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  • 1 month later...
Posted

Ok everyone, I thought I'd make the update. Me and Timenn are now working jointly on the Shai-Hulud mod. We have decided on all the new units that will be included and are just about finished with the Fremen infantry.

Timenn will be doing all graphics and 3d work while I work on ini editing.

Posted

ok bout the laser tank being AA what if... you made the kobra mobile when firing... meaning it was always in the deployed looking mode and was still able to move and shoot. Then if you gave it a laser instead of the cannon would that work?

Posted

Well, we settled that differently. We're going to use the deviator model but with drastically different textures. The original deviator will have new ones as well, but they will both be different.

Posted

Hehe, I IM'ed you before I saw this thread :)

Hmm, about the Laser Tank AA, I think we shouldn't give that. The Ordos will get that powerful AA Tank. And Laser Tanks will get too good then, for example when raiding Harvesters

Posted

What about forcing the Harkonnen Plasma Trooper to force to deploy before firing, otherwise the trooper will be obselence for a part

Posted

Yes, I found that out. I hope that Inoculator did the same.

You have to make a new armour type that behaves like tank armour, but it has the same armour of Earplugs when you use sound against it

Posted

Those textures are fantastic! And about the sonic tank, I did figure that out but I had some trouble making a new armour type, but I found a little loop hole and fixed that up. But I am adding the stuff more or less as the textures come.

  • 2 months later...

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