NetWerx1 Posted February 16, 2003 Share Posted February 16, 2003 EITS Advantages1.Comes with sabo to finish off the target(if necessary)2.Sneak a couple of them into enemy base and wreak havoc.3.Don't slow down when damaged(unlike most ordos vehicles)EITS Disadvantages1. Costs 2000 :O2. Can be easily killed by any anti-air3. Sabo may be killed by anti-air4. May miss target...make sure it is directly over target to cause maximum damage(that way sabo can land right on top of it) ;D5. Aerial units kill it easily Quote Link to comment Share on other sites More sharing options...
ken124578 Posted February 16, 2003 Share Posted February 16, 2003 This is a bigger version of your threads ;) Quote Link to comment Share on other sites More sharing options...
lowzeewee Posted February 17, 2003 Share Posted February 17, 2003 well......The ordos saboteur doesnt actually explodes,it will automatically explode due to being in the middle of a building and blocked and cant move Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 17, 2003 Share Posted February 17, 2003 unless you seploy iy while in the air which will make it deploy on impact. Quote Link to comment Share on other sites More sharing options...
Gunseng_Harkonnen Posted February 19, 2003 Share Posted February 19, 2003 May be good in campaign but against human it rarely works. They can be destroyed too easy. Quote Link to comment Share on other sites More sharing options...
Timenn Posted February 20, 2003 Share Posted February 20, 2003 3.Don't slow down when damaged(unlike most ordos vehicles)That's not true. They do slow down (alot)And they are kind of useful against humans. I destroyed some bases with those. But I must say it was not against the best people :) Quote Link to comment Share on other sites More sharing options...
ken124578 Posted February 20, 2003 Share Posted February 20, 2003 The ordos EITS never kills/destroys something that is worth more then $2000 (on his own) Quote Link to comment Share on other sites More sharing options...
Timenn Posted February 20, 2003 Share Posted February 20, 2003 If it helps me to destroy a base. I would also pay 20000 for it :) Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 23, 2003 Share Posted February 23, 2003 The ordos EITS never kills/destroys something that is worth more then $2000 (on his own)thats true... i never thought about that. But still if you can take out the conyard and vehicle factories (how likely is that? :P) then its very much worth it (duh) . Quote Link to comment Share on other sites More sharing options...
ken124578 Posted February 25, 2003 Share Posted February 25, 2003 nope, factory = 1000con. yard = 2000 2 eits for destroying the factory alone is worth more then the factory and con. yard combined. Quote Link to comment Share on other sites More sharing options...
XCH Posted March 6, 2003 Share Posted March 6, 2003 The ordos EITS never kills/destroys something that is worth more then $2000 (on his own)It is worth it if you are rushing, otherwise you are right. Quote Link to comment Share on other sites More sharing options...
slaphapy Posted March 6, 2003 Share Posted March 6, 2003 2 eits for destroying the factory alone is worth more then the factory and con. yard combined.actually it only takes one direct hit for an eye to destroy a factoryit takes 3 direct hits to take out a con yrdi used to use EITS a lot.... so i pretty much know how many it takes for any buildinghere is a list of approximately how many eyes it takes for buildings (vary's depending on whether it's a direct hit or not)con. yrd.- 3 eyes barracks-1 guild palace-usually 5 Ix palace- 2 or 3 outpost- 1 factory- 1sardu baracks - usually 1fremen tent-1 Tleilaxu- usually 2starport-1 Quote Link to comment Share on other sites More sharing options...
ken124578 Posted March 6, 2003 Share Posted March 6, 2003 con. yrd.- 3 eyes barracks-1 guild palace-usually 5 Ix palace- 2 or 3 outpost- 1 factory- 1sardu baracks - usually 1fremen tent-1 Tleilaxu- usually 2starport-1 baracks: less then $5001 eits: $2000guild palace: somewhere close to the $20005 eits: $12000ix palace: less then $20002/3 eits: $4000/6000outpost: less then $10001 eits: $2000factory: $10001 eits: $2000sardaukar baracks: less then $10001 eits: $2000fremen tent: less then $10001 eits: $2000tleilaxu flesh vat: less then $10002 eits: $4000starport: less then $20001 eits: $2000See a pattern in this? Quote Link to comment Share on other sites More sharing options...
slaphapy Posted March 7, 2003 Share Posted March 7, 2003 i know... they cost a lot of money, but if you think about it... if you destroy a factory.. factory=$10001 EITS=$2000but, it also keeps them from building more factory units... ;Dsame for barracks and everything... but they are good to attack with just before a ground attack to take out some buildings so that your units don't have to do so much work... Quote Link to comment Share on other sites More sharing options...
ken124578 Posted March 7, 2003 Share Posted March 7, 2003 Your credits: $2000Your buildings: factory + hangar + 2 windtraps.Your building possibilities: 2 lasertanks or 1 puny eits that would destroy a building that is cheaper then himself.Money doesn't come out of nowhere you know ;) spending alot of money on building eits units means that you can spend less money on things like base building and attack/defend units. Quote Link to comment Share on other sites More sharing options...
XCH Posted March 17, 2003 Share Posted March 17, 2003 Another disadvantage is that it is hard to deploy them at the correct time on online games because it takes a long time for the command to be processed. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted March 29, 2003 Share Posted March 29, 2003 3.Don't slow down when damaged(unlike most ordos vehicles) Are you a newbie or a newbie like experienced player? Because just like all Ordos vehicle, EITS slows down when hit. Quote Link to comment Share on other sites More sharing options...
NetWerx1 Posted March 30, 2003 Author Share Posted March 30, 2003 oops..its the air mineyes i am preety much a newbie :'( Quote Link to comment Share on other sites More sharing options...
lowzeewee Posted March 30, 2003 Share Posted March 30, 2003 Maybe he doesnt use them though he MIGHT be an experienced player and just assumes stuff ::) Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted April 1, 2003 Share Posted April 1, 2003 oops..its the air mineyes i am preety much a newbie :'(A bit too obvious your ATLEAST a newbie for the Ordos house, even the air mine can be suppressed matey... :P Quote Link to comment Share on other sites More sharing options...
Scy Posted April 1, 2003 Share Posted April 1, 2003 oops..its the air mineyes i am preety much a newbie :'(no u are right!EITS slow down when get hitted. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted April 1, 2003 Share Posted April 1, 2003 no u are right!EITS slow down when get hitted.I said that ages ago.... Quote Link to comment Share on other sites More sharing options...
Skilzat99X Posted April 1, 2003 Share Posted April 1, 2003 It would be better if ordos acually had an aircraft for fighting, not just for blowing itself up. :-[ Quote Link to comment Share on other sites More sharing options...
lowzeewee Posted April 2, 2003 Share Posted April 2, 2003 It would be better if ordos acually had an aircraft for fighting, not just for blowing itself up. :-[ordos are terrorist-like and even if they had a plane for fighting,it would also have a shield and get weaker when hit >:( Quote Link to comment Share on other sites More sharing options...
Duncan_ghola Posted April 3, 2003 Share Posted April 3, 2003 the ordos eits may be more expensive than the building its blowing up, but then again does the player place his barracks, factory refinery, and the rest, in separate bases? ??? Quote Link to comment Share on other sites More sharing options...
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