ken124578 Posted August 17, 2002 Author Share Posted August 17, 2002 harkonen have superb anti aircraft units ::) Quote Link to comment Share on other sites More sharing options...
IxianMace Posted August 18, 2002 Share Posted August 18, 2002 Oh, and you're going to have lots of superb anti-aircraft defence units lying around your base after his rush has almost destroyed you are you? ::) Quote Link to comment Share on other sites More sharing options...
ken124578 Posted August 18, 2002 Author Share Posted August 18, 2002 yeah because aa fire is anti tanks + fedaykins and mass buzsaws = mass destruction on the other side ;D Quote Link to comment Share on other sites More sharing options...
IxianMace Posted August 20, 2002 Share Posted August 20, 2002 So I assume that you're rushing him now. I thought we were still on the subject matter of defending yourself from his rushes. ??? Quote Link to comment Share on other sites More sharing options...
ken124578 Posted August 20, 2002 Author Share Posted August 20, 2002 umm... no, we were talking about efficiently killing his rush ::)besides, if he got all that what do I have? Quote Link to comment Share on other sites More sharing options...
IxianMace Posted August 21, 2002 Share Posted August 21, 2002 Okay okay to clear things up. This is the scenario. You don't have jack as far as base defence goes. You have only a few basic units (Buzzsaws, Dust Scouts, or Sand Bikes, etc) and some infantry. You've just repelled his first rush but his second rush is on its way along with, say 4 gunships. What would you do? :P Quote Link to comment Share on other sites More sharing options...
ken124578 Posted August 21, 2002 Author Share Posted August 21, 2002 4 gunships... build an gunturret, wait for the gunners to arrive, then deploy the gunturret so that the gunships are in range, he will destroy 1/2 of'em, and 1/2 gunships can't do much damage! Quote Link to comment Share on other sites More sharing options...
IxianMace Posted August 21, 2002 Share Posted August 21, 2002 Assuming you have 1200 solaris to spare from producing units for defence as well. Ok then, what about the rush? Quote Link to comment Share on other sites More sharing options...
ken124578 Posted August 21, 2002 Author Share Posted August 21, 2002 4 gunships = hangar + upgrade + landingpad + the gunships 1 gun turret = upgrade + windtrap + turret, whats cheaper?now about that rush, HE is attacking with anti tank vehicles only, then i make troopers/buzsaws and fedaykin, i only make the buzsaws so that my infantry wont get runover fast.this is an killer combo against anti tank vehicles, just ask some top players Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted August 26, 2002 Share Posted August 26, 2002 He's right in the first sentence.Anti-tank is Assaut, Mongoose, and Lasers. But a what about a Mintaurus? It can be considered as an anti-tank units too....... and anti-infantry........ Quote Link to comment Share on other sites More sharing options...
ken124578 Posted August 29, 2002 Author Share Posted August 29, 2002 where'd my post go? oh well better type it again.an minotaur is good against tanks and light tanks but is useless against armor or airunits ;) Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted August 29, 2002 Share Posted August 29, 2002 Except Sardaukar and Fremen, all infantry will be kill by the minotaurus no matter what. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted August 29, 2002 Author Share Posted August 29, 2002 Except Sardaukar and Fremen, all infantry will be kill by the minotaurus no matter what.not sard. elites, and i wont send any infantry except fedaykins against an minotaur ;) Quote Link to comment Share on other sites More sharing options...
ethan Posted August 29, 2002 Share Posted August 29, 2002 Except Sardaukar and Fremen, all infantry will be kill by the minotaurus no matter what.not sard. elites, and i wont send any infantry except fedaykins against an minotaur ;)just make sure they're enough feds to kill the mino almost instantly, or you wont live. and make sure only one minotarus Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted August 30, 2002 Share Posted August 30, 2002 Except Sardaukar and Fremen, all infantry will be kill by the minotaurus no matter what.not sard. elitesI'll doubt that, if the sard. elites ar bunched up, then bl, but if you micromanage them then......... Quote Link to comment Share on other sites More sharing options...
ken124578 Posted August 30, 2002 Author Share Posted August 30, 2002 an sard elite can survive an full mino round, no matter in what numbers they are. Quote Link to comment Share on other sites More sharing options...
Edric O Posted August 30, 2002 Share Posted August 30, 2002 Off topic: Ken, when are you gonna make a guide for the Ordos? Quote Link to comment Share on other sites More sharing options...
ken124578 Posted August 31, 2002 Author Share Posted August 31, 2002 Off topic: Ken, when are you gonna make a guide for the Ordos?done ;) Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted August 31, 2002 Share Posted August 31, 2002 an sard elite can survive an full mino round, no matter in what numbers they are.yes i know, but i'm trying to point out that a reasonable amount of Imperial Sardaukars or Fremens could take out a minotaurus. Quote Link to comment Share on other sites More sharing options...
ken124578 Posted August 31, 2002 Author Share Posted August 31, 2002 yes, but i'd rather send in sard. elite's or fedaykins to face an minotaur instead of losing an few regular sardaukars ;) Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted August 31, 2002 Share Posted August 31, 2002 Well even though i love the Imperial Sardaukars and hate Fremens being cowards by camerflaging, but its the fact that a group of Fremen Fredaykins is more effective against ground vehicles than a group of Imperial Sardaukar Elites. Quote Link to comment Share on other sites More sharing options...
IxianMace Posted August 31, 2002 Share Posted August 31, 2002 a group of Fremen Fredaykins is more effective against ground vehicles than a group of Imperial Sardaukar Elites. Depends on the situation. Fremen Fedaykin often get run over my vehicles like Buzzsaws. Sarduakar Elite have more range, and they explode when they get run over, so they can be very effective against vehicles compared to the Fedaykin as well. Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted August 31, 2002 Share Posted August 31, 2002 I'll doubt that, even though the Sardaukars have better armour, the Elites does less damage to a vehicle than a Fredaykin could.For example: A Fredaykin with 3 chervon could destroy a missile or Inkvine with one blast, i don't think an Elite could....... Quote Link to comment Share on other sites More sharing options...
IxianMace Posted August 31, 2002 Share Posted August 31, 2002 Well the Missile Tank won't do anything to the Sarduakar Elite unless it runs over it (and takes damage) and it could easily dodge the Inkvine barrel from the catapult as well. I'm not sure about an elite Fedaykin killing an undamaged Inkvine Catapult with no chevrons in 1 shot though, and the catapult (although seriously damaged) could run over the Fedaykin. Weren't you talking about a GROUP of Fedaykin or Sarduakar Elites as well? Since when were we focusing on ONE Fedaykin or Sarduakar Elite? Quote Link to comment Share on other sites More sharing options...
Devastator_Mech Posted August 31, 2002 Share Posted August 31, 2002 Well if even a single units could perform such a task, then a group for be deadly...... Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.