Andrew Posted November 17, 2002 Posted November 17, 2002 ok maybe i should have a faydekin, and i copied the worm striaght form rules.txt but i changed the #'s somewhat
Apollyon Posted November 17, 2002 Posted November 17, 2002 well you could always make a buildable worm ;D
IxianMace Posted November 17, 2002 Posted November 17, 2002 In that case, you would need a production facility that is only built on sand. I'm assuming the worm can only travel on sand. ;) ;D It's funny though, when I tried experimenting with the Harkonnen Buzzsaw to make it overrun everything (including vehicles), for some reason it couldn't get out of the factory.
guusr5644 Posted November 17, 2002 Author Posted November 17, 2002 ok new problem (not big one tho) alpha beta is the problem the problem is that hark already get 1 heroe and thats lc92 and he wanted to be hark first so either i do add alpha to harks find more heroe to ordos nad find more 2 heroes to atreides either i add alpha to atreides and all major houses will have their heroes.. its your call.
Apollyon Posted November 17, 2002 Posted November 17, 2002 I thik you should just get more heroes or make the heroes available to all houses.
guusr5644 Posted November 17, 2002 Author Posted November 17, 2002 heroes for all houses? NOOOO! ::) more heroes is my dream but no one give a look at DE forum so no one join ^-^ also it makes harder coz there is alot of ppl want to join and they know a shit about moding and thats a problem...
Apollyon Posted November 17, 2002 Posted November 17, 2002 well how about I help you make the units for ppl who cant make them themselves?
guusr5644 Posted November 17, 2002 Author Posted November 17, 2002 that will do great! :D do you want credit for that?
Apollyon Posted November 17, 2002 Posted November 17, 2002 but of course ;)hehjust put me as ini editor assistant or something.
guusr5644 Posted November 17, 2002 Author Posted November 17, 2002 ill put you as heroes status asistant :)
guusr5644 Posted November 17, 2002 Author Posted November 17, 2002 ok now plz back to the vore whitch house alpha shud be?
Apollyon Posted November 17, 2002 Posted November 17, 2002 Just leave him harkonnen and we'll make other heroes for the other houses.If by the end there is still a balance problem then we can move the units about to balance it out but there is no need yet.
guusr5644 Posted November 17, 2002 Author Posted November 17, 2002 i quess you right but i still need alpha permission...
Apollyon Posted November 17, 2002 Posted November 17, 2002 well just make him hark for now and change it if he doesnt agree.
guusr5644 Posted November 17, 2002 Author Posted November 17, 2002 well i have to wait still coz inoculator is testing a model i made for him :)
Andrew Posted November 17, 2002 Posted November 17, 2002 apollyn i need you help with my worm. i have no idea what to do.
ethan Posted November 17, 2002 Posted November 17, 2002 ok, i would like a mino that is AA and has a faster ROF + Selfrepair at 1st vetrancy, and double armor of normal mino. cost=2500.
guusr5644 Posted November 17, 2002 Author Posted November 17, 2002 ahem can you guys IM apollyon all yur problems? its kinda feeling the thread out 8) if you post then at least vote..
ethan Posted November 17, 2002 Posted November 17, 2002 ahem can you guys IM apollyon all yur problems? its kinda feeling the thread out 8) if you post then at least vote.. ah, i just told you what i wanted.
guusr5644 Posted November 17, 2002 Author Posted November 17, 2002 tell that to apollyon and hell get it fixed for ya 8)
ethan Posted November 17, 2002 Posted November 17, 2002 tell that to apollyon and hell get it fixed for ya 8) it doesnt need to be fixed.
guusr5644 Posted November 17, 2002 Author Posted November 17, 2002 fix = repaird, to be done from MDK2: there i have a fix on the palace, ill destroy this zizy with 1 press of a button! ::)
Apollyon Posted November 17, 2002 Posted November 17, 2002 [ATEthangun_B]MissileTrail=1MissileTrailSize=4MissileTrailWiggleFreq = 100MissileTrailWiggleScale=8MissileTrailLength = 15MissileTrailDelta = 0.7MaxRange = 14ExplosionType = ShellHitDebris = DebrisLargeDamage = 750BlastRadius = 96Warhead = Howitzer_WBlowUp = TRUE
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