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a Fun Mod! - "Fed2k Heroes"


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Posted

Ok then, my unit will look like a projector with the pop-up turrets gun

Its secondary fire is undescided

I hope your unit isn't too similar to mine, because I'm planning on using an Ix projector unit as well. :(

Posted

Have you made your stats yet?

I haven't had the time unfortunately!! Thinking about what the new unit will have and designing it takes a lot of thought (at least it does to me ;)). I will try to post it here within the next few days. :(

Posted

Will we leave in all the original units/sides if so i think we should add some general units.

Quad-for all houses

Missile Infantry-Atreides

APC-Ix (I've already made)

Gas Tank-Ordos

Plasma Tank-Harkonnen

Las-Troopers-All houses

Posted

Ixian APC

[iXAPC]

Score = 1

APC = TRUE

House = Atreides

StormDamage=10

Terrain = Rock, Sand, NBRock, Ramp

PrimaryBuilding = IXResCentre  

UnitGroup = FromIXResCentre

Cost = 850

BuildTime = 500

Size = 2

Speed = 15.0 //game coord per update

TurnRate = 0.05  //radians per update

Armour = Heavy

Health = 9999

CanSelfRepair = 1

//SoundSelected = Selected

//SoundOrdered = Ordered

//SoundID = 43

ExplosionType = Explosion

ViewRange = 4,8,InfRock

Debris = DebrisMedium

AiTank = TRUE

TechLevel = 1  

Starportable = FALSE //order from starport (if atreides)

ReinforcementValue = 6

Crushes = FALSE

ChaosEffect = MediumChaosFX

HawkEffect = MediumHawkFX

TastyToWorms = True

WormAttraction = 4

CanMoveAnyDirection = TRUE

HitSlowDownAmount = 10  // Percent (100 = complete stop)

HitSlowDownDuration = 100 // ticks

CanBeDeviated = FALSE

AIThreat = 40

RoofHeight = 45

Posted

Quad

[sMQuad]

StormDamage=10

Score = 3

House = Incidental

UnitGroup = FromFactory

Terrain = Rock, Sand, NBRock, Ramp

Cost = 1200

BuildTime = 589

Size = 2

Speed = 6.0

TurnRate = 0.175  

TurretAttach = ORAPCBase

Armour = Light

Health = 1000

//SoundSelected = Selected

//SoundOrdered = Ordered

ExplosionType = Explosion

ViewRange = 4,14,InfRock

Debris = DebrisMedium

AiTank = TRUE

TechLevel = 5

Starportable = TRUE //order from starport (if hk)

ReinforcementValue = 7

TastyToWorms = TRUE

DamageEffect = MediumDamageFX

ChaosEffect = MediumChaosFX

HawkEffect = MediumHawkFX

WormAttraction = 6

AIThreat = 60

// LEVEL 1 ----------------------------------

VeterancyLevel = 6  

ExtraDamage = 50

// LEVEL 2 ----------------------------------

VeterancyLevel = 14

ExtraArmour = 50

// LEVEL 3 ----------------------------------

VeterancyLevel = 28

CanSelfRepair = 1  

Posted

Imperial Tank

[iMTank]

Score = 4

House = Imperial

StormDamage=10

//PrimaryBuilding = HKFactory, ATFactory, ORFactory

//SecondaryBuilding = IMBarracks

UnitGroup = FromFactory

Terrain = Rock, Sand, NBRock, Ramp

Cost = 750

BuildTime = 492

Size = 2

Speed = 6.0

Posted

im tank im not doin (xbf used by inoculator) and another thing its only about the heroes so what is all about the extra stuff things? i will consider it... but its 60% that the answer is NO!...

Posted

nm mine i want a photon weapon like appolyns on a las tank with armor as much as a kobra plz.

and when you do that could you send me the strings and stuff so i can add it in my own mod? (i cant make new stuff :- )

Posted

ok frodo btw the xbf you maked for inoc were broken so i maked a new ones (hope your not mad)

np, thank you for fixing it.

Posted

Ok here are the stats for my unit. They haven't been finalised, this is just an indication of what the unit will be like so you have an overall idea. I have yet to post the stats for the turrets/bullets/warheads that this unit will use as well, since I ran into some problems. Will post that later.

[iXMace]

House = Ix

StormDamage=0

PrimaryBuilding = IXResCentre

UpgradedPrimaryRequired = TRUE

SecondaryBuilding = ATPalace, HKPalace, ORPalace

UnitGroup = FromIXResCentre

Terrain = Rock, Sand, NBRock, Ramp

Cost = 2600

BuildTime = 1500

Size = 3

Speed = 14.0 //game coord per update

TurnRate = 0.2 //radians per update

Armour = Heavy

Health = 2200

TurretAttach = IXRFGun

CanSelfRepair = 1

//SoundSelected = Selected

//SoundOrdered = Ordered

//SoundID = 43

ExplosionType = Explosion

ViewRange = 4,8,InfRock

Debris = DebrisSmall

AiSpecial = TRUE

TechLevel = 5

DamageEffect = MediumDamageFX

ChaosEffect = MediumChaosFX

HawkEffect = MediumHawkFX

TastyToWorms = False

WormAttraction = 0

CanMoveAnyDirection = TRUE

CrateGift = FALSE

AIThreat = 95

CantBeLeeched = TRUE

CanBeDeviated = FALSE

UnstealthRange = 10

ExplosionType = ORLightning

StealthedWhenStill = TRUE

Devastator = TRUE

Resource = DeathHandBomb

// LEVEL 1 ----------------------------------

VeterancyLevel = 10  // Score required

ExtraDamage = 25 // 25% more damage - applied to all weapons

// LEVEL 2 ----------------------------------

VeterancyLevel = 20

ExtraArmour = 25 // Takes 25% less damage

// LEVEL 3 ----------------------------------

VeterancyLevel = 30

CanSelfRepair = 2

// LEVEL 4 ----------------------------------

VeterancyLevel = 45

Speed = 16

Health = 2400

// LEVEL 5 ----------------------------------

VeterancyLevel = 60

ExtraRange = 50  // 50% more range

// LEVEL 6 ----------------------------------

VeterancyLevel = 120

ExtraDamage = 75 // 75% more damage - applied to all weapons

ExtraArmour = 75 // Takes 75% less damage

ExtraRange = 75  // 75% more range

Speed = 20

Stealthed = TRUE

Health = 3000

CanSelfRepair = 3

Crushes = TRUE

PrefersCrush = TRUE

DustScout = TRUE

If you think this unit is too powerful or you dislike somethings about it, or have any suggestions, I'm open to opinions.

Posted

firzt im gonaa cancel the palace thing.. in start i wanted to up the health but when i saw your 6 level... i think not.. btw i also need the art.. (the xaf) adn i need the ground type that it will dig when level 6 whitch ground ya want?

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