Jump to content
Sign in to follow this  
Edric O

Kwisatz Haderach bugs: post here

Recommended Posts

Ok guys, we're working on the second version and we hope to make it bug-free. So post here all the KH bugs you can find!

Also, post here any balance issues.

Share this post


Link to post
Share on other sites

Loads of quitting problems - doesn't want to start the game whatever the settings, for me.

Share this post


Link to post
Share on other sites

corrino has a lack of a decent weapon to counter the mino and kobra range

also a lack of air defense for corrino

corrino can not use the fremen

the corrino APC is too slow and weak

Share this post


Link to post
Share on other sites

that what im saying there are no good tanks ! there is no long range unit , for equality with the devastator and kobra and inkvine.

i hope you guys fix most of these problems i mean jacob is a good modder have you tried out the airstrike mod?

Share this post


Link to post
Share on other sites

Um, guys... Corrino are supposed to be infantry-based... but still, they DO need a long range unit. *thinks about giving Inkvine range to the Siege Tank*

Please give me more details about the Corrino/Fremen problem. Some people have it, others (like me) don't...

I'm surprised none of you noticed the lack of a Corrino Adv. Carryall... well, it will be there in the second version.

Share this post


Link to post
Share on other sites

well about the fremen prob

when i set my sub house as only fermen or as fremen and *insert sub house here* i can't use the fremen there just not there  

shame as well  love to have both corrino and fremen fighting to tegether

also will this version allow you to play against corrino

Share this post


Link to post
Share on other sites

Can i plz take over the finishing of the mod??? i think that it contains many bugs and this really **** but  i think i know how to fix 'em and i think i have figured out how many things have been done.... i just got this game some days but i know a lot about mod-making and i can handle this... can we ask ghosty?

Share this post


Link to post
Share on other sites

Fremen/Corrino bug fixed!!!

The problem was that in order to build a Fremen Camp, the Corrinos needed a barracks called "COBarracks"... trouble is that the Corrino barracks is actually called "IMBarracks" (IM for imperial). So you couldn't build Fremen Camp because COBarracks doesn't exist...

Voltirus... just don't. We ARE working on the mod. Ghosty is gone, but we're still here.

Share this post


Link to post
Share on other sites

For those of you concernd. I have fixed the PreBuilt Base problem. Now I have to do the premade units.

I ask: Has anyone here ever got higher than a Minotaurus with PreMade units in Skirmish as Atreides?

Share this post


Link to post
Share on other sites

I ask: Has anyone here ever got highermthan a Minotaurus with PeMade units in Skirmish as Atreides?

nope  

also could you give corrino better air defense

tried of hark ADPs attacking me and getting away with it

Share this post


Link to post
Share on other sites

Jacob, even though we don't get higher than Mino, those units can be found in crates... If you pick up a crate that was supposed to have an ATR unit in it, the game crashes to desktop.

Share this post


Link to post
Share on other sites

Thank you for reminding me. I will try to fix this. But otherways Crates=false may be forced.

Share this post


Link to post
Share on other sites

maybe you could make changes to the map editor rules. txt (i haven't looked inside of that thing but isn't it different?)

and you could make a seperate readme file(such as readme2.txt ) for info on how to put that rules file into the map editor. well remember people i am not a good modder its just a suggestion from what i heard on the boards i dont need to be smart cause i play basketball even though its off season i play at home.(that part wasn't needed)

Share this post


Link to post
Share on other sites

Here's an improvement on the mod... just unzip from the DATA folder. I readjusted the sounds on some of the infantry, retextured the flame turret, and created a tester for some corrino headlamps to make the corrino units look different. The headlamps are rubbish for now, but they will be better as soon as we get the texture correction up and running.

(please back up before installing this)

Share this post


Link to post
Share on other sites

Yay, I have now fixed the PreMade units problem. Only the Crate problem to go in that area. Any ideas on how to fix the Crate Crashing Problem? IM me if you do.

Share this post


Link to post
Share on other sites

Which units do they restore? Aside from the Mino and Mongoose, which I am working on. By they way, these work with Nemas fix file.

Share this post


Link to post
Share on other sites

just a question will Edric or someone gather all these fixes up into a big upgrade or do we get them as they are posted... cause i noticed when ghosty did the upgrade if ppl didnt have it and some did already dl the upgrade games would go out of sync.  plus im lazy i dont want to have to dl 5 diff things when ican get em all in one :P ;D  j/k i was just wondering.  I'm amazed at how fast things are going hopefully more ppl will be playing online with it.  I think i have played maybe 5 ppl online with mod.  and one game was actually a 3 way ffa, thats got to be a record for the KH mod ;D

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...