Timenn Posted April 8, 2002 Share Posted April 8, 2002 Vertical Shai-Hulud rarely attacks... One flame tank in those 60 min. hmmmm Quote Link to comment Share on other sites More sharing options...
Chaos_Storm Posted April 8, 2002 Share Posted April 8, 2002 Air transport of 4~6 Devastators to your enemy's base is such a pain to him/her that you can be sure to get a response big enough to allow you to make a 2nd intention attack. Missile tanks and Inkvine can both shoot over cliffs so you can make a foothold in his/her base where you can land. ADPs can be used to further strengthen that foothold and if need be, the noise of a large Gunship strike is sure to attract the attention of mobile enemy AA (slow/stationary AA should either be shooting at those Gunships or dead due to Inkvine/Missile tanks).Devastators are slow and attract worms, but with Advanced Carryalls, you bypass those problems. Placing them near key structures when landing adds to their threat as the slower a Devastator's health is going down, the better you can time its reactor to blow up (provided you're watching). There's a huge psychological element to a Devastator group landing as well as the fact that 6 Devastators can rip through key structures rapidly. And don't forget that you have the option of taking those Devastators back to reuse another time if you still have those Adv. Carryalls nearby and there is no danger to them - don't try to achieve too much with too little. Quote Link to comment Share on other sites More sharing options...
Timenn Posted April 9, 2002 Share Posted April 9, 2002 The tactic is also good to give the enemy an attack from more sides... Quote Link to comment Share on other sites More sharing options...
Black_Emperor Posted April 10, 2002 Share Posted April 10, 2002 fire a death hand and just send a group of 6 devestators with rocket launchers and flame tanks. and gunships if you really want to get rid of em. Quote Link to comment Share on other sites More sharing options...
playerap Posted April 13, 2002 Share Posted April 13, 2002 .Yep if ya got the money. Quote Link to comment Share on other sites More sharing options...
Timenn Posted April 14, 2002 Share Posted April 14, 2002 Hmm, when I have 2 refineries without interuption. I have almost no money problems...So money is never the problem then. So go on with expensive tactics... Quote Link to comment Share on other sites More sharing options...
Terror Posted April 14, 2002 Share Posted April 14, 2002 I usually build three.... unless there isn't much space available cuz the refeneries take a lot of space Quote Link to comment Share on other sites More sharing options...
Timenn Posted April 14, 2002 Share Posted April 14, 2002 Yes, it always good to have backup refineries. And for the cornucopia of money ofcourse 8) Quote Link to comment Share on other sites More sharing options...
Gunseng_Harkonnen Posted April 15, 2002 Share Posted April 15, 2002 I never have space for three rafineries. But with upgraded two I haven`t money problems too. I haven`t with upgraded one, although with some missions it sometimes not enough, when I make almost only gunships, devas and missiles :P Quote Link to comment Share on other sites More sharing options...
Timenn Posted April 15, 2002 Share Posted April 15, 2002 It depends on your productivity activity, but it must be high. All time you don't build is lost time... Quote Link to comment Share on other sites More sharing options...
Terror Posted April 15, 2002 Share Posted April 15, 2002 theoretically yeah..... but vs. cpu i never build huge forces... i always try to take them out tactically Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted April 16, 2002 Share Posted April 16, 2002 Against CPU you don't need huge forces. And for that Devastator air-attack: have you ever hear about Air Drones or elite Sardaukars? If you don't have a fog, all air-attacks can be intercepted quickly. If you don't play Atreides you can at least position your anti-aircraft defense. Quote Link to comment Share on other sites More sharing options...
Black_Emperor Posted April 16, 2002 Share Posted April 16, 2002 thats why you shoot AA units down first...or run em over, depends how you think. and if you lose the units that shoot em down, its not a big loss if you can let your devestators/Gunships in Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted April 17, 2002 Share Posted April 17, 2002 Carryall convoy can be hardly escorted by other units because of carryall's speed. But if you good maneuver...This tactics aren't thinking about counter-attacks or other type of active defense. Also any subhouse unit (fedaykin, leech, NIAB, infiltrator and elite Sardaukar too) can be used for hit-and-run . Mention that Harkonnens have no repair unit. They can't stop production. If you're not good manager, you can't win with them. Quote Link to comment Share on other sites More sharing options...
Black_Emperor Posted April 17, 2002 Share Posted April 17, 2002 Just use a buzzsaw to run over infantry, its one of the fastest, infantry killing, run em over, dice em up, rip em to shreds kinda vehicles Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted April 19, 2002 Share Posted April 19, 2002 Only Sardaukar is slowr than buzzsaw from written units, against infiltrator I don't know how you use it. Also one Sardaukar can make severe damage to Buzzsaw and no one uses only ONE Sardaukar... Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted April 23, 2002 Share Posted April 23, 2002 Because he didn't wrote it Quote Link to comment Share on other sites More sharing options...
Gunseng_Harkonnen Posted April 24, 2002 Share Posted April 24, 2002 Deva unusable...Deva is unusable only when it stands on the back defence.If it is on the top, it destroys most of the units. Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted April 24, 2002 Share Posted April 24, 2002 But against infantry its really unusable. Devastators have a good missile turret, but its main cannon can be succesfuly used only against buildings. So only effective type of attack is very vulnerable air-transport.But also, abuot 6 cheap kindjals can destroy it quickly. Quote Link to comment Share on other sites More sharing options...
Black_Emperor Posted April 24, 2002 Share Posted April 24, 2002 thats why you mix em with a couple of flame thrower INFANTRY Quote Link to comment Share on other sites More sharing options...
Terror Posted April 25, 2002 Share Posted April 25, 2002 i must agree with you here black emperor... who is stupid enought to send deva's only.. ofcourse you will have to mix em up with anti infantry support.. once you do that... your force will be devastating! (i know.. this joke is old :-)) Quote Link to comment Share on other sites More sharing options...
Gunseng_Harkonnen Posted April 25, 2002 Share Posted April 25, 2002 He he. ;)I always have devas with flame tanks. Flame infantry can be too but when they dying they can kill another flamethrower, so I like better tanks. So inkvine can stand behind deva. Quote Link to comment Share on other sites More sharing options...
leech13 Posted April 25, 2002 Share Posted April 25, 2002 The best thing to do with Devastators (if you have the proper fundage): MASS PRODUCTION!!! Nothing can stop 15-20 Devastators without taking severe damage. The moment they lumber into a base, well, there wont be a base for long.not necisarily:a nice fleet of sonic tanks with a form attackfrom behind allowing letting the sonic tanks shoot staight through their dev group. sure, you will loose a couple of sonic tanks but the entire army to be destroyed. then you can send your army to destroy the stupid idiotic enemy who spend their time building devs and then send them in with no support 8) Quote Link to comment Share on other sites More sharing options...
Black_Emperor Posted April 26, 2002 Share Posted April 26, 2002 with that many devestators...why would it need support? Quote Link to comment Share on other sites More sharing options...
Timenn Posted April 26, 2002 Share Posted April 26, 2002 When you have that many Mino, you probably have many things to counter it. For sure a couple of Deva's carried by Adv Carryalls. Don't forget the Mino's firepower isn't that good... Quote Link to comment Share on other sites More sharing options...
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