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Posted

I have made super weapons for both the Aspedos and the Tempest.

The Aspedos get the Aspedonian Rail Marksman and The Tempest get the contamination Device, which fires a missile that causes a splat much like the deathhand but the splat deviates tanks and infects infantry, causing the infantry to exploade into yet more splats, like a chain reaction.

Posted

That's FANTASTIC! And I am a part of it! Yay, I tested for you. Apollyon, I am really proud to have been a part of the mod. Not much of a help though. But really good job, and do you have a release date planned?

Posted

its not graphics ive got problems with its the entire concept. I mean what should the kulchatah weapon actually be - a unit? If so what unit? a traditional super weapon? what kind?

Posted

How about a devestator that has a huge detonation range. I dont know if you can do that, like an explosion that really stretches out a long way. Or maybe the chaos lightning with different colors. It can be either, a unit or traditional it's up to you.

Posted

When will the mod be ready?

How many houses?

Will there be a option to put the mod off, allowing us to play online without getting the out of sync message?

Can't wait to try the mod.......

Posted

I would appreciate that, Frodo, and Im making an installation program for it as well.

and Rigel, it has 3 entirely original major houses and 5 entirely original subhouses.

The subhouses work in a way to provide huge variance in units. Depending which major house you choose the subhouses differ, if, for instance you chose kulchatah house and energy subhouse you would be able to build Kulchatah Laz-mechs but if you were to choose Aspedos house and energy subhouse you would be able to build "blue-fire entities".

The release date is SOON, very soon.

Posted

The wind trap is already included in Emp right?

yes it is

thanks Frodo :)

its hard to see due to the poor light on that map, perhaps Ill get a better screenshot, along with a screenshot of the Aspedos (following the blue texture trend still ;D)

Posted

due to the kulchatah infantry for the most part having black textures, the recolouring you did on the infantry really didnt do much so I didnt really bother re-applying the textures for them.

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