aviade Posted September 1, 2002 Share Posted September 1, 2002 i fink the gulid with atr are the best no bady can do samping about it boliv me Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 1, 2002 Share Posted September 1, 2002 I don't get you mr..... Quote Link to comment Share on other sites More sharing options...
IxianMace Posted September 1, 2002 Share Posted September 1, 2002 i fink the gulid with atr are the best no bady can do samping about it boliv me I think he meant: "I think the Guild with Atreides are the best, no body can so something about it, believe me." Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 1, 2002 Share Posted September 1, 2002 ThxWell my favorite house is Atreidies, but i rarely ally with the Guilds...... Quote Link to comment Share on other sites More sharing options...
Baronvonflames Posted September 7, 2002 Share Posted September 7, 2002 sardaukar are okay, but i just run then all down with buzz saws or flame tanks Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 7, 2002 Share Posted September 7, 2002 Yes, but its not so easy when there are supports beside them i.e minotaurus Quote Link to comment Share on other sites More sharing options...
IxianMace Posted September 9, 2002 Share Posted September 9, 2002 Deployed Mortar Infantry, Fremen Warriors, and Kobras can work wonders against swarms of Sarduakar Elite or Sarduakar Regulars. Flame Tanks will likely be shot to pieces before they get close enough to be useful, and Buzzsaws will take damage and eventually explode if they run over too many Sarduakar (which explode when run over, damaging whatever ran over it). Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 9, 2002 Share Posted September 9, 2002 Deployed Mortar Infantry, Fremen Warriors, and Kobras can work wonders against swarms of Sarduakar Elite or Sarduakar Regulars. Flame Tanks will likely be shot to pieces before they get close enough to be useful, and Buzzsaws will take damage and eventually explode if they run over too many Sarduakar (which explode when run over, damaging whatever ran over it).Even one Sardaukars could easily handle a Mortar in any conditons, the both sardaukars will easily handle the fremens, spread out your sard group and the kobra will probably only kill a few sard before its death, and the buzzsaw will easily be destroyed by the sards when in groups. Quote Link to comment Share on other sites More sharing options...
IxianMace Posted September 9, 2002 Share Posted September 9, 2002 Even one Sardaukars could easily handle a Mortar in any conditons, the both sardaukars will easily handle the fremens, spread out your sard group and the kobra will probably only kill a few sard before its death, and the buzzsaw will easily be destroyed by the sards when in groups. The Sarduakar Elite AND regulars stand still for awhile after they shoot, meaning they WON'T get away from the mortars raining down on them. There we go, Sard flips over and dies. Fremen Warriors OWN the hell out of Sarduakar Elite, and only need 2 shots to kill 1 Sarduakar regular. The Sarduakar might kill some Fremen, but overall Fremen own Sarduakar. It won't be very easily to spread out your Sarduakar when you're massing an attack on a Kobra, and who says that there's just going to be one Kobra? Also, the other player will more than likely rush with more Buzzsaws, meaning that the Sarduakar will kill the first one, but then pause to reload, and the second or third Buzzsaw will make it to the Sarduakar, and then squish... ::) Quote Link to comment Share on other sites More sharing options...
ethan Posted September 9, 2002 Share Posted September 9, 2002 gosh, you're hardheaded for a suposedly good player. and stupid. Quote Link to comment Share on other sites More sharing options...
Navaros Posted September 10, 2002 Share Posted September 10, 2002 man Anna is the most hilarious guy i've ever seen on this forum. mortar owns any type of infantry in the game. Quote Link to comment Share on other sites More sharing options...
Madluxan Posted September 10, 2002 Share Posted September 10, 2002 O....k.... Sards with self healing at level 1? It's kinda like, "why bother trying?" Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 10, 2002 Share Posted September 10, 2002 Well i won't just attack with sards only, that why i said supports would be need......And also, i'll doubt it'll only take 2 shots to kill the "regular" sardaukars. Quote Link to comment Share on other sites More sharing options...
Magna Tleilaxu Posted September 10, 2002 Share Posted September 10, 2002 I tend to use Sards in conjunction with Tleilaxu Units. The sardaukar provide distraction fire, while contaminators go in and infect every body MWUHAHAHA!! 8) Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 10, 2002 Share Posted September 10, 2002 Errr..... no, what your plan is, i'll consider Tleilaxu units to be useless. Because it is, even you could infect enemy units, they could just shoot it off or remove it some way, and the leeches will easily die too. Quote Link to comment Share on other sites More sharing options...
Magna Tleilaxu Posted September 10, 2002 Share Posted September 10, 2002 Believe it or not, Tleilaxu units are really good if you know how to use them, And im really good with Tleilaxu units Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 10, 2002 Share Posted September 10, 2002 Well then you better teach me a lesson some time, because I just can't think of any effective strategy using Tleilaxu units at all.Or at least tell me one good strategy now Quote Link to comment Share on other sites More sharing options...
Magna Tleilaxu Posted September 10, 2002 Share Posted September 10, 2002 Here is one good Idea, when fighting a person with tleilaxu units, use ranged infantry to provide cover while contaminators go in for attack. Also, use hit and run tactics for leeches Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 11, 2002 Share Posted September 11, 2002 Such as what unit, most long ranged units are anti-tank unit and'll provide not much cover. Also, as i said in other subjects, hit & run tactics isn't sophisticated at all and could be countered easily, also even its successful, your opponent could just shoot it off. Quote Link to comment Share on other sites More sharing options...
Timenn Posted September 13, 2002 Share Posted September 13, 2002 Eh, you probably mean that most the long-range units are anti-infantery (too) (Inkvine, Kobra, Mino)And you say 'I just shoot it of'Release the 'just' because it isn't so quickly and easy done. You have to do it for each infected unit. On time. And it is damaged. What is very annoying if you play Atreides and Harkonnen. But it may have some effect with Ordos too. And you don't have Repair vehicles everywhere with Atreides Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 14, 2002 Share Posted September 14, 2002 Eh, you probably mean that most the long-range units are anti-infantery (too) (Inkvine, Kobra, Mino)And you say 'I just shoot it of'Release the 'just' because it isn't so quickly and easy done. You have to do it for each infected unit. On time. And it is damaged. What is very annoying if you play Atreides and Harkonnen. But it may have some effect with Ordos too. And you don't have Repair vehicles everywhere with AtreidesBut virtually all the long range anti-ifantry unit does splash damage and would do possible friendly fire. Quote Link to comment Share on other sites More sharing options...
Timenn Posted September 14, 2002 Share Posted September 14, 2002 And that means that they will get shot by splash damage while they have already there larves shot off. And don't say you will get all uninfected ones out of the group, you can ask a shepherd. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 15, 2002 Share Posted September 15, 2002 Why would i do that, it'll just shoot them off when the Leeches are all dead. Quote Link to comment Share on other sites More sharing options...
Baronvonflames Posted September 20, 2002 Share Posted September 20, 2002 one major problem with the tleilaxu are denfense structures, the tleilaxu are pathetic against structures Quote Link to comment Share on other sites More sharing options...
ethan Posted September 20, 2002 Share Posted September 20, 2002 uh, like gunturrets & atr machinegunners? yeah, the dont redally do actual damage Quote Link to comment Share on other sites More sharing options...
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