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Posted

If I may make a suggestion for unit type:

Patrol gunship. Not to be confused with Harkonnen gunship. Circles around like Airdrone and when it sees unit it fires explosive grenades. And because it can detect stealth units, it is a good anti-fremen unit. But it has no AA capability.

Posted

me likes that idea! u mean use the (hark) adp but have do circels like a drone and see stealth?  i likes it a lot will it be given to the ordos then since hark have an ADP just add stealth seeing?

Posted

Hey hey hey, thats to fair. The Lansraad Secret was an outspoken Idea that everyone knows about before Edric O slit my throat. I mean, shut me up. Thats it, yes. But there are still more secrets up my Sleeve. And a huge one which I know up Edrics. Don't you love secrets? I don't.

Posted

Ohh, I love secrets, tell me tell me tell me. You don't want to know what I get like knowing a suprise is coming. Edric Found out, that wasn't pretty.

Posted

Yes, but the Patrol Gunship should be more effective against infantry and less effective against verhicles. And probably faster then ADP since it will be an Ordos unit.

Posted

Didn't you noticed that there is no Fremen Infantery with anti-air. That means you can easily use some scouts to reveal the Fremen, and shoot them down with the ADP, so I think there is no need of a patrolling Gunship.

Posted

I find that it takes to long for ADP to kill infantry- it could be fried by AA fire in the meanwhile. I meant a plane that is very effective against infantry, but louzy against armoured verhicles. And if you give it moderate or fast speed, you can have it patrol along waypoints to prevent Fedaykin sneaking in your territory. Or of course, you could deploy hundreds of scouts around your base and spice fields  :-/.

Posted

You need to make inf stronger, caus they are weak against everything, the only first man that is useful is OR chem troop caus the gas, but light infantry sux...

the sniper is only good at  the teilaxu leech caus it takes massive damage from them... 5 can kill in 1 shot

and the other is only a helpfull toy taking down air and a little attack or to take out harvesters

Posted

[offtopic] I remember once, when I had first started playing as Harkonnen. I had a flame turret. I surrounded it by like one hundred troopers. Then I force fired it to the ground beside them. They all lit up and burned. It was so funny. Now I can't even look at a Flame Turret without laughing. [/offtopic]

Posted

Why should the infantery be stronger? The only deadly vehicle is the Inkvine and the Kobra, for long range...

Posted

I think it's mainly light infantry that needs to be stronger. In C&C games they are totall kick ass against most verhicles and in Emperor they truly suck against the heavily armoured ones  :-/.

Posted

And infantry are supposed to be better on Dune.

My suggestions snce this si a worm mod

Vehicles should attract worms greatly.

Vehicles should be ravaged by storms.

Infantry should not attract worms much.

Fremen Infantry should not be picked up by storms.

Posted

Well normally, atreides have no AA infantry...

Anyway, are you going to do something about the fact that snipers and other anti-infantry are very powerful acainst worms - which is rather odd...

Posted

I can see what I can do. But I will remove that. The worm is stronger then, and so is the wormrider. He, isn't this called the Shai-Hulud mod?

Posted

Question: how do you add a new unit? I want to add the fedaykin to the Fremen, and the Assasin to the Generic. Just place their mess with it?

And does the same goes for weapons? and bullets?

And btw, the KH scares also worms away. And will get the ultimate sniper rifle. With that you can kill all infantery in 1 shot. And though damage other units. The killing word...

Posted

My Gob, he doesn't know how, and hes planned this? Your brave.

Well, check the Modding Tutorial

and a couple of other threads. they tell you what you need.

Posted

i think u should make a base defendable from storms. like u shoot the base of the cyclone for a while then it just disappears. and you should also like make light infantry way stronger. i mean in real games they might as well remoe the unit...it's not like we'll ever need it. make likejets for ordos, too.

Posted

Is it possible to make a man/unit deploy into a storm/ worm/shai-hulud

Then... Is it possible to move the worm, without it having its own will (like feydakin worms)

And how do u do this...

Can i get an example

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