Black_Emperor Posted May 20, 2002 Share Posted May 20, 2002 i always thought NIAP flyers were AA Quote Link to comment Share on other sites More sharing options...
Egregius Posted May 20, 2002 Share Posted May 20, 2002 And I thought they had bombs...which killed the fremen. But I guess it's the Guild Cannon that does the bombing. Quote Link to comment Share on other sites More sharing options...
Terror Posted May 21, 2002 Share Posted May 21, 2002 yup.. Quote Link to comment Share on other sites More sharing options...
jacobdouds Posted May 21, 2002 Share Posted May 21, 2002 So what are they there for apart from a distraction? Quote Link to comment Share on other sites More sharing options...
Terror Posted May 21, 2002 Share Posted May 21, 2002 they try to scare the birds away ;) Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted May 21, 2002 Share Posted May 21, 2002 Nice silouette...But it is good idea for mod! Teleporting plane...hm. I must go, XCC mixer is waiting. Good thing for our new RA2 mod! Quote Link to comment Share on other sites More sharing options...
Gunseng_Harkonnen Posted May 23, 2002 Share Posted May 23, 2002 Teleporting plane...it will be good unit when enemy has anti-air troops or vehicles around base and on infantry rocks. Plane wouldn`t be damaged before it reached base. Â Quote Link to comment Share on other sites More sharing options...
Anathema Posted May 23, 2002 Share Posted May 23, 2002 Yes, but it will be frozen in the air for a short time, just like the NIAB. AA fire can then easily destroy it. Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted May 23, 2002 Share Posted May 23, 2002 Freeze time can be very short... Quote Link to comment Share on other sites More sharing options...
Black_Emperor Posted May 23, 2002 Share Posted May 23, 2002 but long enough to be barbaqued by a trooper Quote Link to comment Share on other sites More sharing options...
Anathema Posted May 23, 2002 Share Posted May 23, 2002 I suppose freeze time should be very short. If you increase armor, players would just fly there the normal way rather then teleport and take lots of damage. Quote Link to comment Share on other sites More sharing options...
Gunseng_Harkonnen Posted May 24, 2002 Share Posted May 24, 2002 So it would be better armored and more axpensive guild unit that COULD teleport but not neccesary... :-/ Quote Link to comment Share on other sites More sharing options...
Terror Posted May 24, 2002 Share Posted May 24, 2002 naaah.. it's too powerful Quote Link to comment Share on other sites More sharing options...
Anathema Posted May 24, 2002 Share Posted May 24, 2002 Maybe if they had to charge up teleport ability, like Chronotanks in Red Alert. It would prevent them from warping away after firing a single shot so AA can kill at least one or two of them. Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted May 24, 2002 Share Posted May 24, 2002 NIAB Tank needs also location for warp. NIAP Flyer should be less powerful, not as NIAB. Quote Link to comment Share on other sites More sharing options...
NO_SURRENDER Posted May 29, 2002 Share Posted May 29, 2002 Contaminators are not good alone, but is a great support unit. If you face say, a group of ten infantry, a group of cantaminators of the same cost can usually prevail, if you can somehow get them to go faster. That's why they're worst with Harks because thye lack a transaport. Stealth APCs are great with contaminators. Quote Link to comment Share on other sites More sharing options...
Caid Ivik Posted May 30, 2002 Share Posted May 30, 2002 But until they get away from them, they'll be quickly shot. Quote Link to comment Share on other sites More sharing options...
Black_Emperor Posted May 30, 2002 Share Posted May 30, 2002 Contaminators are not good alone, but is a great support unit. If you face say, a group of ten infantry, a group of cantaminators of the same cost can usually prevail, if you can somehow get them to go faster. That's why they're worst with Harks because thye lack a transaport. Stealth APCs are great with contaminators.ever realize how they cant regenerate/move/or attack quickly? that gives a couple more reasons why not to use them. Besides, one hark flame thrower or flame tank (depending on what kinda unit your trying to take out) can to a LOT better than any horde of contaminatiors Quote Link to comment Share on other sites More sharing options...
Gunseng_Harkonnen Posted May 30, 2002 Share Posted May 30, 2002 And if harkonnen flamethrowers meets contaminators, flame will cope with them very fast. Quote Link to comment Share on other sites More sharing options...
Harkonna Posted May 30, 2002 Share Posted May 30, 2002 U guys all talk about the contaminator, but i don't think it's bad if u listen 2 this: Leeches are a VERY handy tacktik (especially when fighting computers) to infect the enemy's harvesters, but make sure a leech infects a tank only once, or then tank wil not burst into 1 leech, ut into 3 or 4 or 5, all on the same stop! what happens now is that they can do nothing, not even shoot, so now u have only a space blocked (jay >:(). i never ever had this problem with a contaminator. but leaving this problem out of it, i think fremen warriors ar the worst sub-house unit. i don't like the fremen myself, and than u have the fremen warrior, its just an inviseble sniper. only with assistance from feydakin they are medium vs tanks and infantery, but alone, if a scout had weapons he could kill them. that's why i never use them, and IF i choose the Fremen sub-house i always build feydakins.H A R K O N N A Quote Link to comment Share on other sites More sharing options...
Sardauker-Kirov Posted May 31, 2002 Share Posted May 31, 2002 You do know that Fremen can take a whole army of Verhicles by themselves?A few Fedaykin can inflict heavy damage or even destroy the incoming verhicle assault of the enemy. While the Fremen Warrior's are the scourge of the sands and finishes off infantry in a fraction of a second.Contaminators are the worst units, we already know it. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted May 31, 2002 Share Posted May 31, 2002 niap flyer.after warp has to charge up in 2 seconds.after that time it can shoot but still can't warp away untill 5 seconds, balanced? perhaps.weapon: as strong as an minotaur but can only do some damage vs buildings and vehicles. Quote Link to comment Share on other sites More sharing options...
Black_Emperor Posted May 31, 2002 Share Posted May 31, 2002 U guys all talk about the contaminator, but i don't think it's bad if u listen 2 this: Leeches are a VERY handy tacktik (especially when fighting computers) to infect the enemy's harvesters, but make sure a leech infects a tank only once, or then tank wil not burst into 1 leech, ut into 3 or 4 or 5, all on the same stop! what happens now is that they can do nothing, not even shoot, so now u have only a space blocked (jay >:(). i never ever had this problem with a contaminator. but leaving this problem out of it, i think fremen warriors ar the worst sub-house unit. i don't like the fremen myself, and than u have the fremen warrior, its just an inviseble sniper. only with assistance from feydakin they are medium vs tanks and infantery, but alone, if a scout had weapons he could kill them. that's why i never use them, and IF i choose the Fremen sub-house i always build feydakins.H A R K O N N Ayou do understand that we said contaminators, no house tlexiau. the leeches are not that bad, the contaminators are a waste of space. And about the fremen warrior, they are suppose to be a better version of a sniper if you are not house atriedes. if you are, its would be better just to train fedykins only. Besides, the fremen warrior makes great scouts. they could shoot down any other scout in the area, and if you can get them into an enemy base, you could take out a bunch of infantry in the process before losing him. Quote Link to comment Share on other sites More sharing options...
Sardauker-Kirov Posted May 31, 2002 Share Posted May 31, 2002 *Coughs* Offtopic posts.Mother core(bla bla bla) advises to conversing lifeforms to stop posting offtopic posts, before target thread will be transferred to the consumer bin, located next to gob's button. Quote Link to comment Share on other sites More sharing options...
Harkonna Posted May 31, 2002 Share Posted May 31, 2002 You do know that Fremen can take a whole army of Verhicles by themselves?A few Fedaykin can inflict heavy damage or even destroy the incoming verhicle assault of the enemy. While the Fremen Warrior's are the scourge of the sands and finishes off infantry in a fraction of a second.Contaminators are the worst units, we already know it. 1. the first thing, only when u are playing it than i think2. the second thing, ow, never checked the reload time?3. the thirf thing, that's not true i think...H A R K O N N A Quote Link to comment Share on other sites More sharing options...
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