brentbodnar Posted July 7, 2001 Share Posted July 7, 2001 What does the "Hawk Strick Sequence" do and how do you use it? Ive used it on enemy buildings and units and my buildings and unites and it hasnt done anything. Quote Link to comment Share on other sites More sharing options...
exatreide Posted July 7, 2001 Share Posted July 7, 2001 the hawk strike is an enteresting weapon. it dose no damnege to buildings but target a bunch of there tanks massing. or a group of infanty. they all crap there pant and run off the map. not good aginst devestators they walk so slow that the effect whares off befor they get to the map edge. Quote Link to comment Share on other sites More sharing options...
brentbodnar Posted July 8, 2001 Author Share Posted July 8, 2001 Thankyou Quote Link to comment Share on other sites More sharing options...
cyclonus Posted July 8, 2001 Share Posted July 8, 2001 Its best to use them on fast units like Dustscouts as tanks sandbikes etc. Then you see them really go crazy :) Quote Link to comment Share on other sites More sharing options...
exatreide Posted July 8, 2001 Share Posted July 8, 2001 no prob. Quote Link to comment Share on other sites More sharing options...
exatreide Posted July 8, 2001 Share Posted July 8, 2001 i put it right over there refinery.bye bye income ;D Quote Link to comment Share on other sites More sharing options...
bob_fox Posted July 18, 2001 Share Posted July 18, 2001 On some maps the units have to go so far before they go off the edge of the screen that the effect wears off. Something should be done about that. In fact, I think more should be done to make the superweapons more super. Quote Link to comment Share on other sites More sharing options...
exatreide Posted July 18, 2001 Share Posted July 18, 2001 i agree the harkonnen missil sucks barly dose any damnige the radition afect whares off to soon. and the ordos weapon is to short and sucky. i like doing it over refinery the harvest will runover men its cool. Quote Link to comment Share on other sites More sharing options...
dukeaj Posted July 21, 2001 Share Posted July 21, 2001 Alright...on the statement that Superweapons should be stronger; I think that any tactician would have to agree that a battle should be won with brains more than force. This is for several reasons, it makes the games more fun, more challenging, and make you THINK! What fun is it if you don't think, if a superweapon just destroyed everything, the game would only be a race to who could build one first, almost like it is now, who can build more units first, somehow. A strategy game should involve STRATEGY! Quote Link to comment Share on other sites More sharing options...
peseverance Posted July 21, 2001 Share Posted July 21, 2001 Hey the S/Weaps in RA2 were strong but it WAS good right??they should have the timer in BFD too :) Quote Link to comment Share on other sites More sharing options...
dukeaj Posted July 21, 2001 Share Posted July 21, 2001 RA2 was fun, I like to take Yuri and have him control the minds of people and animals and trucks on the map and then I'd place them in a "Zoo" which was a bunch of walls around them. Which leads me into my "Economy Death" tactic. Everyone likes taking an Advanced Carryall and grabbing harvesters, bringing the poor helpless thing to their base and blowing it up, where it is soon replaced by a new one. Instead of destroying it, build a large "Harvester Pen," take an Advanced Carryall and pick up the defenseless plump spice picker, drop it into your pen and let it just sit there. Can't get a new free one if it's not destroyed, can you? ;D Quote Link to comment Share on other sites More sharing options...
exatreide Posted July 26, 2001 Share Posted July 26, 2001 did you know that a hawk strike heals your infantry? well it dose. Quote Link to comment Share on other sites More sharing options...
sarduakar_187 Posted July 26, 2001 Share Posted July 26, 2001 Every time I use the hawk strike the enemy tries to exit the map the longest way possible and sometimes they just drive around in a circle if they are in there base. I think it should longer lasting. It is my least favorite super weapon because it only works good on fast units. Quote Link to comment Share on other sites More sharing options...
peseverance Posted July 27, 2001 Share Posted July 27, 2001 If i see units got attacked by Hawk strike i send a bunch of units to stay in front of the running units until the effect has worn off ;D Quote Link to comment Share on other sites More sharing options...
quoudam72 Posted July 27, 2001 Share Posted July 27, 2001 Good idea block off their escape. I think that is the point only working on the fast units better and I agree it could be longer lasting but oh well. Quote Link to comment Share on other sites More sharing options...
Acriku Posted July 27, 2001 Share Posted July 27, 2001 But that's the whole strategy part of the Hawk strike. You have to think of a way to attack them with it and then get rid of the affected units. This is a RTS game is it not? Think dudes! Quote Link to comment Share on other sites More sharing options...
peseverance Posted July 27, 2001 Share Posted July 27, 2001 in my opinionHawk Strike is anti- OrdosChoas Lighting is anti-Atreides Quote Link to comment Share on other sites More sharing options...
exatreide Posted July 27, 2001 Share Posted July 27, 2001 then whats the harkonne? oh yea they suck. Quote Link to comment Share on other sites More sharing options...
ordos45 Posted July 27, 2001 Share Posted July 27, 2001 I can testify to the Hawk Strike being good on Ordos. How would you like it if about 12 of your laser tanks were hit with it during an attack near the map edge? Quote Link to comment Share on other sites More sharing options...
peseverance Posted July 28, 2001 Share Posted July 28, 2001 the Hark on works on just about anybody since it seems to be the same effect ;DChoas Lighting is good against Atreides because Minos and Sonics are extremely powerful :) Quote Link to comment Share on other sites More sharing options...
exatreide Posted July 28, 2001 Share Posted July 28, 2001 thats what the x key is for to spred those suckers out. in the words of my dad you dont want them cluster f$$ked Quote Link to comment Share on other sites More sharing options...
peseverance Posted July 29, 2001 Share Posted July 29, 2001 Shatter for which S. Weap? Quote Link to comment Share on other sites More sharing options...
bob_fox Posted July 29, 2001 Share Posted July 29, 2001 You see, I've always believed that if games are dead realistic, they will be strategic and the sides will be even. I don't think an atomic missile taking out one or two buildings is realistic. Quote Link to comment Share on other sites More sharing options...
Acriku Posted July 29, 2001 Share Posted July 29, 2001 But then again an experienced player can just build the building again and not have his money damaged at all! You see, the DeathHand has it's advantages and disadvantages, as everything else does. That's why I love Dune RTS games. Quote Link to comment Share on other sites More sharing options...
peseverance Posted July 30, 2001 Share Posted July 30, 2001 The Death hand is good on refinaries but it on its own can't take out really important building :) Quote Link to comment Share on other sites More sharing options...
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