out by a factor of 1000 if only the internal storage was number of thousands (just add ',000' to every display).
  21. I somehow managed to resolve the stock value overflow problem today, and hope my solution could help anyone got caught by this fatal issue. When I first see the dialog of broker contacting me, the share value of the stock and owned stock are huge negative numbers. First, I just sit there and wait for the broker to buy stocks for me. By then, my cash becomes a great number of negative, but the balance of stocks become normal again. I then wait for the next year, until I can start selling my stocks. I sell the stocks until the player (personal) cash becomes positive again (In other words, sell stocks for repaying my "personal debt"). After that, I start buying back my stock using company cash. If the company does not have that much money, just use the cheat code "powerball" to get the money. Repeat the password until all company stocks are bought back, and then I can keep playing the game as usual. Hope this information is helpful. If there was a saved file editor, things could have been much easier......
  22. 1 Campaign added: -New house Sequel, By Cm_Blast
  23. broken? umm. well, I've got my copy here until funky gets back to us: ColoursBinEditor.exe hope that helps xD
  24. Seanna

    Dune full map!

    Not "How come". My younger brother and I have played it many times before and gotten a 100% fully complete map of Dune with all the Sietches' and Villages' locations. You've got so much free time to explore for the Villages once you've cornered the Harkonnens in the end game. Or while sending espionage troops for Chani. I've never missed a single Sietch before. Here's one that looks slightly incomplete, because we lost our screenshots of the completed map. Will have to dig around to find the 100% complete one. Dune Sietch, Village and Fortress map. Looks slightly imcomplete from my knowledge.
  25. Hi all, I'm new here, and thanks for allowing my post. I know this topic is over 12 years, but I'm still playing RRT2 recently, since this game contains my childhood memory. A couple of years ago, I bought the game fro STEAM and restart my RRT2 career again. Here I'd like to share some of my thoughts. 1. I wish the cross-ocean bridge could be double-lined. My current workaround is to build two parallel bridges together, each for one direction. But I still hope there could be a mod of doubling the bridge. 2. Speaking of mods, isn't there anyone modding the trains or adding new trains to the game? I know that most of players are modding the trains in RRT3, but I'm really not a fan of the economy system of RRT3. And I somehow prefer the simplicity of RRT2 more. I hope there could be a way of adding new engines to the game. 3. I'm the one who like to play the game without pressure, so I always start the game rich. But being rich for too long can cause problems, too. That is, the stock value turns negative all of a sudden when the value passes a certain maximum. I'm an IT guy, so I know what was behind the scene, that is, "32-bit signed integer overflow". I think the severity of this bug is no less than any other bugs, since this may crash your company, or even crash the game. Once I had managed to force through this bug, and the worth of my stock holding becomes "Error" in the market view. But I couldn't reproduce the solution anymore. I just remember that I buy (buy back stock) and sell stocks for many times in a random sequence. I encounter this bug just yesterday, and this time my game was frozen after a dialog saying that the broker has contacted me and I should handle my purchase power bla bla bla. However, buying back stock with that "minus" value can devour the company's cash instantly. If I had a lamp genie that can fix a bug in the game, I will choose this overflow problem first. Or at least I wish I had an editor that can edit the saved games to reset some necessary values. Hope there's still people playing RRT2, and possibly provide some tech help here.
  26. Hello, I see that like Adrian before you, you're not parsing the FX Data header. Here is a pattern for ImHex: https://gist.github.com/Lunaji/c096127f21a3b0138d33d6eb71ba2f4c
  27. Hello, Here is a preliminary pattern of the FX Data header for ImHex: https://gist.github.com/Lunaji/c096127f21a3b0138d33d6eb71ba2f4c
  28. A first draft of the full FX Data header as a ImHex pattern: https://gist.github.com/Lunaji/c096127f21a3b0138d33d6eb71ba2f4c
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