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Posted

An upgrade for the Sonic Tank, a device what let collapse the Sonic Wave device and all the waves goes in all directions. Like the MAD-Tank of Aftermath...

Posted

I have a idea for the Ordos, Its from my Anime/Manga books. The Parasite MK2. Its a Fast Scout Unit, Who doesnt need to turn to fire at his enemy, He has a Fast moving turret that has two light MG cannons upon it. That has the strenght of a Buzzsaw

He can bury himself in the sand and Deploy his MG cannons Shooting unsuspected targets. Just the Fremen he has stealth and is hard to kill when buried.

His armor/speed is equal to the dust scout, But is more manuerabvle

He looks like a Crab, four legged and 6 Sensor's on his Upper body.

( He is vunerable when burrowing )

Posted

A fighting mode between Snakey and Wormy. An advanced carryall for the atreides that looks like a hawk but has weapons and can pick up enemy units faster.

Posted

In continuation with my planet units. An Atreides unit that can shoot powerful blasts of water - An Ordos unit that can freeze units with ice and make them shatter - A Harkonnen unit that shoots large boulders of Iron at units - A Guild Heighliner unit that can project force fields. etc

Posted

Stop using worms as weapons! There are living things, I want to point at the Animal Protection Law. And there is already the fedaykin.

Posted

I use worms for.... fooooooooooooood.... Hmmmm Worm Flesh..... Its so Fat and Hard. No wonder the Fremen love the Worms so much. *Watches the fremen bite on the Worms. *

Oh yeah What Animal Protection? *Sends some Anime/Manga Harkonnen after them. *

Posted

Wrong step Kirov. No matter where you are in the World, Timenn is after you, and he will find you. Not even a Sardine can stands up to a Vertical worm.

Posted

           Finally an idea which isn't the freaky Red Alert 2 animation style. Congratulations!

           I've got another idea for a unit:

           House Corrino Sand Scythe - A MLRS (Multiple Rocket Launch System), which fires a deadly volley of missiles in a neat firing arc. It has range like that of a Mongoose, but always fires all 8 missiles in a salvo. Good against massed attacks, especially infantry rushes. Slow - moving, medium armor. The salvo it fires is about the power of three Minotaurus salvos.

           Price: 2000$

Posted

Harkonnen Inkvine Shooter.

A tank that has four big pipes, from which it shoots big blasts of inkvine with a huge pressure. It would have a rate of fire as long as the missile tank, and range like a mino. It would do damage twice the times of an inkvine catapult.

Cost: 2000 (euros)

Posted

imagine a Fremen Wormrider riding towards a maker. (not shai-hulud)

would they eat each other up?

can a maker attack shai-hulud?

can a shai-hulud attack a maker?

can 2 makers attack each other?

can 2 wormriders attack each other?

Posted

Subterrainean units... Too bad only TS had them, they were a great invention. They must return. But then with some disadvantages, like:

- Outposts can scan them in a specefic region (give the outpost a larger role and you need yo build more then one)

- They can only travel beneath the sand/they cannot travel in buildable area

- Worms are a bigger danger then normally

Some example units:

The Sub-APC: Standard TS Sub-APC, a little bit stronger and faster.

Cost: 1000 Solaris

Armor: Like the Ordos Laser Tank withour shield

No Weapons

Speed: Like the Atreides APC

Carries 5 infantery units.

The Sandshark: A small tank for surprise attacks.

Cost: 1200 Solaris

Armor: Like the Buzzsaw

Speed: Like the Mongoose

Weapon: Electro cannon (Like the NIAB)

Firepower: Like the Assault Tank

Posted

Okay, I'll take a whack at it...

Medic (all houses)

cost: varies by house (costs least for Atreides; most for Harkonnen?)

requires: upgraded barracks

Battlefield doctor, as seen in Tiberian Sun.

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