Devastator_Mech Posted March 31, 2003 Share Posted March 31, 2003 In fact people are right, when Deviators are used with cover, they're very very annoying..... Quote Link to comment Share on other sites More sharing options...
lowzeewee Posted March 31, 2003 Share Posted March 31, 2003 In fact people are right, when Deviators are used with cover, they're very very annoying.....I agree Quote Link to comment Share on other sites More sharing options...
IxianMace Posted March 31, 2003 Share Posted March 31, 2003 The reason why Deviators are so effective at taking over slow heavy units like the Minotaurus, Kobra, and Devastator, is that it has fairly heavy shielding, as opposed to the Laser Tank, which has only light shielding. It's the heavy shielding that allows the Deviator to keep moving at full speed and get the shot that takes over the enemy unit, in. However when the shields are down, the Deviator will die easily, due to its' slow speed, and the fact that it slows down even more when damaged. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted March 31, 2003 Share Posted March 31, 2003 ???It has nothing to do with the shield. Its efective against them is because they're not fast enough to dodge the shots while also not having the range and/or accuracy to destroy the Deviator before it shoots. Quote Link to comment Share on other sites More sharing options...
IxianMace Posted March 31, 2003 Share Posted March 31, 2003 If a Deviator was as weak as a Laser Tank, the Minotaurus would probably be able to destroy it before it could take a shot at the Mino, since the Deviator is fairly slow. The shielding prevents the Deviator from slowing down, and prevents the Minotaurus from physically damaging the Deviator (where the Deviator is most vulnerable, because it's weak and it slows down even more when physically damaged). 4 accurate shots (1 salvo) from a Minotaurus, will destroy a Laser Tank, both units having no chevrons. The Laser Tank can counter this with its' agility and speed. The Deviator however, is not as fast as the Laser Tank, and can't dodge Minotaurus shells, so it must rely on shields to sustain splash damage in order to get close. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted April 1, 2003 Share Posted April 1, 2003 How about no? You show know the Minotaurus's reaction time is so bad not to mention the shell's speed.... Quote Link to comment Share on other sites More sharing options...
ken124578 Posted April 1, 2003 Share Posted April 1, 2003 Sometimes i really do wonder if you have any logic devastator_mech.It's not the minotaur's fault that it *CANNOT* serieusly damage a deviator, it's because the deviator's speed, armour and accurrasy. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted April 2, 2003 Share Posted April 2, 2003 With minotaurus's firepower it can seriously damage a deviator in a single salvo if the the minotaurus's accuracy was better and the reaction time was better.And what has the accuracy of the deviator do with if the minotaurus was capable of destroying a deviator or not? ??? Usually the mino is capable of dishing out the whole salvo before be deviated Quote Link to comment Share on other sites More sharing options...
Duncan_ghola Posted April 2, 2003 Author Share Posted April 2, 2003 I'd say the minos reaction time is good, but hes a long range shooter, and isnt made to destroy fast moving objects moving towards it, but if its stationary and a few fremen try to destroy it the mino will turn on a dime and destroy them Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted April 2, 2003 Share Posted April 2, 2003 I've tried, the mino was stationary and I sneaked 3 fredaykins to attack them and it worked without casaulties... Quote Link to comment Share on other sites More sharing options...
Duncan_ghola Posted April 2, 2003 Author Share Posted April 2, 2003 thats not right, try it against a human controlled opponent Quote Link to comment Share on other sites More sharing options...
Apollyon Posted April 9, 2003 Share Posted April 9, 2003 I've tried, the mino was stationary and I sneaked 3 fredaykins to attack them and it worked without casaulties...That's most likely because the minotaurus cannot actually fire at objects that are very close to it, due to where its guns are positioned on the XBF. Quote Link to comment Share on other sites More sharing options...
lowzeewee Posted April 10, 2003 Share Posted April 10, 2003 I've tried, the mino was stationary and I sneaked 3 fredaykins to attack them and it worked without casaulties...Yup that's true.I tried it out last time. :) Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted April 17, 2003 Share Posted April 17, 2003 But the fact is it'll only work if its alone, and if you try that on a mino in a group of 2, then watch your fredaykins shelled to the ground by the 2nd mino after the 1st mino's fall..... Quote Link to comment Share on other sites More sharing options...
Scy Posted April 17, 2003 Share Posted April 17, 2003 Mino can shot only to "A"Mino can't shot to "B"Mino "M" AAAAAAA AAAAAAA AABBBAA AABMBAA AABBBAA AAAAAAA AAAAAAAas u see a mino can't shot so closet units. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted April 18, 2003 Share Posted April 18, 2003 You'd never played the game or what? It has virtually no minimal range if you would notice, even if it has, ever heard of splash damage? Or do I need to draw you a diagram of what a minotaurus is? HAHAHAHAHA.... :P Quote Link to comment Share on other sites More sharing options...
ken124578 Posted April 18, 2003 Share Posted April 18, 2003 There are only 2 situations in which a minotaur can't shoot at close range (right next to it)1. It is coming out of the factory and you're blocking it long enough to be destroyed before it is 'active.'2. Pathfinding, it sometimes happenes when a unit is in front of it or right next to it and it somehow can't shoot close. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted April 18, 2003 Share Posted April 18, 2003 "2. Pathfinding, it sometimes happenes when a unit is in front of it or right next to it and it somehow can't shoot close."I'll manage to find its target after a few second, I think its a glitch. Quote Link to comment Share on other sites More sharing options...
lowzeewee Posted April 19, 2003 Share Posted April 19, 2003 Bug,not a glitch.Minos have far range but have no minimal range,so if they fire right in front of them,anything near the blast area will take damage ;) Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted April 19, 2003 Share Posted April 19, 2003 Well then this minimal range is so little that no unit can possible be in it to be immune from damage. Quote Link to comment Share on other sites More sharing options...
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