guusr5644 Posted September 24, 2002 Share Posted September 24, 2002 guys i think no one ever tryed that but i didyou build lots of ADP (air defence platform) and attack with them they may be slow moving but then again attack with minos have a better speed? think about it... Quote Link to comment Share on other sites More sharing options...
IxianMace Posted September 24, 2002 Share Posted September 24, 2002 If you're going to go up against Atreides, your ADPs will be wiped out by Air Drones. Ordos can just use AA mines. AA mines take out ADPs 100% of the time, provided the ADP has no chevrons. AA mines also cost much less than ADPs as well, so you'll be losing money. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 24, 2002 Share Posted September 24, 2002 yes, any unit can kill adp's, but adp's are highly effective in combinations with missile tanks/buzsaws/assault tanks and inkvines. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 25, 2002 Share Posted September 25, 2002 Missile tanks/buzsaws/assault tanks and inkvines are already a good combination, ADP won't contribute much besides being shot at, therefore an expensive & inefective bait. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 25, 2002 Share Posted September 25, 2002 they don't serve as bait, they kill all the annoying hit 'n run units (lasertanks) and aa weapons can't reach them because they'll be destroyed by the saws/assault tanks.but the atreides have their airdrone so i don't suggest using this tactic against them. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 25, 2002 Share Posted September 25, 2002 The ADP don't have much range, therefore it needs to be in the front line to be effective, therefore extremely vunerable to AA fire with no cover.And the missile could catch those hit&run units as effective. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 26, 2002 Share Posted September 26, 2002 no, the missile only has an little bit more range then the lasertank and its unlikely the missile tank wil be in the right place at the right time in the right angle. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 26, 2002 Share Posted September 26, 2002 They turn quite quickly, so i'll doubt it. Quote Link to comment Share on other sites More sharing options...
Timenn Posted September 27, 2002 Share Posted September 27, 2002 ADP's have an instant hit bullet. That makes them good. (Also the rotating turret), and they are good against the Ordos, since their only guick AA unit is the weak APC. The AA Trooper can be seen and quickly killed, and the AA Mine you can see coming Quote Link to comment Share on other sites More sharing options...
ken124578 Posted September 27, 2002 Share Posted September 27, 2002 yep, ordos are weak against air units but can hit 'n run, if you take that ability away from them they become useless. Quote Link to comment Share on other sites More sharing options...
Baronvonflames Posted September 28, 2002 Share Posted September 28, 2002 i dont really use adps, but if i do use them, i use them for guarding spice fields Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 28, 2002 Share Posted September 28, 2002 Lemme tell you...... ADP guarding a spice? Go on WOL, i want to kick your @$$. Quote Link to comment Share on other sites More sharing options...
Baronvonflames Posted September 28, 2002 Share Posted September 28, 2002 sorry i never said i used them on WOL. thats a waste of money and time Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 28, 2002 Share Posted September 28, 2002 Well they're certainly useless in guarding a spice field, but an ADP would be useful against 'thopter rushes, or gunship. Quote Link to comment Share on other sites More sharing options...
Baronvonflames Posted September 28, 2002 Share Posted September 28, 2002 Yeah youre right about that Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 28, 2002 Share Posted September 28, 2002 But if the 'thopers or gunships were ordered to attack the ADP, then ....... Quote Link to comment Share on other sites More sharing options...
Baronvonflames Posted September 29, 2002 Share Posted September 29, 2002 then the ADP is screwed Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted September 29, 2002 Share Posted September 29, 2002 And thats usually the when someone see an ADP. Quote Link to comment Share on other sites More sharing options...
TLContaminator Posted October 3, 2002 Share Posted October 3, 2002 the best stra is to surrender Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted October 3, 2002 Share Posted October 3, 2002 Probably, join is better than opposing. But Baron wouldn't let you. Quote Link to comment Share on other sites More sharing options...
guusr5644 Posted October 3, 2002 Author Share Posted October 3, 2002 we are now 3 sardukar ;D (this has nothing to do with this thread ;)) Quote Link to comment Share on other sites More sharing options...
Rin0c3rus Posted October 3, 2002 Share Posted October 3, 2002 to go back to the adp's...I think its a good idea but it would have to be used with units under...I think this tactic could only work in late games since if you spend that kinda cash on a hangar at the start a very good rush will squish you. since all that cash spend on them adp'sAnd in late games usaly an atreides player has alot of airdrones or at least mongooses. Ordos always has aa troopers aroun and if they dont well by the time the ADP's arrive you can get tons with apc's Quote Link to comment Share on other sites More sharing options...
Baronvonflames Posted October 4, 2002 Share Posted October 4, 2002 we are now 3 sardukar ;D (this has nothing to do with this thread ;))what the h*ll are you talking aboutand ir0nblast, thats a good strategy Quote Link to comment Share on other sites More sharing options...
guusr5644 Posted October 4, 2002 Author Share Posted October 4, 2002 nothing just sad that i am a corrino sardukar forever coz i have a clan called "House Corrino" thats why ;D Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted October 4, 2002 Share Posted October 4, 2002 to go back to the adp's...I think its a good idea but it would have to be used with units under...I think this tactic could only work in late games since if you spend that kinda cash on a hangar at the start a very good rush will squish you. since all that cash spend on them adp'sAnd in late games usaly an atreides player has alot of airdrones or at least mongooses. Ordos always has aa troopers aroun and if they dont well by the time the ADP's arrive you can get tons with apc'sUnless you use the ADP against hit&run strategies, the ADP's are NEVER useful. Quote Link to comment Share on other sites More sharing options...
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