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Prefer Laser or Assault or Mongoose?


Devastator_Mech

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As an overall unit, you prefer the Laser Tank, Assault Tank, or Mongoose?

The Laser Tank has the weakest armor out of all 3, but its agility compensates extremely well as well as its self-repair capability, but its most unfortunate that once its hit the while the shield is gone, the speed advantage is gone with it.

Its firepower is in 2nd place while the turnable turret has advantage over fxed turrets letting it fire on the move. Its also the only units out of all 3 which could out-run missiles.

The Assault Tank has the toughest armor out of all 3 as well the weakest firepower with a fixed turret, a relatively slow speed. Its known to have the best combination of speed, armor and firepower out of all the Harkonnen vehicles.

The Mongoose has average armor with a relatively slow speed. Its firepower is the highest out of all 3 with a turnable turret and the only unit out of all 3 with AA capability making it be able to take care of themselves more than the other 2 unit.

With all the description avaliable above, please rate them as an overall unit in an ascent order (Don't let me guess it right, everyone will put, Laser, Mongoose and Assault)

But my one in mind is Mongoose, Laser and Assault.

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lasertank

assault tank

mongoose.

i've experienced some problems with the mongoose.

1. its easily destroyed by enemy units.

2. its slow so it can't get away.

So have i.

But the matter of fact is Lasers can't be in a combo while the Mongoose would fit perfectly can and the Assaults somewhat could as well, the lasers always have to be on their own.

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Hmm...

1. Laser Tank, I use them the most, and they have alot of strategies

2. Assault Tank, have you seen them against rushes of Dusties, Buzzsaws, and Trikes? They are very good then :)

3. yes, the Mongoose. I rarely use them, since I have AirDrones for AA, and Mino's for the rest. But I use them maybe for an airdrop...

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Not matter how much chervon they get, the Mongoose don't get extra range.

You sure? The Mongoose gets extra range when it gets 2 chevrons.

Sorry, my mistake, actually WW's mistake.

http://westwood.ea.com/games/emperor/english/01_gameinfo/07_atreidesunits.html

Cost 800

Veterancy Bonuses:

Level 1: Extra Armor, Additional Damage Level 2: Extra Armor Level 3: Additional Damage

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Not matter how much chervon they get, the Mongoose don't get extra range.

You sure? The Mongoose gets extra range when it gets 2 chevrons.

Sorry, my mistake, actually WW's mistake.

http://westwood.ea.com/games/emperor/english/01_gameinfo/07_atreidesunits.html

Cost 800

Veterancy Bonuses:

Level 1: Extra Armor, Additional Damage Level 2: Extra Armor Level 3: Additional Damage

no its like this

[ATMongoose]

Score = 3

House = Atreides

StormDamage=10 //only damages is never picked up

PrimaryBuilding = ATFactory //only built in ATFactory

UnitGroup = FromFactory

Terrain = Rock, Sand, NBRock, Ramp

Cost = 800

BuildTime = 460

Size = 2

Speed = 10 //4.0 pontential problem for mechs //game coord per update

MechSpeed = 3

TurnRate = 0.2  //radians per update

Mech = 1

TurretAttach = ATMongooseMissile //MLF:BUG , ATMongooseLight

Armour = Medium

Health = 1600

//SoundSelected = Selected

//SoundOrdered = Ordered

//SoundID = 28

ExplosionType = Explosion

ViewRange = 4,8,InfRock

Debris = DebrisMedium

AiTank = TRUE

TechLevel = 3

Starportable = TRUE //order from starport (if atreides)

ReinforcementValue = 6

Crushes = TRUE

DamageEffect = MediumDamageFX

ChaosEffect = MediumChaosFX

HawkEffect = MediumHawkFX

TastyToWorms = True

WormAttraction = 6

CanMoveAnyDirection = TRUE

HitSlowDownAmount = 30  // Percent (100 = complete stop)

HitSlowDownDuration = 100 // ticks

AIThreat = 80

RoofHeight = 45

// LEVEL 1 ----------------------------------

VeterancyLevel = 10  // Score required

ExtraDamage = 50 // 50% more damage - applied to all weapons

ExtraArmour = 50 // Takes 50% less damage

// LEVEL 2 ----------------------------------

VeterancyLevel = 24

ExtraRange = 50 // 50% further range

// LEVEL 3 ----------------------------------

VeterancyLevel = 48

ExtraDamage = 75

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Laser Tank

Assault

Mongoose

The Laser is pure brilliance! Well, if you use it right, that is.

The Mongoose doesn't do much damage and it is slow. But worst of all, it's completely obsolete. Why would anyone use Mongooses when you can have Minos and Airdrones? Everything that the Mongoose can do, the other Atr units can do better.

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You could say it as brilliant, but what do you mean by when you use it right?

How could you use it right? Hit & run is their only use, they could be effective when the time is right, but their success percentage rate cannot be guaranteed.

Minotaurus and Air-Drone? Such combo would be extremely vunerable to hit&run strategies, in other words, Laser Tanks. I'll prefer Minotaurus and Mongoose, because i'll doubt Air-Drone's accuracy and effectiveness.

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