Emperor Harkonnen Posted April 14, 2003 Share Posted April 14, 2003 why does not the computer capture territories from each other when playing single player? Quote Link to comment Share on other sites More sharing options...
Apollyon Posted April 14, 2003 Share Posted April 14, 2003 They do. Quote Link to comment Share on other sites More sharing options...
Mihail Posted April 14, 2003 Share Posted April 14, 2003 They do Quote Link to comment Share on other sites More sharing options...
Emperor Harkonnen Posted April 14, 2003 Author Share Posted April 14, 2003 no they don't. When I play as Atreides Ordos has attacked Harkonnen several times but never captured anything Quote Link to comment Share on other sites More sharing options...
DukeLeto Posted April 14, 2003 Share Posted April 14, 2003 That just means the Hark kept repelling them, just like when you have to defend a territory. Quote Link to comment Share on other sites More sharing options...
Mihail Posted April 14, 2003 Share Posted April 14, 2003 That is because Harkonnen has defended against the Ordos, just like you do Quote Link to comment Share on other sites More sharing options...
Timenn Posted April 14, 2003 Share Posted April 14, 2003 I saw the enemy capture a territory sometimes. But it doesn't happen much (50%) and they won't get far, because they always lose their territory in the next round again... Quote Link to comment Share on other sites More sharing options...
IxianMace Posted April 14, 2003 Share Posted April 14, 2003 It's probably something in the game that's intended to prevent the AI from reaching an enemy capital. Quote Link to comment Share on other sites More sharing options...
Emperor Harkonnen Posted April 14, 2003 Author Share Posted April 14, 2003 the map thing from emperor is probably inspired by risk, don't you think Quote Link to comment Share on other sites More sharing options...
IxianMace Posted April 14, 2003 Share Posted April 14, 2003 It immediately reminded me of Dune 2000 when I first saw it. Quote Link to comment Share on other sites More sharing options...
lowzeewee Posted April 15, 2003 Share Posted April 15, 2003 When you reach a certain level when it comes to yr opponent's turn to pick the territory to attack,they might also attack you or the other AI.Not like in Tiberian Sun where most of the time its you alone VS 100% defenders :- Quote Link to comment Share on other sites More sharing options...
FireSnake Posted April 16, 2003 Share Posted April 16, 2003 I really like the strategy system in EBFD. :)It really gives You the feeling that the opponent is actually doing something.Also - it's so warms my heart to see one side suffer the others' wrath... :) - Matthew Quote Link to comment Share on other sites More sharing options...
FireSnake Posted April 17, 2003 Share Posted April 17, 2003 That makes me feel all warm and fuzzy inside. ;D - Matthew Quote Link to comment Share on other sites More sharing options...
XxxbillabongxxX Posted April 17, 2003 Share Posted April 17, 2003 The comp just sux.Probably on easy difficulty Quote Link to comment Share on other sites More sharing options...
Jack Leaf Posted April 17, 2003 Share Posted April 17, 2003 The "computer" is too easy even with the hard dificulty. :- Quote Link to comment Share on other sites More sharing options...
Timenn Posted April 17, 2003 Share Posted April 17, 2003 Give the computer 5 minutes to build its forces. And then try to beat it. It is a bit thougher then, because the comp keeps flooding with units Quote Link to comment Share on other sites More sharing options...
Apollyon Posted April 17, 2003 Share Posted April 17, 2003 Or try my challenge =Dand get annihiliated by the comp ;D Quote Link to comment Share on other sites More sharing options...
Jack Leaf Posted April 18, 2003 Share Posted April 18, 2003 Give the computer 5 minutes to build its forces. And then try to beat it. It is a bit thougher then, because the comp keeps flooding with unitsThen the computer does not win with it's "skill", and the computer makes forces allready faster than you. 10 Minotauruses in about 3 minutes? ;) Quote Link to comment Share on other sites More sharing options...
Timenn Posted April 26, 2003 Share Posted April 26, 2003 Well the computer gets reinforcements too. And you can build alot of units in a short time, and don't forget that the comp already starts with a base if you attack it.And the comp doesn't build faster on hard, but everything is cheaper Quote Link to comment Share on other sites More sharing options...
Jack Leaf Posted April 26, 2003 Share Posted April 26, 2003 But if it attacks? ::) Quote Link to comment Share on other sites More sharing options...
Emperor Harkonnen Posted April 26, 2003 Author Share Posted April 26, 2003 good idea timen to let the computer have 5 mins to build before I attack. when the computer attacks on of my territories I attack its base at the beginning and then it is no problem.I think that it is good that you get more reinforcements when you have more territories next to the one you attack. Quote Link to comment Share on other sites More sharing options...
Jack Leaf Posted April 26, 2003 Share Posted April 26, 2003 Yup, it makes the game more "strategily". Quote Link to comment Share on other sites More sharing options...
cobrajc Posted April 27, 2003 Share Posted April 27, 2003 look i checked and the comp begins each mission with about 5 times the resoures you do, and its buiding speed is about three times yours Quote Link to comment Share on other sites More sharing options...
Apollyon Posted April 27, 2003 Share Posted April 27, 2003 // Difficulty settings (all percentages)EasyBuildTime = 75NormalBuildTime = 100HardBuildTime = 125EasyBuildCost = 50 //for the AI when the player selects HARDNormalBuildCost = 100 //AI gets a price decrease so it gives a better fightHardBuildCost = 125 //for the AI when the AI selects EASY Quote Link to comment Share on other sites More sharing options...
Emperor Harkonnen Posted April 27, 2003 Author Share Posted April 27, 2003 I always play on normal in all games. never hard. the game should be fair. when difficulty increases then the inteligence of the AI should increase. Quote Link to comment Share on other sites More sharing options...
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