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Difficulty of 'HARD' level in Single Skirmish games


JN

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no, i own 3 newbies.

they can't attack at the same time because

1. newbies don't know good rushes.

2. because they don't have good rushes i rush 1/2 of them first before they attack me ;D

3. they probably don't know how to chat so forget about teamplay ;D ;D ;D ;D ::) ::) ;D ;D

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Hi,

Anyone noticed that the AI cheats? Try this: Play in hard mode, fight to win, but don't destroy the refinary. Whipe out the enemy including carryalls and harvesters. Lean back and wait. It doesn't take long before an extra carryall and harvester come in from the side of the map. And yes, the refinary is fully upgraded.

You may even see this happen during the game and in medium or easy mode.

Greetz, Eric

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maybe hes learning. well, he is right that the AI cheats. i rushed in 30 seconds wish 5 sandbikes and 30 inf and when i got to the harks base, not far away, they had three assult tanks and 1 buzzsaw automatically. they had a projector too, but none of the assults were projections. but they did already have a buzzsaw. they steamrolled me and i quit.

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maybe hes learning. well, he is right that the AI cheats. i rushed in 30 seconds wish 5 sandbikes and 30 inf and when i got to the harks base, not far away, they had three assult tanks and 1 buzzsaw automatically. they had a projector too, but none of the assults were projections. but they did already have a buzzsaw. they steamrolled me and i quit.

Is it because you haven't scouted yet, and when your units get there, then you see the units ??
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I started a topic about this in Soul Reaver's forum quite some time ago, but everyone responded to that with skepticism. I'm saying that the AI cheats because if you start a game with no pre-built base, if you scout the AI's base after you build a windtrap and a barracks, you'll find that the AI already has a refinery, windtrap, barracks, outpost, and factory!! On some occasions, by the time your scout gets to the enemy base, they're already popping up their second refinery!! :O

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