Devastator_Mech Posted September 19, 2002 Share Posted September 19, 2002 There's is huge problem about having multiple of worms, your worms just wanders around and has a huge chance in destroying your own unit. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 19, 2002 Author Share Posted September 19, 2002 huge chance? perhaps an huge change for you anne lover but experienced players can control worms easily. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 21, 2002 Share Posted September 21, 2002 Indeed? I'll doubt you could even control 2 worms properly. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 21, 2002 Author Share Posted September 21, 2002 i can control 2 worms with ease, i doubt you can. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 21, 2002 Share Posted September 21, 2002 Really? Although i really can't,but i'll doubt about bullshits, if you could make 2 worms travel in a straight line at the same time, i'll god*mn eat back my words.If you REALLY can control a worm properly, go on WOL and pass my test and i'll ****ing shut up and leave this forum. You'll manage to do it easily if you really can control two worms with ease. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 21, 2002 Author Share Posted September 21, 2002 good, my time is GMT +1, yours? i'll prove that i can let 2 worms travel in an straight line with ease. Quote Link to comment Share on other sites More sharing options...
Timenn Posted September 21, 2002 Share Posted September 21, 2002 Hmm, I like to know the result... (I think you are right ken) I succeeded in moving them perpendicular, so why not parallel? Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 21, 2002 Author Share Posted September 21, 2002 it is quite easy, just click on an destination FAR AWAY from the worm, somehow it hates to travel small distances ;)it also hates large amounts of rocks :O Quote Link to comment Share on other sites More sharing options...
Timenn Posted September 21, 2002 Share Posted September 21, 2002 Yes, the worm has a confusing 'size' Quote Link to comment Share on other sites More sharing options...
ethan Posted September 21, 2002 Share Posted September 21, 2002 yeh, i click fairly far away and click alot and it goes easily there. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 22, 2002 Share Posted September 22, 2002 Hmm, I like to know the result... (I think you are right ken) I succeeded in moving them perpendicular, so why not parallel?Maybe for that it is, ken124578, IM me and i'll tell you whats my test then it test you out in WOL. (i could at least say my test is quite reasonable)EDIT: Or maybe its better to say it out publicly now, the test is very simple, deployed 2 Fredaykin close to each other(but enough space for 2 worms) and use units to surround the 2 Fredaykins(but leave enough space for 2 worms)but leave a opening just large enough for one worm to pass through. You'll now need to wait the worm to come up, 2 worms MUST come up at the same time(atleast almost the same), and if both worms could leave the wall of units without destroying ANY one of it, you've passed and i'm out of here as i promised. IM me when your ready ken124578. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 22, 2002 Author Share Posted September 22, 2002 anne lover, its almost impossible to get 2 worms at the same time, or almost at the same time, but ok an opening equally large and an circle of units around the fed's...know what? because this process takes ages i'll give you screenshots of me riding worms through the hole ok?BUT you cannot expect to see the screenshots today... or tomorrow, an uncle is getting married ;) Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 22, 2002 Share Posted September 22, 2002 Why is it impossible? Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 22, 2002 Author Share Posted September 22, 2002 because with only 2 fedaykins don't call up worms very fast, never mind at the same time. Quote Link to comment Share on other sites More sharing options...
Navaros Posted September 22, 2002 Share Posted September 22, 2002 hey ken, dropping Dev's next to the Minos of a good ATR player won't work. Only an idiot ATR player wouldn't be able to counter that. Easy as pie. Dev's suck on their own. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 23, 2002 Share Posted September 23, 2002 Once the Devastator is on the ground safely, prepare to say good by to your Mino's, 1 Devastator will ATLEAST destroy 2 minos, unless your mino rush is really that huge that 1 salvo is enough to destroy a Devastator ..... or having a few mongoose would be the best prevention. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 23, 2002 Author Share Posted September 23, 2002 hey ken, dropping Dev's next to the Minos of a good ATR player won't work. Only an idiot ATR player wouldn't be able to counter that. Easy as pie. Dev's suck on their own.no not really, i've seen it before, an devastater can OWN 8 minotaurs when dropped next to'em.want to know how its possible?1. drop the devastater next to the minotaurs.2. all the minotaurs shoot at the ADVANCED CARRYALL i don't know why but ww made minotaurs THAT dumb.3. devastater shoots and kills/heavily damages 1 minotaur.4. pick up 1 minotaur with your carryall, all minotaurs shoot at the carryall again (for some reason) and have shot their ammo.5. in the time that had passed by the devastater must've gained an chevron and killed +- 5 minotaurs.if you're wondering if i've tested this out, yes i did. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 24, 2002 Share Posted September 24, 2002 I've done it before too, but you'll need all the mino's guard order to be off. Your foe could just manually order to attack the Devastator, if he/she has any mongoose, the adv. are all dead. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 24, 2002 Author Share Posted September 24, 2002 a. i was talking about an group of minotaurs.b. you can't get the minotaurs to fire INMEDIATLY against the devastater because they'll be targeting and shooting the carryall first. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 24, 2002 Share Posted September 24, 2002 If you turn some of the mino's gard order off, then they won't and you could order specifically. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 24, 2002 Author Share Posted September 24, 2002 I've done it before too, but you'll need all the mino's guard order to be on. ahum... ::) Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 24, 2002 Share Posted September 24, 2002 OH !! :O Solly, it's suppose to be off, i'll change it ASPA. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.