Jump to content

The harkonnen engineer


lowzeewee

Recommended Posts

iI thought this was talking about the uses of the harkonnen engineer and how good it is so it should be strategy.

btw,try mixing them together with some buzzsaws and tanks when possible and when u attk buildings the enemy might not notice that engineer going in as he is more interested in stronger units like maybe missile n inkvine attkin the buildings

Link to comment
Share on other sites

Their pistol is actually very powerful.WHen u use 5 engineers u can kill 2 light infantry and then capture many buildings

I'll start by giving some unit vs unit likely outcomes:

1. Two Harkonnen Flamethrower Infantry will own a Harkonnen Engineer. They could probably own more before they take enough rounds to die, and before they die, they would probably achieve at least two chevrons, making them tougher and harder to kill, resulting in further deaths of Engineers, which is pointless and a waste of Solaris. ::)

2. Six Atreides Light Infantry own one Harkonnen Engineer. They could probably own more before they get shot, and achieve some chevrons, resulting in a loss of money for the player that is using the Engineers.

3. Eight Ordos Chemical Troopers will own one Harkonnen Engineer very easily, and they will do it en masse, resulting in major loss of Solaris for the player that is using the Engineers.

4. One Atreides Sniper will probably be able to own almost an unlimited number of Harkonnen Engineers simply by shooting them at long distance and then running away to reload. Repeat as many times as required. The Sniper might even make it to elite status.

So in a nutshell, Harkonnen Engineers suck as an offensive weapon. Unless the other player is a moron, he will have more than just 2 Harkonnen Light Infantry (which take less time to train and cost only 1/8 the price of the Harkonnen Engineer), and you will lose much more money than the other player in engaging in this type of combat with those units in a standoff. You should back up the Engineers with some rushing units, like lots of light infantry, buzzsaws, etc, etc (this is when you're playing as House Harkonnen btw) in order to prevent or at least try to protect the Engineers from getting killed while you send them to capture enemy buildings, not engage enemy units. ::) Hopefully, you'll be able to capture at least one building, preferably the Construction Yard, Factory, or Refinery, in that order of priority before they become threatened or your diversion/escort force is overwhelmed. Then you can pop up flame turrets in the enemy base and destroy their remaining structures by popping up flame turrets non stop and harassing the enemy base. In the case that your escort force overwhelmes the enemy defences and enemy units, then you've already won the game.

Link to comment
Share on other sites

iI thought this was talking about the uses of the harkonnen engineer and how good it is so it should be strategy.

btw,try mixing them together with some buzzsaws and tanks when possible and when u attk buildings the enemy might not notice that engineer going in as he is more interested in stronger units like maybe missile n inkvine attkin the buildings

duh, this strategy is old, like many strategies hanging around here.

Link to comment
Share on other sites

1. Harkonnen engineers live up to veteran in 0.000 % of all games ::). Then you have one elite engie. They are impossible to get except in a mod game or against a comp.

2. Even if they are powerful in elite, it can get killed by any infantry in large numbers, except the troopers and kindjal.

4. One flametank, one mino or one kobra and they all die

3. They do a much better job capturing buildings then killing troops ::)

Link to comment
Share on other sites

That's true, they don't need many points at all. However the fact that they are so slow, weak and vulnerable puts them at risk all the time when they do attack. Only a severely wounded light infantry unit or a scout would be no match for a fully healed Harkonnen Engineer. ::)

Link to comment
Share on other sites

  • 1 month later...
Guest
This topic is now closed to further replies.
×
×
  • Create New...