Voodoo Daddy Posted February 20, 2005 Share Posted February 20, 2005 I was reading the "seems like we know everything" and the "help using Kobras and mortar inf. effectivley" posts and I have a question or two. I play Atreides. Most of the games play online, are usually team games. So this applies to that sort of scenario. Say a 3 vs. 3 game.(1) Here is something that I am having a LOT of trouble with. For lack of a better term I will call it "situational awareness". I have gotten to the point where I am FAIRLY good at getting my economy up and running and producing a bunch of cheap units without going broke. But how do you guys decide what direction to take your unit production so early in the game and so fast? I mean how do you decide what is your most immediate threat? Like in one game I saw enemy ordos near me, so I start cranking out lots of cheap units, then another member of the opposing team droned me and killed my carryalls. Death soon followed, LOL. Next game vs same team I tried early air defence, (probably a poor one, making drones) and got ordos rushed before I had ground defense. Immediate death.(2) Do you guys actually do all this micro-managing that you are talking about when the heat is on? You know, like getting attacked with 30 buzzies? Instead of boxing all the units that are getting rushed and Cntrl+shift attack? Thanks, Vodoo Daddy 1 Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.