Ghosty_Square Posted December 29, 2002 Share Posted December 29, 2002 Hey, Master of Sarcasm, do you have private lessons? I 'd like to be able to be as sarcastic as you 8) Quote Link to comment Share on other sites More sharing options...
Apollyon Posted December 29, 2002 Share Posted December 29, 2002 yes, I charge 5 bucks an hour :PEDIT: and btw, under-study of sarcasm, the above post might be considered just a little hypocritical. Quote Link to comment Share on other sites More sharing options...
Apollyon Posted December 29, 2002 Share Posted December 29, 2002 I suggest a moderator lock this as its going nowhere except flame-heaven. Quote Link to comment Share on other sites More sharing options...
Inoculator9 Posted December 31, 2002 Share Posted December 31, 2002 I would build 10-12 laser tanks, then position them in front of a base. Move them to in range of an enemy then move out after they have shot once and allow them to repair from whatever damage they took. Quote Link to comment Share on other sites More sharing options...
VigilVirus Posted December 31, 2002 Share Posted December 31, 2002 Laser tanks IMO are the best tactical units in the game if managed correctly. 1. They are awesome to attack enemy harvies2. They can defeat almost any unit with the hit'n'run tactics3. Suported by several fremen snipers they are quite powerful4. They can be used to hit'n'run a base, causing massive destructionTheir main weakness is infantry, especially feds - but any inf can be outrun. They are also very vulnerable to air units. Quote Link to comment Share on other sites More sharing options...
rogue1896 Posted January 2, 2003 Author Share Posted January 2, 2003 lmao. damn that's a lot of replies i haven't checked this thread in a LONG time. i don't go into the strategy area often. lol. i totally forgot about this. well i don't really need any help anymore. i've decided that only time and effort will increase my attack strength. and i'd rather not use emprworm's strategies b/c i always find it harder to use someone else's strategy b/c it's 'foreign.' Quote Link to comment Share on other sites More sharing options...
ken124578 Posted January 2, 2003 Share Posted January 2, 2003 lmao. damn that's a lot of replies i haven't checked this thread in a LONG time. i don't go into the strategy area often. lol. i totally forgot about this. well i don't really need any help anymore. i've decided that only time and effort will increase my attack strength. and i'd rather not use emprworm's strategies b/c i always find it harder to use someone else's strategy b/c it's 'foreign.'Agreed, about the dustscout thing, they're good, but only for rushing, later in the game when your enemy has 5/10 kobra's they're useless. Quote Link to comment Share on other sites More sharing options...
rogue1896 Posted January 2, 2003 Author Share Posted January 2, 2003 well from what i've seen like 10 or so dustscouts can take out ONE mino. but if there's more than one then it's futile unless you have like two sets of 15. and at that point it's pointless b/c you should've already started making laser tanks IMO. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted January 3, 2003 Share Posted January 3, 2003 Yeah, emprworm meant that dustscouts are good early game, they are, but when they're against the more powerfull tanks...... Quote Link to comment Share on other sites More sharing options...
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