TLContaminator Posted September 13, 2002 Posted September 13, 2002 who do you think is better??? why???
IxianMace Posted September 13, 2002 Posted September 13, 2002 Since this is under the Emperor section, I'll assume you're talking about the Ix and Tleilaxu aspects in the game.EDIT: Hmmm, looks like it's now in the Emperor Strategy section. ;DWell I think it's pretty obvious that I love House Ix. The projector tank voice is damn funny, and although it's expensive to build the projector, it can help you win wars of attrition on non-spice maps, and it can duplicate any ground vehicle. The projections can also fight and so real damage, which has to be one of the best benefits of having Ix as a subhouse. The infiltrator (although it costs 500), can annoy the hell out of people, and if used properly, it can sabotage buildings in the enemy base without warning. Infiltrators can move any distance without losing their stealth, and the buildings that they destroy are often worth more than the price of building the infiltrator. (e.g. 1 infiltrator can destroy a refinery that has no ramps, provided you deploy the infiltrator right next to the refinery or on the main pad).The Tleilaxu contaminator sucks, because it costs 300 solaris (which is enough to train two Fremen Warriors or 1 Sarduakar Regular), and vehicles can easily steamroll them with no fear of retaliation. Leeches can be useful in putting Leech larvae on vehicles (especially spice harvesters), but they are easily destroyed, and the Leech larvae are often removed before the unit is destroyed, and the unit is repaired.Me being an Ixian, I'd have to say that House Ix rocks!!!Heheh, what did you expect me to say? That my arch enemy is better than my House? ;D
TLContaminator Posted September 13, 2002 Author Posted September 13, 2002 The contaminator is cooler then fremen and sadukar.did you noticed that the ixians are the only sub house that doesnt have a unit vs. inf and a unit vs. unitinf units buildingsFRsniperFRsonic NoneIMreg IMadv NoneTLcont TLleech NoneGUworm GUniab NoneIXproj IXproj IXinfel
IxianMace Posted September 13, 2002 Posted September 13, 2002 It doesn't matter, I can project any ground unit, including Sardaukar. They'll slaughter contaminators in large numbers, and 1 on 1, Sardaukar can keep running away and firing until the Contaminator is dead.
Devastator_Mech Posted September 14, 2002 Posted September 14, 2002 The contaminator is cooler then fremen and sadukar.ppppffftttt..... it doesn't look cooler, but it looks uglier. And it's also close to useless too !!
TLContaminator Posted September 14, 2002 Author Posted September 14, 2002 yea well after you will read my idea in dune editing it will be far from useless
Devastator_Mech Posted September 14, 2002 Posted September 14, 2002 Copy and paste it here, and i'll have look.
TLContaminator Posted September 14, 2002 Author Posted September 14, 2002 the dust scout can dig in dust bowls so why cant someone modify the sand and rock (or only sand)so that the contaminator when deploid dig in sand so he can ambush in groups and make em more effectiveyou are lazy
Devastator_Mech Posted September 14, 2002 Posted September 14, 2002 If contaminator have such advantage then it'll be irregularly useful and should cost more and take longer to train, then its another matter already.
Apollyon Posted September 14, 2002 Posted September 14, 2002 i think theyre already vastly over-priced and theyre too slow
ethan Posted September 14, 2002 Posted September 14, 2002 i think theyre already vastly over-priced and theyre too slowno crap. they should have double speed and cost 150. and more health too
Devastator_Mech Posted September 15, 2002 Posted September 15, 2002 Yes, in a MOD or patch, but it hasn't yet.
TLContaminator Posted September 15, 2002 Author Posted September 15, 2002 im no modder but i know how to so i guess that no one needed to do iti learned editing rules by my self but i dont know how to add units the first game i edited was tiberian sun i made that i will be able to build more than one mammoth MK 2 and it will be cheaper i also made the locomotive aviable but when i build a locomotive he destroyd my factory so i made him built at the train station and put it on tracks with a carryall and runned over tanksbut i didnt know how to connect locomotives with train cars
guusr5644 Posted September 15, 2002 Posted September 15, 2002 The contaminator is cooler then fremen and sadukar.did you noticed that the ixians are the only sub house that doesnt have a unit vs. inf and a unit vs. unitinf units buildingsFRsniperFRsonic NoneIMreg IMadv NoneTLcont TLleech NoneGUworm GUniab NoneIXproj IXproj IXinfelin case you didnt noticed they have unit to do all things you sad - Ix infaltrator
TLContaminator Posted September 15, 2002 Author Posted September 15, 2002 i didnt try to say that they are bad
guusr5644 Posted September 15, 2002 Posted September 15, 2002 you sad they only have... nevermind i dont have moodfor this :P
Devastator_Mech Posted September 15, 2002 Posted September 15, 2002 If your not gonna argue, why bother post?
TLContaminator Posted September 16, 2002 Author Posted September 16, 2002 you sad they only have... nevermind i dont have moodfor this :Pi said that they dont have 1 unit vs. inf and 1 unit vs. veh but they have 1 vs. inf and veh and 1 vs. buildings
Devastator_Mech Posted September 16, 2002 Posted September 16, 2002 Whats the difference between 1 unit vs. inf and 1 unit vs. veh and 1 vs. inf and veh? Does that mean the Ix has the most advanced unit out of all the houses? Then whats so bad?
Mad Rhetoric Posted September 16, 2002 Posted September 16, 2002 Um,arent we getting a little off topic? :)Frankly,I like House Ix the best,cause even though they cost alot,infeltrators are infinite stealth,and can take out large groups of infantry or units at one time.The projector can duplicate ANY land unit,infinitely.
Devastator_Mech Posted September 16, 2002 Posted September 16, 2002 Maybe a few infantries but besides light vehicles, one infiltrator is certainly not enough to destroy virtually any vehicle.
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