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Everything posted by Baronvonflames
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yes but if you use minos and they get the hight atvantage (showed by red arrows) the kobras cant hit the minos then use infiltrators and feydaykins
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there is a really big difference cause when i cant get on WOL, i play against the computer. i always just do stuff random but if you just sit there and build up your technology levels, and smalll amounts of units the hard ppl will pound the crap out of your base and they'll use long range units (kobra, inkvine, mino) against your turrets so they do no good
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yes i bought my game for 20 bucks and yes there are a lot of mistakes in the manual, like the niab tank can only warp space in a limited range.
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elites will not own 4 shielded units but if they are apcs or deviators, the elites will have cost less overall
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would you mind telling me which manuals because there are plenty of emp manuals.
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Atreidies has a weak ..........
Baronvonflames replied to Devastator_Mech's topic in Emperor Strategy
but if you're going to attack a base with ornis you should only attack ordos because they have the least amount of AA defense -
well timenn, when i first did this strategy, i sent my adv. carryall with the flame tank first so if it was destroyed, i wouldnt lose a devastator, but then none of the living turrets destroyed it.
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i dunno about that but what if a wild worm (either one) hit a fremen worm?
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Atreidies has a weak ..........
Baronvonflames replied to Devastator_Mech's topic in Emperor Strategy
well ordos has no AA turrets at all so against the ordos its a good plan to attack them with ornis -
the newer one was made in 2000. its a good movie although 4 1/2 hours is a long movie...... and wasnt this thread about the sniper unit?
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yeah timenn that for sure but i like the sards better
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ummm.....no. build a windtrap, then a factory, then a hangar. build another windtrap while you start to build 4 adv. carryalls. pick up the three devastators and the elite flame tank. send them all to the VERY BOTTOM CORNER and release them. move the units down the side of the emperor worm (dont mind the guild refineries/harvesters) then attack the worm. to inflict most amount of damage, make sure that the flame tank is using both burners. then you get a cool little movie ;)
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i guess by this im a newbie (14)
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time of death for Emperor...10:00 pm
Baronvonflames replied to Duncan_ghola's topic in Emperor: Battle for Dune
i got my game for abotu $20 -
also, sometimes the worm wont listen to your commands (i've had this happen to me plenty of times before)
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if your building elite sards, just put up more sard barracks if you think you're gonna need a lot of them
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yes all missiles track but next time that your playing as the ordos, see if an APC's missiles go faster than the AA Troopers because i recall the APCs missile to be faster than the AA troopers.......
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no im not going to call you stupid but if there is a mortar infantry, i'll just send one sard (either one) to kill it instead of 5-10 of them and end up getting most of them damaged
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or you can press "b" because this sends all harvesters back to base
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what the h*ll are you talking about and ir0nblast, thats a good strategy
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the sards are the best infantry in the game. sards mixed with any anti infantry unit can wipe out the fremen, tleilaxu are bad against infantry (because contanminators are too slow), IX and the Guild have no infantry. flamethrower infantry are too slow and die at the bullets of a sards mini gun, chem troopers die to fast, mortar infantry are stationary, saboteurs have to get way too close to detonate, sniper have a very slow ROF. the fremen could stand the longest of all other infantry against the sards.
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well its not the ordos they have no denfensive AA structures i think the harkonnen could because of the troopers. Gunships are better against structures or vehicles, but infantry are good against them. troopers also do more damage than AA troopers, yes?
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well dev_mech has your question about how to stop a deva and support been answered?
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Prefer Laser or Assault or Mongoose?
Baronvonflames replied to Devastator_Mech's topic in Emperor Strategy
yeah thats what i would choose -
um medium range, decent aa damage and can fire on the move