DukeLeto Posted February 16, 2003 Share Posted February 16, 2003 does it seem easy to mod? as easy as emperor? i may buy it, but i am kinda short on money now, so i think i will wait like i did for warcraft 3 and get it when it is cheaper :). Oh, does anyone know the 3d model format yet? I hope it isn't like the XBF format, that took forever to get found out.1. Have you ever modded Armada 2? It's a lot like that. A little more difficult than EMP, but there's so much more you can do.2. It uses the W3D format. Oddly enough, the Renegade W3D editor works fine. Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 16, 2003 Share Posted February 16, 2003 yes the 3D format can even be edited in 3Dstudio max. Its harder than emperor in some ways and easier in others. Anyone worked out how to add units yet ???. Quote Link to comment Share on other sites More sharing options...
vidiware Posted February 16, 2003 Share Posted February 16, 2003 well...in the ini thing...i found something that was possible to change...the civil datain civilunits.ini or something...so i think its more than 1 rule file...or am i wrong? Quote Link to comment Share on other sites More sharing options...
DukeLeto Posted February 16, 2003 Share Posted February 16, 2003 Yes, there are many, many ini files. Quote Link to comment Share on other sites More sharing options...
Frodo Posted February 16, 2003 Share Posted February 16, 2003 yes the 3D format can even be edited in 3Dstudio max. Its harder than emperor in some ways and easier in others. Anyone worked out how to add units yet ???.3ds Max!? I need to get it then, so anders can make some awesome models for a mod ;D. Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted February 17, 2003 Author Share Posted February 17, 2003 So, any suggestions for units?For the Anglo Side how about British SAS and SBS Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 17, 2003 Share Posted February 17, 2003 yup we already thought of that =)I guess theyd be semi-stealthed with capure building capabilities.Also Land-Warriors =). Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted February 18, 2003 Author Share Posted February 18, 2003 Paras...SR 71 Spy plane...B-2 Bomber Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 19, 2003 Share Posted February 19, 2003 ok, I've worked out how to add new units so we're all set I guess. Quote Link to comment Share on other sites More sharing options...
vidiware Posted February 19, 2003 Share Posted February 19, 2003 can you tell us/me? Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 19, 2003 Share Posted February 19, 2003 lol sure.ok lets add a duplicate of the GLA Rebelfirst go to factionunit.ini and find and copy the whole entry for GLAInfantryRebel.Paste it below and rename it to, say GLAInfantryMyunit (thats the "object" string, the very first part of the unit entry). Edit anything else you want like health or speed and weapon (in locomotion and weapons.ini). Then save factionunit and open up commandbutton.ini. find command_constructGLAInfantryRebel and copy this whole entry, paste it and rename it so its called command_constructGLAInfantryMyUnit. then change the "object" here to GLAInfantryRebel. Finally save this and open up commandsets.ini and find the GLAbarracks command set. here add the line= "8 = Command_ConstructGLAInfantryMyUnit". It should look like the below: CommandSet GLABarracksCommandSet 1 = Command_ConstructGLAInfantryRebel 2 = Command_ConstructGLAInfantryRPGTrooper 3 = Command_ConstructGLAInfantryTerrorist 4 = Command_ConstructGLAInfantryAngryMob 5 = Command_ConstructGLAInfantryHijacker 6 = Command_ConstructGLAInfantryJarmenKell 7 = Command_UpgradeGLARebelCaptureBuilding 8 = Command_ConstructGLAInfantryMyUnit 11 = Command_SetRallyPoint 12 = Command_Sell Endhope this works for you. Quote Link to comment Share on other sites More sharing options...
Khan Posted February 20, 2003 Share Posted February 20, 2003 This is gonna sound like a pretty dumb newbie question but where are all the files for units/buildings/stuff?? Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted February 20, 2003 Author Share Posted February 20, 2003 lol I really need the gameWhen i do i will get round to modding it straight away.BTW I really think we should do a Dune mod with 8 sides Quote Link to comment Share on other sites More sharing options...
Khan Posted February 20, 2003 Share Posted February 20, 2003 But who would you have - eight sides is kinds alot. Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 20, 2003 Share Posted February 20, 2003 ok, dunenewt but we're doing this one first =P.Kahn, do you mean the models or the INI data? Quote Link to comment Share on other sites More sharing options...
Khan Posted February 20, 2003 Share Posted February 20, 2003 Well whatever I need to start my 3D modelling. Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 20, 2003 Share Posted February 20, 2003 well, first you need BigPOP extractor, then look in Generals/ and open the W3D.big I think theyre all in there. Quote Link to comment Share on other sites More sharing options...
Khan Posted February 21, 2003 Share Posted February 21, 2003 Hmm I tried that but it didnt want to open. How odd. Quote Link to comment Share on other sites More sharing options...
Khan Posted February 21, 2003 Share Posted February 21, 2003 Well I should be able to help with some modding and as much 3D modeling as I can Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 21, 2003 Share Posted February 21, 2003 did you get it to open? Quote Link to comment Share on other sites More sharing options...
Khan Posted February 21, 2003 Share Posted February 21, 2003 No I dont know why but it wont open. :'( The progress bar just like stays at 99% Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 21, 2003 Share Posted February 21, 2003 hmm... mine does the same :- maybe try to find a different extractor. Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted February 21, 2003 Author Share Posted February 21, 2003 But who would you have - eight sides is kinds alot.CorrinoAtreidesOrdosHarkonnenIxBene TleilaxEcazMoritaniand a 9th:Hagal Quote Link to comment Share on other sites More sharing options...
Khan Posted February 22, 2003 Share Posted February 22, 2003 Well looks like you've got the different races sorted but are you sure we could work out different units for ALL of them. And I kinda thought we should work the sword masters of Ginaz into it some how. They could be almost like mercenaries but not working for the more evil races. With say Duncan as a hero unit. And also what could we do for power, I really didn't like the weatwood way of using windtraps, there must be something else to use. Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 22, 2003 Share Posted February 22, 2003 Sorry to spoil it but remember that spice is impossible (as far as I can tell) to do =/. Quote Link to comment Share on other sites More sharing options...
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