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FED2K rpg 2


The_Sadukar

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(OOC: Sorry about my absence, school has been so busy.)

Just as the naT'Han decloaks over the FED2K planet, Lord J sends a tightbeam message to Sir Sard's headquarters.

"Sir Sard!" Lord J's image looks distorted, and many wounds a criss-crossed on his face, "The Ultrmarine website was attacked, and I could find no trace of Lord Agrippa."

"Wha--?! Report!" says Sir, staggering with the news.

"Sir, the Ultramarine planet was attacked by both Ork and Eldar forces simultaneosly, and when we arrived, the battle was just getting underway." Lord J looks down, then back up, his features hardened, "Three of our fleet was lost in honorable combat, the rest of us barely made it back."

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Sir Sard curses and turns to Scytale (who is now allowed in this thread, because otherwise we would seen be consumed by the massive army of zerg comming out of nowere) and says "It is not so, that you can call your bretheren, and call for a Thunderhawk to get us out of here?"

*Note when ether or not Scytale postet in the last FED2K rpg, he is now allowed to post in ths one*

*NOTE, it was Dark Eldar who attacke the Ultramarines, not Eldar*

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*NWE quest for everyone, get abord the naT'Han*

Northwest or New? I'm assuming new.

Andrew had to be brought aboard the naT'Han by several frigates as he is a large Sandworm. Andrew wishes his partner would login someday as it has been almost a month :'(. (dezertfish). oh well Andrew hopes to help someone on a quest.

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"Welcome aboard the naT'Han," says Lord J over the loudspeakers, "Please make yourselves at home, the ride is going to be quite bumpy.

"I would also like to apologize to any members forced to share quarters, as living space on a Klingon Heavy Cruiser is premium, thanks to our powerful weaponry and shielding.

"In the meanwhile, if you wish to tour the ship, the mess hall is on B Deck, and is the only recreational facility on board. You will find a Tribble-smasher, a holo-emitter showing various Klingon operas and dramas, and the store-room is fully stocked with fresh meat, Romulan Ale, and Spice Beer."

Lord J then fiddles with the Comm Unit and opens a channel directly to Cargo Bay 3, Andrew's new home. "Hey buddy, I hope the frigates weren't too much of a wear on ya. I've assigned a few Orcish Peons to keep an eye on you for the next few days at warp, if they cause you any trouble-- Eat them."

A few hours later, Lord J calls down to the planet surface to Sard's communicator, "My liege, we are ready to go. Will you be joining us?"

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Andrew was sleeping nicely under the sand, when he heard some vibrations in the sand. He could tell it was the most incompetant peon, by the rythem and force of vibrations. Andrew came up from the sand and gobbled the peon. The ship seemed to jerk abit when andrew did this. "Let this be a lesson to the rest of you." Andrew said to the scared peons still alive. The peon was more bad tasting than it was incompetent. "Don't forget to clean my "tail" today." bellowed Andrew. Andrew replied by saying that the frigates caused a bit of a rash as the sand was not good quality on them.

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Dust Scout floats happily through the corridors (and walls) of the ship, trying to memorise the basic layout. Getting bored, he leaves a memo reminding whoever reads it that he's perfect for any missions in space without wasting air, and goes to lie down in the heaters keeping Andrew's sand hot and dry.

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Lord J grabs a peon and places him in direct path of the bullet.

The bullet tears through the peon's small body and lands on the floor with a thunk.

Dropping the peon, Lord J turns to his science officer and says, "Alright, beam up Sard and DuneNewt."

Lord J orders Sard to be escorted to the bridge, when the mighty lord of Fed2K arrives, Lord J initiates warp 8.5.

"We'll be there in no time, my liege."

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Dust Scout remembers Lowzeewee. Funnily enough, it's because Lowzeewee KILLED HIM!

Getting really pissed off that Lowzeewee has the nerve to come back AND not die when it's obvious nobody wants him alive, Dust Scout leaves the heat generators, powers up through the ship, and finds Lowzeewee's rotting Tleilaxu-infested body.

Calling up all his old powers of sorcery, Dust Scout mutters an evil incantation, makes a few arcane gestures, and vaporises Lowzeewee. He then procedes to send every single seperate cell to a different star to be completely combusted in it's core, and blasted down to elements.

Dunenewt though, is another matter. Worn out by so much power-using, Dust Scout can do no more than drift quietly back to the heaters, wondering what Dunenewt will do. He also sends a faint psychic message to Sir Sard, informing him of Lowzeewee's demise, and Dunenewt's predicament. Quietly, he fades into a ghostly slumber to replenish his ectoplasmic energy.

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OOC: since lowzeewee has been kiled twice, and both by me and by Dust Scout, and obviusly dosn't know how to take a hint, he is officaily declared dead, and as such he cannot post in this thread anymore.

Sir Sard, being notificed by Dust Scout, quickly rushes to were Dunenewt was last seen, his cabin, when he arravies he finds a mess, and a Dunenewt who is happely hugging a terifeid peon ;)

Sir sard leves, and locks the door, and uses his

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