gunner154 Posted January 27, 2002 Share Posted January 27, 2002 All you people who dream of making your OWN units please post your ideas here...for they may come out in some new mods.Get thinking...it helps. 8) Quote Link to comment Share on other sites More sharing options...
Ligic_Tha_Master Posted January 27, 2002 Share Posted January 27, 2002 Like I have said on another thread:The HK could have a steel ball that would roll over infantry, for vehicles it would have a portable cannon. Quote Link to comment Share on other sites More sharing options...
daniel Posted January 27, 2002 Share Posted January 27, 2002 a helicopter unit Quote Link to comment Share on other sites More sharing options...
nemafakei Posted January 27, 2002 Share Posted January 27, 2002 There might be a chopper in Edric's Expansion. Quote Link to comment Share on other sites More sharing options...
Vanguard3000 Posted January 27, 2002 Share Posted January 27, 2002 1) I think it would be neat to have an artillery unit or air unit that could fire/drop thumpers. Something like an ADP, but faster perhaps. Anyway, you could go over enemy Spice sands and drop a thumper, so that a worm would eat any harvesters or whatever. Like the thumper troops from MP Dune2k.2) Light troopers who wore fake armour or a hologram image of armour, so that they would look like heavier troopers.3) "LasBombs" - VERY expensive orbitally-dropped bombs, which is basically a container carrying a lasgun on a timer, and a shield. When the bomb is near the ground, it fires the lasgun at the shield.4) Swordsmasters - Like the Sardaukar elite, except with a pistol for long range. When close up, they're lethal to all infantry. They could move fast as well.5) I'd love to see those turtles from House Harkonnen. using them could be a gamble, because they could stop fighting to take a dump at any time. ;) Quote Link to comment Share on other sites More sharing options...
s2 Posted January 27, 2002 Share Posted January 27, 2002 A air unit that could shoot plasma guns but could only shoot at other air units. ;) Quote Link to comment Share on other sites More sharing options...
alphabeta4000 Posted January 27, 2002 Share Posted January 27, 2002 re are restrained to the current graphics remember thatalthough I have already made ginaz sword masters and they are way stronger than your description Quote Link to comment Share on other sites More sharing options...
evilbaronatreides Posted January 27, 2002 Share Posted January 27, 2002 an air unit that attcks only ground units with sound waves. Quote Link to comment Share on other sites More sharing options...
alphabeta4000 Posted January 28, 2002 Share Posted January 28, 2002 atreides tech Quote Link to comment Share on other sites More sharing options...
Baron_G Posted January 28, 2002 Share Posted January 28, 2002 i like Ligics idea ;D it fits the whole harkonen philosophy of being simple yet brutally efficeint ;D like a giant buzzsaw(lol) Quote Link to comment Share on other sites More sharing options...
tmtmy Posted January 28, 2002 Share Posted January 28, 2002 atreides's 'new' harvester:1.move faster2.mounted with machine guns for infantry extermination3.more armor4.cost the same to built ordos's 'new' air unit:1.shoot anti air missiles but cannot fire at ground units.2.heavy but cost 1500 to build.3.invisible to enemyharkonen 'own' infiltrator:1.can only bury under a spice field.2.attacks all enemy within its sighting range.3.detonate itself to destroy its desire targets4.cause massive and splashing damage when detonate.5.cause 1200 to build. Quote Link to comment Share on other sites More sharing options...
Vanguard3000 Posted January 28, 2002 Share Posted January 28, 2002 I like the idea of an armed harvester, but I think it should cost more to build than a regular one. Quote Link to comment Share on other sites More sharing options...
Seth Posted January 29, 2002 Share Posted January 29, 2002 Bigger Minotaurus a mech with four long plasma cannons like the devastator Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted January 29, 2002 Share Posted January 29, 2002 Guild harvesters who warp space Quote Link to comment Share on other sites More sharing options...
gunner154 Posted January 29, 2002 Author Share Posted January 29, 2002 please make those units more detailed. I have an idea for a Fremen Naib.Fremen NaibCost: $350Armour: NoneSpeed: Fedaykin SpeedWeapon: Weirding ModuleDescription: Fremen cloaked and worm-proof. But Weirding Module is able to create 2 sound waves instead of one, with improved damage. Naibs are so powerful that they don't reveal themselves to fire. They can only be detected if a unit steps close to it which is tough.How about that?Cheer: Naib uses his Weirding Module to attack the air. Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted January 29, 2002 Share Posted January 29, 2002 Richese no-tanks (invisible) Quote Link to comment Share on other sites More sharing options...
s2 Posted January 29, 2002 Share Posted January 29, 2002 Name: Sardaukar captinWepon: rapid fire plasma rifle able to take the bigest and badest tanks and biulings but does weak against infintry. Cost: $400Armor: HighSpeed:Around trooper speed becuse it has to carry that heavy plasma rifle.Desscription: The Sardaukar captin has a cloak generator around his belt( can stay cloaked for 10 seconds). He is taller than the other infintry withall grey clothing .Cheer: Fires at the air.Now thats what I call a Sardaukar. -s2 Quote Link to comment Share on other sites More sharing options...
Timenn Posted January 29, 2002 Share Posted January 29, 2002 Name: Minelayer (RA :))Cost: 1000 solarisWeapon: AT or AI mines, small machinegunArmour: LightSpeed: Kobra speedSpecial: Lay mines (5 the time, reload at Tank Factory), mines invisible, except for scouts. Quote Link to comment Share on other sites More sharing options...
Vanguard3000 Posted January 29, 2002 Share Posted January 29, 2002 Name: Caid (Sardaukar subhouse. Or possibly Atreides)Wepon: Machinegun, knifeArmour: Regular Sardaukar armour, maybe a bit less.Speed: Regular Sardaukar speed, maybe a bit quicker.Description: A Caid is a Sardaukar officer whose responsibility is civilian relations. He/She can try and persuade civilians to become geurillas against your enemies, although they would still be computer controlled. this works especially well when you're invading enemy land.Cheer: The Caid says "RISE UP!" or something.Name: Judge of the Change (Atreides)Weapon: noneArmour: Barely anySpeed: Quite fastDescription: Judges of the Change are like a subhouse, but can only be allied with the Atreides. Having a JotC will prevent enemy Houses (mainly Harkonnen) from using "illegal" weapons (i.e. Death Hands, Devastators).Cheer: "THE FORMS MUST BE OBEYED!"Name: CrushersWeapon: ThemselvesArmour: N/ASpeed: Re-entry speedDescription: Crushers are massive ships which break apart and zoom into orbit, crushing anything it lands on. It would be used like a special weapon. It would be similar to the Death Hand, but it wouldn't explode or have radiation. It would, however, destroy ANYTHING it lands on (I suppose it would be about the size of a barracks).Cheer: None Quote Link to comment Share on other sites More sharing options...
evilbaronatreides Posted January 29, 2002 Share Posted January 29, 2002 like that one!!! It would be an alternative to atomics. Quote Link to comment Share on other sites More sharing options...
alphabeta4000 Posted January 29, 2002 Share Posted January 29, 2002 unfortunately some of these creations don't have the graphics to be made and harvesters can't shoot full stop and I think you have prices for fremen naib and sardaukar captain to low but they are included in a mod at www.geocities.com/alphabeta4000(I like some ideas though) Quote Link to comment Share on other sites More sharing options...
Vanguard3000 Posted January 29, 2002 Share Posted January 29, 2002 Name: "Spice Blow" mines and minelayer(It's deviously clever, so Ordos)Weapon: N/A Armour: Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted January 30, 2002 Share Posted January 30, 2002 Both AtreidesDuncan IdahoWeapon:Sniper rifle,knifeArmour:MediumStealth:yesCost:500Gurney HalleckWeapon:High Powered Machine GunArmour:V. heavyStealth:noCost:500 Quote Link to comment Share on other sites More sharing options...
evilbaronatreides Posted January 30, 2002 Share Posted January 30, 2002 heres the Bene Tlieaxu 4 horsemenWar: a unit that causes chaos lightening effects on all units in the blast radiusPestilance: a leech that when deployed in a spice field, destroys itPlague: a stealth unit that destroys itself, but in the process releases spores that contaminate and infest units.Death: an infantry units with no range, but its touch instanly kills. Quote Link to comment Share on other sites More sharing options...
Vanguard3000 Posted January 31, 2002 Share Posted January 31, 2002 Great idea, EvilBaron! I like that "Four Horsemen" theme! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.