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umm y is the  Emperor Ordos Strategy


BOUNTYHUNTER296

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Welcome to the Ordos fold. Do read the strategies around here, but to start with - Ordos need good micromanagement, tactics and strategy. This is no house for the inexperienced RTS players. Learn to manage your attention efficiently. Ordos units are highly specialised and their vehicles (excepting the Kobra) cannot squash infantry so unlike Harkonnen, you need to bring a good mix of units to take down whatever they throw at you.

Don't be afraid to use suicide units (which can concentrate a lot of firepower in a short space and time - read about them) and to run away when the situation looks bad. Both Atreides and Harkonnen front line vehicles (Mongoose, Minotaurus, Assault Tank, Devastator) are too slow to run away from or chase Ordos vehicles (have Advanced Carryalls around your Kobras to get away quick). This fact and regeneration should always be on your mind when thinking tactically. Ordos don't have any front line units and AA defences are easily overwhelmed by a large airforce. This is where Subhouses can help, or you may wish to choose allies to be even more insidious. Reading 'BEST SUBHOUSES' may give you ideas.

:D 'Enemy weaknesses are our advantages. Enemy strengths are our advantages'  :D. The latter is true when you use Chaos Lightning and Deviators. Read about them.

Hope you start winning! Get used to the Ordos style of mind through Skirmishes and the Campaign first. On Hard, you may be stretched often if you give the AI a chance.

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guess its more of a rush house rather than a defensive because of all their high speed vehicles

It's defensive. You have to carefully deploy your kobras when crossing a bridge and getting intercepted by Minotaurii.

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also the ord have very good ways of attacking i use them all the time do any of u play on line my name is playerap rank 45 of the clan m3t4l wich is rank 10 also under my other nam i am in hobbitz wich is ranked 1 i usually dont make any kobz only dusties and lasers

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nope sry most side houses heal there self like guild does and so does ix just make a repair vehicle and repair it when ur using ix just make a hologram of a repair vehicle and repair ur ix projecter elites do when they grow levels and frmen do to when they grow levels

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That's because they don't need a repair vehicle - Ordos vehicles regenerate at Lv0. If you want to repair Guild Makers, then I suggest you project a repair vehicle or capture an Atreides factory. All other subhouse vehicles can regenerate at Lv0.

Ordos infantry learn Regeneration at Lv1. Atreides and Harkonnen infantry learn it at Lv2. Subhouse infantry learn it at Lv3.

In fact, Ordos veterancies are geared towards making units last longer first, then upgrading attack. All Ordos infantry gain an Armour bonus at Lv2, then an Attack bonus at Lv3. Ordos hover vehicles and Dust Scouts seem to grow almost invincible from minor melees as they all gain an Armour bonus at Lv1. Dust Scouts at Lv2 have a 2ndary Armour bonus making them withstand so much punishment. Lv2 Laser tanks become illusive as they have more Armour and Range. Elite APCs are virtually indestructable to all but a laser shot or an overwhelming concentration of Anti-Vehicle fire due to the double Armour bonus with a speed boost.

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Well...

I had the game when it was in the store one day... (in The Netherlands), I played it.. I stoped a few months, and now I'm starting again  ;D

And I believe I don't have a rank yet... (always lost official 1 vs 1 battles)

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