DjCiD Posted July 5, 2002 Share Posted July 5, 2002 in KH the repair vehicel follows the men to and heals them ;D Quote Link to comment Share on other sites More sharing options...
Desert_Eagle25 Posted July 5, 2002 Share Posted July 5, 2002 hehe, ok. And for the Skare Trooper, I meant that it's like a AA Trooper, it doesn't track units, slow, slow reload, like a deviator sort of..Also, are we gonna use guerilla and guerilla tank, or not?And are we also gonna use the Ix-Stalker? Guerilla (Infantry) - It gains stealth on first Rank level. Uses IMADVSardaukarKnife, and tosses grenades(ORGasTurret). It also does good dmg on armour, and has lowered dmg on infantry. Guerilla Tank (Tank) - Holds Infantry. Resembles a Smugler Quad. Uses ORAPCGun. Has extended range. Can crush infantry, and has increased HP and much more increased dmg.Is also faster. Ix-Stalker(Infantry) - Stealth when still.Instantly kills Infantry and Buildings.Has range of 0. Has no effect on tanks. No armour, medium health. Crushable. Ix-Elite Stalker - Stealth when still. Instantly kills tanks. Has no effect on infantry. Has range of 4. Medium armour,medium speed. medium reload time. Extremely expensive.Crushable. Quote Link to comment Share on other sites More sharing options...
Desert_Eagle25 Posted July 5, 2002 Share Posted July 5, 2002 yeah i like the disrupter ideashouldnt really be niab tho cos that would make it too powerful.u cant add two turrets to an infantry unit like that cos its not mentioned in the xbfid add the berserk effect of chaos lightning which i thought of doing ages ago but never got around to. Also we shudnt have the tank shoot a missile cos the lightning effect of the niabs is part of their model (like flame and gas) I JUST read this post of urs...That would look cool! The NIAB Tank shoots a laser, then the target gets the lightning ring around it and goes berserk... Quote Link to comment Share on other sites More sharing options...
jacobdouds Posted July 5, 2002 Share Posted July 5, 2002 Hmm, just walking along the street, see that idea, and I think, noink, of we go.It is a good idea, the niab tank has goodanimation to it, and the chaos lightning part is easy to do. Quote Link to comment Share on other sites More sharing options...
Desert_Eagle25 Posted July 6, 2002 Share Posted July 6, 2002 Ok..Apollyon, so far, we've finished editing the beta, and now we just need to fix out the bugs, change sum things, and add sum things..But I need yo ask one more question, we deleted the factory and all those other buildings, right?lets re-add sum... It would be weird to just have the main tech tree.. Quote Link to comment Share on other sites More sharing options...
Apollyon Posted July 6, 2002 Author Share Posted July 6, 2002 re adding the buildings now would likely cause problemswe could possibly add 1 factory that can be built by all houses and can build generic vehicles i guess but other than that it will just mess up the illogical maelstrom that is the combination of IGs programming and my own (and its pretty chaotic i can tell u ;)) Quote Link to comment Share on other sites More sharing options...
Apollyon Posted July 6, 2002 Author Share Posted July 6, 2002 Ive made the DDT, the FRRaven and the kindjal guy (who i think shud be called the SunBurst) Only 2 left to do: the guild Harbinger and the Fremen Apparition Quote Link to comment Share on other sites More sharing options...
Desert_Eagle25 Posted July 7, 2002 Share Posted July 7, 2002 Awesome, i'm so sorri dude. I would've done those units my self, but the fckn comp is still down... Quote Link to comment Share on other sites More sharing options...
Desert_Eagle25 Posted July 7, 2002 Share Posted July 7, 2002 Also, I think we should add some hidden units?Maybe only available in crates I suppose...but we gotta make more crates with units...And these units will have no gender, and sum units(2-3) will just be utterly useless, just to spice it up a bit.Also some units hidden in tech tree or when u capture an enemy building(any or just a certain one) and u get mixed units unavailable to all houses, subhouses, and crates. A SUPER RARE UNIT u could call it.Also, all the units that u can build available in crates at the moment, make them unable to get in crates. So that only RARE units can be gotten from crates.Lets discuss this privately....to surprise the folks who gonna try Guild Wars 2.0 ;D ;D Quote Link to comment Share on other sites More sharing options...
jacobdouds Posted July 7, 2002 Share Posted July 7, 2002 It was kingpin to thank for discovering the hidden units in a tech tree idea, and I was the first to implement it into a mod.You should make it that you have to capture a building from each house to be able to build it.Windtraps work well, because noone thinks to capture one, if the capture a conyard, they can't build it, etc, so its much harder. Quote Link to comment Share on other sites More sharing options...
Desert_Eagle25 Posted July 7, 2002 Share Posted July 7, 2002 Kingpin did? oh, ok. Dont wanna make it look like i stole his idea ;Dcapturing the building idea is good...And for more fortified buildings(Conyard, etc.) u get more stronger, rarer units Quote Link to comment Share on other sites More sharing options...
jacobdouds Posted July 7, 2002 Share Posted July 7, 2002 mkay, make it well, but everyone wants to capture the conyard. Quote Link to comment Share on other sites More sharing options...
Desert_Eagle25 Posted July 7, 2002 Share Posted July 7, 2002 yes, i kno. and if u capture enemy conyard, i'ma give u a SUPER SPECIAL SURPRISE...hehe Quote Link to comment Share on other sites More sharing options...
Apollyon Posted July 7, 2002 Author Share Posted July 7, 2002 anyway im working on kingpins mod as it is so im sure he wont mind :)itll only be a few units nothing like the amount in his will be Quote Link to comment Share on other sites More sharing options...
Apollyon Posted July 7, 2002 Author Share Posted July 7, 2002 all mainstream unit programming has been completedphew! :)ill release beta 2.0 soon. Shortly after that ill release the full edition w/ music, new icons and such like Quote Link to comment Share on other sites More sharing options...
Cyborg Posted July 7, 2002 Share Posted July 7, 2002 The intro has many hours left before nearly completed :(I have very many modeling and animations jobs right now and theyre all going like glue right now... Quote Link to comment Share on other sites More sharing options...
Apollyon Posted July 7, 2002 Author Share Posted July 7, 2002 just out of interest whos going to dload beta 2.0 when i release it?did anyone actually dload beta 1?does anybody actually care about this mod? (except for Desert eagle of course) ??? Quote Link to comment Share on other sites More sharing options...
Frodo Posted July 7, 2002 Share Posted July 7, 2002 ill download it when i get home and try it! ;D Quote Link to comment Share on other sites More sharing options...
Desert_Eagle25 Posted July 8, 2002 Share Posted July 8, 2002 awesome!ok, and apollyon, we gonna use the "secret" building idea for when u capture enemy conyard? Quote Link to comment Share on other sites More sharing options...
jacobdouds Posted July 8, 2002 Share Posted July 8, 2002 I care greatly, don't worry, we all want to see it released. Quote Link to comment Share on other sites More sharing options...
Desert_Eagle25 Posted July 8, 2002 Share Posted July 8, 2002 we already released it....oh, and we'll release Guild Wars 3.0 in a week or 2, so right now the secret building idea for when u capture conyard wont be in 2.0but we'll also hae much more secrets and such in version 3.0 Quote Link to comment Share on other sites More sharing options...
Apollyon Posted July 8, 2002 Author Share Posted July 8, 2002 well thats a relief thought we had no fans ;) Quote Link to comment Share on other sites More sharing options...
jacobdouds Posted July 9, 2002 Share Posted July 9, 2002 plenty of fans, seems to be, recently a flux in modders, can't keep track anymore. Quote Link to comment Share on other sites More sharing options...
vidiware Posted July 9, 2002 Share Posted July 9, 2002 if u gets new icons and strings it can be a very good LAN battle mod Quote Link to comment Share on other sites More sharing options...
Apollyon Posted July 9, 2002 Author Share Posted July 9, 2002 lol well observed , Vidi that was what it was originally designed for :) Quote Link to comment Share on other sites More sharing options...
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