Magna Tleilaxu Posted August 12, 2002 Author Posted August 12, 2002 OK< OK, NEVERMIND. HOUSE HARKONNEN SHALL BE REPLACED U HAPPY!!?? >:(
Desert_Eagle25 Posted August 12, 2002 Posted August 12, 2002 If ur going to add Arakeen Raiders i suggest u use Guerilla type units (i.e. grenade throwers and such)
Magna Tleilaxu Posted August 12, 2002 Author Posted August 12, 2002 yes, good Idea. I will give a unit list for each possible subhouse:Smugglers: The roaming merchants of Arrakis have made a succesfull living through smuggling spice off the planet to different houses.Smuggler's GuildCost: 1200BuildTime: Same as Flesh VatSmuggler QuadAl stats shall remain the sameSmuggler DeviatorCost: 950Buildtime: 600Description: From trading with the Ordos, the smugglers have gained a devastating weapon: Deviator Gas. The Smuggler Deviator tank fires volleys of these rockets at enemy vehicles. Unlike the Ordos Deviator this one does not hover.House Richese:House Richese rivals machine capability of the Ix. Because of such, the two are in constant argument. The Richese use many abandoned Harkonnen Techknolegy.House of RicheseStats same as House of IxRichese Inkvine BombStats same as InfiltratorUsing the hazardous Inkvine fluid stolen from Geidi Prime, The Richese load tons of it into higly unstable bombs. One hit will destroy a bomb and release the fluid, but the Richese put higly durable shields onto the bombs to help prevent them from being destroyed.Richese Destroyer TankStats similar to laser tankHarkonnen Plasma, one of the deadly weapons of the universe was stolen from the harkonnens when Richese Operatives stole plans for the deadly material. They have finally found a way to stablize it in a small light chassis. The Richese Destroyer tank is the primary assault vehicle of the richese. It carries twin plasma cannons. It is remote controlled because of the radioactive energy produced by the plasma.Arakeen Raiders: Not much is known about the mysterious sand pirates of dune.Arakeen Flame Rider:Cost: 350 Buildtime: 125Description: The highly perilous sand dunes mean nothing to the fearless Flame Riders of the Arakeen Raiders. Riding on sandbikes stolen from the Fremen, they can cut down infantry where they stand using a highly powered flame thrower. They blow up when killed.Arrakeen Grenade TankCost: 600Buildtime: 350Description: The Raider Grenade tank is one of the more dangerous raider vehicles. They have hover tank abillity. The devastating Grenades they fire can kill infantry, maim tanks, and badly damage buildings.These will be the subhouse units and structures. (Im stil Trying to design a building for the Raiders.)
Desert_Eagle25 Posted August 12, 2002 Posted August 12, 2002 Use one of those incidental building, like one of those kool Ix ones.
Edric O Posted August 12, 2002 Posted August 12, 2002 Since you're removing House Harkonnen, you could also use the Harks as a subhouse, or better yet, use assimilated Harkonnen technology in creating Tleilaxu units.Like a Missile Tank that shoots Leech spores, or a Devastator with a Living Turret gun.
Magna Tleilaxu Posted August 12, 2002 Author Posted August 12, 2002 Sorry, but the Tleilaxu have to be kept organic. They cant even use guns. They rely on their ranged organic weapons. (Think back to starcraft.)There are 3 subhouses that I have come up with:1. Smugglers2. House Richese (Use Harkonnen Techs)3. Arakeen RaidersU must choose one of the 3.
jacobdouds Posted August 12, 2002 Posted August 12, 2002 you are aware that that means that you are limited to ONE tank model?
Magna Tleilaxu Posted August 12, 2002 Author Posted August 12, 2002 Hey, u arent maker of mod. The fremen have 2 infantry, as do the sards. And the Ix have 2 vehicles as do the guild. They will have whatever I put in.
Edric O Posted August 12, 2002 Posted August 12, 2002 Actually, Jacob is a very good modder...Anyway, you could use other models and give them organic textures. What about the buildings?Btw, I vote for House Richese.
Desert_Eagle25 Posted August 12, 2002 Posted August 12, 2002 Yes plz do not speak of him as some n00b...his expertise in modding is amazing. So is Edric_O, and a couple other ppl. I am pretty good my self, but i'd suggest u have them help. :)
Magna Tleilaxu Posted August 12, 2002 Author Posted August 12, 2002 Ok if he wants to help he can. But still the tleilaxu units have to be animal like.
Desert_Eagle25 Posted August 12, 2002 Posted August 12, 2002 How about the...breathalizer !!! It's a tank that "spits" out poison gas..!! lol
Edric O Posted August 12, 2002 Posted August 12, 2002 Hmmmm... you mean a Leech with a Chem Trooper weapon? It could work.You should also include a Face Dancer, Tl Fanatic. A unit that can be deployed to turn into another unit, then back again.And I think you could use the Devastator model and give it a new skin (texture) to look like an animal of some sort.
Desert_Eagle25 Posted August 12, 2002 Posted August 12, 2002 Well though...i suggest using "Infected" units..cuz ALL organic units gets old fast...
Magna Tleilaxu Posted August 12, 2002 Author Posted August 12, 2002 ohh yes good Idea, the Devastator looks like a creature with three legs. It could have 2 normal Leech Cannons, and 1 Spore Leech Weapon launcher.
Edric O Posted August 12, 2002 Posted August 12, 2002 Why not 2 normal Leech cannons and 1 Living Turret gun?
Magna Tleilaxu Posted August 12, 2002 Author Posted August 12, 2002 It has to have an anti air weapon. Here are the Stats I madeBehemothCost: 2000Buildtime: 790Description: The most destructive Bio-Weapon in the Tleilaxu Forces. Tleilaxu Scientists Have combined Leech and Spore leech DNA to create the fearsome Behemoth. Contaminates any Close Range fighting infantry that come near it, for it also carries the Contaminator Virus. The Behemoth, being large, Is strangly as fast as a normal Leech, allowing it to close on its enemy at frightening speeds.
ethan Posted August 12, 2002 Posted August 12, 2002 It has to have an anti air weapon. Here are the Stats I madeBehemothCost: 2000Buildtime: 790Description: The most destructive Bio-Weapon in the Tleilaxu Forces. Tleilaxu Scientists Have combined Leech and Spore leech DNA to create the fearsome Behemoth. Contaminates any Close Range fighting infantry that come near it, for it also carries the Contaminator Virus. The Behemoth, being large, Is strangly as fast as a normal Leech, allowing it to close on its enemy at frightening speeds.great idea. Go apply for a job at WW :P
DukeLeto Posted August 13, 2002 Posted August 13, 2002 Hmm, it could all work...And no one replaces Hark anyways...(Though it could be that they are the best house ::))
ethan Posted August 13, 2002 Posted August 13, 2002 Atredies suck! remove them! :Pwell, nevermind, its your mod, do what you want ;D
DukeLeto Posted August 13, 2002 Posted August 13, 2002 Make up your freaking mind! ::)No, it's Hark...Final! Atreides is better than Ordos, anyways...
Edric O Posted August 13, 2002 Posted August 13, 2002 Hmmm, good unit stats. But giving it the speed of a normal Leech is a little too much. How about speed 6? (I mean Speed = 6 in the Rules.txt)Btw, the Living Turret gun IS anti air! That's why I suggested it...
ethan Posted August 13, 2002 Posted August 13, 2002 Make up your freaking mind! ::)No, it's Hark...Final! Atreides is better than Ordos, anyways...I did, i said do whatever you want in the same post. :P
DukeLeto Posted August 13, 2002 Posted August 13, 2002 Hmm...Hey tleilexu, would like me to start programming this year ;D...I just had to get a Tetanus shot, and *ahem* other things done. I'm feeling better though, and I'll start now.
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