Jump to content

Unit's weaknesses, made by...ken ofcourse :P


Recommended Posts

Posted

Really?

Although i really can't,but i'll doubt about bullshits, if you could make 2 worms travel in a straight line at the same time, i'll god*mn eat back my words.

If you REALLY can control a worm properly, go on WOL and pass my test and i'll ****ing shut up and leave this forum. You'll manage to do it easily if you really can control two worms with ease.

Posted

it is quite easy, just click on an destination FAR AWAY from the worm, somehow it hates to travel small distances ;)

it also hates large amounts of rocks :O

Posted

Hmm, I like to know the result... (I think you are right ken) I succeeded in moving them perpendicular, so why not parallel?

Maybe for that it is, ken124578, IM me and i'll tell you whats my test then it test you out in WOL. (i could at least say my test is quite reasonable)

EDIT: Or maybe its better to say it out publicly now, the test is very simple, deployed 2 Fredaykin close to each other(but enough space for 2 worms) and use units to surround the 2 Fredaykins(but leave enough space for 2 worms)but leave a opening just large enough for one worm to pass through. You'll now need to wait the worm to come up, 2 worms MUST come up at the same time(atleast almost the same), and if both worms could leave the wall of units without destroying ANY one of it, you've passed and i'm out of here as i promised. IM me when your ready ken124578.

Posted

anne lover, its almost impossible to get 2 worms at the same time, or almost at the same time, but ok an opening equally large and an circle of units around the fed's...

know what? because this process takes ages i'll give you screenshots of me riding worms through the hole ok?

BUT you cannot expect to see the screenshots today... or tomorrow, an uncle is getting married ;)

Posted

hey ken, dropping Dev's next to the Minos of a good ATR player won't work. Only an idiot ATR player wouldn't be able to counter that. Easy as pie. Dev's suck on their own.

Posted

Once the Devastator is on the ground safely, prepare to say good by to your Mino's, 1 Devastator will ATLEAST destroy 2 minos, unless your mino rush is really that huge that 1 salvo is enough to destroy a Devastator ..... or having a few mongoose would be the best prevention.

Posted

hey ken, dropping Dev's next to the Minos of a good ATR player won't work. Only an idiot ATR player wouldn't be able to counter that. Easy as pie. Dev's suck on their own.

no not really, i've seen it before, an devastater can OWN 8 minotaurs when dropped next to'em.

want to know how its possible?

1. drop the devastater next to the minotaurs.

2. all the minotaurs shoot at the ADVANCED CARRYALL i don't know why but ww made minotaurs THAT dumb.

3. devastater shoots and kills/heavily damages 1 minotaur.

4. pick up 1 minotaur with your carryall, all minotaurs shoot at the carryall again (for some reason) and have shot their ammo.

5. in the time that had passed by the devastater must've gained an chevron and killed +- 5 minotaurs.

if you're wondering if i've tested this out, yes i did.

Posted

a. i was talking about an group of minotaurs.

b. you can't get the minotaurs to fire INMEDIATLY against the devastater because they'll be targeting and shooting the carryall first.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.