Devastator_Mech Posted August 11, 2002 Posted August 11, 2002 like bus said, it depends on your house and your opponents house. No, absolute bullcrap. Fremens is always useful under ALL condtions, but if its out-numbered by those long range anti-infantry vehicles(e.g Minotaurus or Kobra), then it'll be less useful.
ethan Posted August 11, 2002 Posted August 11, 2002 well bullcrap on your idea if you're gonna act like THAT.
Devastator_Mech Posted August 12, 2002 Posted August 12, 2002 I don't get what your trying say Ethan, of course im gonna do that.
Barron Posted August 12, 2002 Posted August 12, 2002 Hahaha, I have and always will Agree with Tleilaxu Fanatic, Tleilaxu are the way to go. I don't care what you say, or even what you have. March 100 Contaminators into a Building rock and look what happens, soon you have 150 contaminators.Leech,Leech, I have nothing else to say. Use these great creations to run all over Minos and Kobras because they are to quick to get hit and soon a little nasty Leech will be attached to every Mino/Kobra. I don't think there a player out there who can get them all off with out loosing half. Also I better take this oppertunity to say, I'm getting real sick of this Sard/Freman crap. Every time I play online, it's the only houses I see. GET A NEW HOUSE. Or give me a strategy aganist them.Barron Harkonnen,Forever in alliance with the Tleilaxu of Bene Tleilaxu
Desert_Eagle25 Posted August 12, 2002 Posted August 12, 2002 Out of the whole game Tleilaxu is the easiest to counter. Also, i dont think you've ever played ladder if u think tleilaxu are r good. Tleiaxu are fine against the computer, but in a perosn vs person battle they are useless. You are an !d!ot.
Navaros Posted August 12, 2002 Posted August 12, 2002 oh my goodness! I am dying of laughter... please stop before I have a cardiac arrest!There should be a RULE for the Emperor Strategy Forums: If you've never played Emperor online, don't post here 'cause you are gonna make us laugh ourselves to death!Tlieaxu are incredibly easy to counter. Sure, they can be annoying at times, but that's all they are. An annoyance that is easily countered. Use them against me and they will suck some vehicles for a few seconds, then the leeches will be removed. Contaminators are by far the most useless unit in the game. They have virtually no tangible use whatsoever. Anyone who builds Contaminators... needs help. Mental help. 8)
GhostHunter Posted August 12, 2002 Posted August 12, 2002 So in your case it wouldn't be the contiminators that makes you need help Nav? Until next post, Vilgent.
ethan Posted August 12, 2002 Posted August 12, 2002 use contaminators against the computer in skirmish matches. they march light inf/chem inf/scouts at you all the time....:P but in multi they suck, period.fremen are the best in a combo with guild.saradakur are good, but not as good as fremen. fremen are cheaper, cloaked and don't attract worms.
Devastator_Mech Posted August 13, 2002 Posted August 13, 2002 Well the Fremen does have an advantage over the Sardaukars, but the Fremens shall be on their knees under the Sardaukars if them two are having a battle.And the thing about attracting the worm doesn't really matter that much, and even though their cloaked you could still see their tracks when their travelling on the sand.And Barron, your even a bigger dumbass than Navaros, but he's now probably not anymore by the look of the message he typed on top.
Timenn Posted August 13, 2002 Posted August 13, 2002 There should be a RULE for the Emperor Strategy Forums: If you've never played Emperor online, don't post here 'cause you are gonna make us laugh ourselves to death!There in NO rule like that. And I will tell you the real rules:You can post anything about Emperor strategy here, if it is for campaign, skirmish, or multiplayer.When you say a strategy/unit/(sub)house is bad or good, add at least 1 argument with itRespect people arguments, when you think it's wrong, you try to counter that with your own arguments.Don't start a new topic about exactly the same subject when there is already a topic about this. This only counts if that topic is not out-dated.Many rules are also known in social life, and life-discussions. And they count so here.For me Fremen are the best, for their stealth and wormriding. But that's something I posted in many topics about this subject :)
ethan Posted August 13, 2002 Posted August 13, 2002 There should be a RULE for the Emperor Strategy Forums: If you've never played Emperor online, don't post here 'cause you are gonna make us laugh ourselves to death!For me Fremen are the best, for their stealth and wormriding. But that's something I posted in many topics about this subject :)i like fremen too, but i seldom play spice maps. i will today though :P
Timenn Posted August 13, 2002 Posted August 13, 2002 Oh, yes, forgot to tell. When I play on off-Arrakis maps, then I don't take Fremen always
Navaros Posted August 13, 2002 Posted August 13, 2002 Dev_Mech you continue to post the most absurd statements I've ever seen. Won't you please play me in QM? I bet you'd get 10 kills in that game, MAX. ;DFremen Warriors Own Sards. My Fremen Warriors will kill masses of Sards without even getting *touched* by the Sards. Plus, Sards have much more limited use than Fremen. Fremen have dozens of useful applications in almost any game. Sards only have a very small number of tangible uses, and in many games they end up having *no* tangible use. (like vs. any Atreides player if the game goes over 5 minutes)
ethan Posted August 13, 2002 Posted August 13, 2002 fremen warriors own infintry including sards. fremen fedykin (in groups) own vehicles.
Devastator_Mech Posted August 14, 2002 Posted August 14, 2002 That's absolute bullshit, A Fremen(both) will need to do atleast 4 hits before a Sardaukar(both) is down, and a Imperial Sardaukar will only need to take one shot to kill it(i think two for a Fredaykin). What do you think now?And about the vehicle bit, the Fredaykin does do a better job in killing vehicles than the Imperial Sardaukar Elite does, but its ultimate armour + iys AA capability make up for it.
IxianMace Posted August 14, 2002 Posted August 14, 2002 I like House Ix (isn't that obvious?) The reason mainly being the Projector Tanks. Very useful on campaign maps like Plaster Basin, where the spice actually runs out. Pretty soon, you can't build anything, and the only way you can get reinforcements, is through the neighbouring territories. Therefore, I get 1-2 projectors, and proceed to "project the s**t" out of the enemy. Then, once all the defences are weakened/destroyed, I roll in the real units. :)
Devastator_Mech Posted August 14, 2002 Posted August 14, 2002 Yeah, its could be expected to be useful in a mission. It works on human too!! Have the "real" units in the front during an attack, and when their fighting, roll the projected one's in and your opponent could do nothing about it even though they know its a fake one.
IxianMace Posted August 14, 2002 Posted August 14, 2002 It works on human too!! Have the "real" units in the front during an attack, and when their fighting, roll the projected one's in and your opponent could do nothing about it even though they know its a fake one.Actually, against humans, I've found this tactic to be close to useless. Mainly due to the fact that humans can see that the projection is fake, and they just send scouts... :P
Devastator_Mech Posted August 14, 2002 Posted August 14, 2002 Absolutely no, your opponent will be busy fixing the ones at the front, and a scout shouldn't last after such an attack, if you lost such a force and the build is being attacked, would you start building scouts !!!
IxianMace Posted August 14, 2002 Posted August 14, 2002 If I was going to defend against a projection rush behind a real force, I'd move the scout slowly, little by little so that he stays invisible. I'd come from round the back of the projection horde, and the run straight in. Bye, bye, projections. I also wouldn't let the enemy get that close to my base with projections and real units. If he was able to do that, then I would lose anyway.
Devastator_Mech Posted August 14, 2002 Posted August 14, 2002 Im gonna make the projections to back the real units up during their battle, are you sure your gonna control the scouts instead of your defense force?
IxianMace Posted August 14, 2002 Posted August 14, 2002 Like I said, I wouldn't let you get that close to my base in the first place. I wouldn't need to control my defence force because you wouldn't be up to there yet.
Devastator_Mech Posted August 14, 2002 Posted August 14, 2002 Well not only defence force, any force of yours just.If 2 groups are battling, don't tell me your gonna control a scout and leave the army been attacked uncontrolled ??!!!
IxianMace Posted August 14, 2002 Posted August 14, 2002 Well, online you won't last very long if you can't do at least 2 things at the same time. That's a hard lesson that I now have learnt. There are such things as "Bookmarks" and "Unit Groups" you know?
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