Khan Posted February 22, 2003 Share Posted February 22, 2003 Could we not edit the stock piles and turn them to stock piles of spice? Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 22, 2003 Share Posted February 22, 2003 well, yes. Or into spice mines...However I would like to make this mod first I think. Quote Link to comment Share on other sites More sharing options...
Khan Posted February 22, 2003 Share Posted February 22, 2003 Of course your mod comes first. Any definite sides? Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 22, 2003 Share Posted February 22, 2003 yes, theyve all been decided. Check back on the first page of the topic. Quote Link to comment Share on other sites More sharing options...
Khan Posted February 22, 2003 Share Posted February 22, 2003 I'm confused are you going to use Texasguys sides or Dunenewts? ??? Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 22, 2003 Share Posted February 22, 2003 Texas Guys' sides. Theyre the sides we both came up with eventually. Theyre pretty realistic (in that theres a chance that the world may actually split like that) and fairly well balanced. Quote Link to comment Share on other sites More sharing options...
Dunenewt Posted February 22, 2003 Author Share Posted February 22, 2003 After helping on this mod I will move on to a Dune Mod Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 22, 2003 Share Posted February 22, 2003 do you have the game yet? Quote Link to comment Share on other sites More sharing options...
Khan Posted February 23, 2003 Share Posted February 23, 2003 So have you actually started modding yet? If no when do you plan to start?? Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 23, 2003 Share Posted February 23, 2003 ive started making novo-ruski (new russia) but things arent going that quickly. I still need models and textures etc. Quote Link to comment Share on other sites More sharing options...
Khan Posted February 23, 2003 Share Posted February 23, 2003 Have you worked out how to open W3D.Big yet because mine stil wont open. Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 24, 2003 Share Posted February 24, 2003 Not as such... I'm not really sure what to do about this problem. Perhaps t5he Bigpop extractor will be updated soon or another extractor might be found. Either way I'm going to get as much INI editing underway as possible. Quote Link to comment Share on other sites More sharing options...
Khan Posted February 24, 2003 Share Posted February 24, 2003 Ok do you want me to do anything for you? Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 24, 2003 Share Posted February 24, 2003 well can you INI edit at all? (as for the moment modelling seems to be out of the picture). Quote Link to comment Share on other sites More sharing options...
Khan Posted February 24, 2003 Share Posted February 24, 2003 Yeah sure I can INI edit. Quote Link to comment Share on other sites More sharing options...
Major_Gilbear Posted February 25, 2003 Share Posted February 25, 2003 Olaf has some new Generals utilities to help with the creation and editing of BIG files...http://xccu.sourceforge.net/Have fun! Quote Link to comment Share on other sites More sharing options...
Khan Posted February 25, 2003 Share Posted February 25, 2003 Oh and I know for sure that FinalBIG can open W3d.BIG but it is a weird file. Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 25, 2003 Share Posted February 25, 2003 Olaf has some new Generals utilities to help with the creation and editing of BIG files...http://xccu.sourceforge.net/Have fun!At last! Thanks, I bookmarked that page ages ago but the bookmark wasnt saved (bizarrely). Ok then we can finally properly start the mod =).I will begin by briefly writing up the Anglo Alliance units:(names may be changed)>InfantryBlaster InfantryPlasma TrooperSpyTechnicianSAS Operative>AirSiege Hover-copterSupport Hover-CopterBrawler Air Superiority FighterTranslocator Hover-CopterNotice the lack of War Factory units. The anglo american army employ very high technology but due to democratic government they cannot field large forces at a time. Losses are considered severely for them and as most conflicts will not take part near member countries, transport is a major issue (both means and money). To make up for this major loss on the ground, the Anglo Alliance enjoy uncompromising Air Superiority. Quote Link to comment Share on other sites More sharing options...
Khan Posted February 25, 2003 Share Posted February 25, 2003 What is the translocator hover? Some kind of transport? Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 25, 2003 Share Posted February 25, 2003 yes... but its much better because of it's fancy name :). Quote Link to comment Share on other sites More sharing options...
Khan Posted February 25, 2003 Share Posted February 25, 2003 LOL and what is technician (i would assume that it is like an engineer bu they don't exist in Generals). Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 25, 2003 Share Posted February 25, 2003 yes, it can capture buildings, lay mines and repair vehicles. Quote Link to comment Share on other sites More sharing options...
Khan Posted February 25, 2003 Share Posted February 25, 2003 Lay mines? Are you sure? It's just one guy. If you really want something to lay mines you should really build a mine laying tank. Quote Link to comment Share on other sites More sharing options...
Apollyon Posted February 25, 2003 Share Posted February 25, 2003 not really, think of the american super unit who can lay infinite C4 charges... Quote Link to comment Share on other sites More sharing options...
Khan Posted February 25, 2003 Share Posted February 25, 2003 What are the teams in your mod (ie who are the bad guys?) Quote Link to comment Share on other sites More sharing options...
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